Player Matchup

Geb
Geb
Silver I
 
Geb
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver III
DaddyDonley
Achilles
Silver III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,346 MMR
Solo
Anubis
Anubis
Bronze II
LaFlameZzX
Anubis
Bronze II
Level 86
God Stats
3W - 2L
1,708 SR
Queue Stats
80W - 120L
512 MMR
Solo
Izanami
Izanami
Silver IV
Original_Dmoney
Izanami
Silver IV
Level 129
God Stats
16W - 27L
1,529 SR
Queue Stats
119W - 152L
835 MMR
Solo
Kali
Kali
Silver II
mariodelagarza23
Kali
Silver II
Level 108
God Stats
5W - 3L
1,636 SR
Queue Stats
151W - 177L
1,127 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,575 SR
1,064 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 149
1,515 SR
1,016 MMR
Ares
Ares
Silver III
BigBoyJohnyy
Ares
Silver III
Level 130
God Stats
3W - 2L
1,515 SR
Queue Stats
111W - 117L
986 MMR
Solo
Osiris
Osiris
Bronze I
DragonDad219
Osiris
Bronze I
Level 157
God Stats
8W - 9L
1,431 SR
Queue Stats
302W - 344L
750 MMR
Party 1
Artemis
Artemis
Silver I
MajinVegeta06
Artemis
Silver I
Level 126
God Stats
17W - 17L
1,531 SR
Queue Stats
404W - 438L
1,149 MMR
Solo
Nu Wa
Nu Wa
Silver V
MermaidMama219
Nu Wa
Silver V
Level 185
God Stats
29W - 29L
1,583 SR
Queue Stats
302W - 344L
822 MMR
Party 1
Serqet
Serqet
Gold V
rss6aa
Serqet
Gold V
Level 145
God Stats
89W - 80L
1,517 SR
Queue Stats
178W - 190L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 0 / 0
9,059
453
6,937
15,325
15,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
DaddyDonley
Achilles
15
0 / 3 / 0
8,710
436
8,239
21,852
29,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
LaFlameZzX
Anubis
16
1 / 3 / 1
9,146
457
10,641
14,558
6,709
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 0
8,923
446
5,373
9,847
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 6 / 2
8,727
436
11,424
25,354
13,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BastetPeleKing ArthurCernunnos

VS

Bans
RaijinThanatosThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
10,168
508
8,694
18,947
18,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
18
4 / 0 / 4
12,386
619
11,683
18,936
19,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
16
0 / 4 / 2
9,883
494
11,037
15,360
6,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 0 / 3
10,788
539
17,471
8,130
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
rss6aa
Serqet
18
2 / 1 / 4
10,624
531
11,360
16,078
8,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
12
12
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
0
1
W
4
0
3
5.5
L
Achilles
DaddyDonley
Achilles
0
3
0
0
W
Osiris
4
0
4
6
L
Anubis
LaFlameZzX
Anubis
1
3
1
0.5
W
Artemis
0
4
2
0.25
W
2
0
3
3.5
L
3
0
0
3
L
0
6
2
0.17
W
Serqet
rss6aa
Serqet
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,614
Damage
60,245
86,936
Taken
77,451
71,133
Mitigated
56,337
19,041
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,937
909
0
1,860
15,325
15,687
0
8,201
6,560
42,452
0
W
8,694
1,534
0
3,299
18,947
18,523
474
7,880
11,067
28,522
0
L
Achilles
DaddyDonley
Achilles
8,239
1,354
0
3,318
21,852
29,535
0
3,075
18,207
0
74,429
W
Osiris
11,683
5,432
0
7,443
18,936
19,274
335
1,993
16,943
0
93,894
L
Anubis
LaFlameZzX
Anubis
10,641
272
0
5,947
14,558
6,709
678
7,136
7,422
97,877
0
W
Artemis
11,037
5,445
0
2,387
15,360
6,842
3,294
2,257
13,103
0
87,086
W
17,471
4,051
0
1,085
8,130
3,362
3,194
2,878
5,252
100,649
0
L
5,373
3,232
0
2,288
9,847
5,222
0
2,373
7,474
0
67,546
L
11,424
4,675
0
5,628
25,354
13,980
0
5,380
19,615
0
97,761
W
Serqet
rss6aa
Serqet
11,360
2,110
0
406
16,078
8,336
2,101
3,284
12,794
0
95,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,565
Gold Earned
53,849
564
Minions Killed
602
0
Camps Cleared
0
1,723,975
Distance Traveled
1,913,353
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,059
453
37
2
0
413,551
6
W
Ares
10,168
508
26
1
0
420,134
5
L
Achilles
8,710
436
103
5
0
330,208
6
W
Osiris
12,386
619
155
8
0
356,060
2
L
Anubis
9,146
457
170
9
0
345,382
7
W
Artemis
9,883
494
123
6
0
325,378
0
W
Nu Wa
10,788
539
157
8
0
356,867
0
L
Izanami
8,923
446
132
7
0
226,483
4
L
Kali
8,727
436
122
6
0
408,351
6
W
Serqet
10,624
531
141
7
0
454,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role