Player Matchup

Ymir
Ymir
 
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
PENEAN0SEVE6_
Raijin
Level 127
God Stats
0W - 1L
1,754 SR
Queue Stats
51W - 49L
1,496 Elo+
Party 1
Artemis
Artemis
SaVex_Skull
Artemis
Level 145
God Stats
0W - 1L
1,381 SR
Queue Stats
62W - 69L
1,472 Elo+
Party 1
Bakasura
Bakasura
Sbutler95-
Bakasura
Level 133
God Stats
16W - 7L
1,747 SR
Queue Stats
225W - 231L
1,455 Elo+
Solo
Pele
Pele
TONE_CARTONE
Pele
Level 109
God Stats
0W - 1L
1,255 SR
Queue Stats
55W - 59L
1,455 Elo+
Party 1
Team Averages
Level 131
1,527 SR
1,476 Elo+

VS

Team Averages
Level 128
1,543 SR
1,458 Elo+
King Arthur
King Arthur
 
King Arthur
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Alexx_SFC
Chernobog
Level 123
God Stats
6W - 3L
1,830 SR
Queue Stats
122W - 169L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Charbasket
Kukulkan
Level 121
God Stats
6W - 6L
1,363 SR
Queue Stats
214W - 222L
1,449 Elo+
Party 2
Arachne
Arachne
Estebanez95
Arachne
Level 120
God Stats
28W - 19L
1,522 SR
Queue Stats
208W - 200L
1,447 Elo+
Party 2
Atlas
Atlas
Yumiyacha
Atlas
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 0
5,328
484
3,712
9,600
7,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 0 / 0
6,197
563
1,537
3,569
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
SaVex_Skull
Artemis
9
0 / 1 / 0
5,208
473
4,655
6,004
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Sbutler95-
Bakasura
10
0 / 4 / 0
5,859
533
3,204
10,739
5,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
5,344
486
2,308
8,429
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 0 / 1
7,275
661
7,887
8,382
6,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Alexx_SFC
Chernobog
10
2 / 0 / 2
6,089
554
6,339
4,384
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Charbasket
Kukulkan
11
0 / 0 / 1
6,307
573
1,813
3,420
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
Estebanez95
Arachne
11
2 / 0 / 3
6,086
553
3,129
9,474
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atlas
Yumiyacha
Atlas
10
2 / 0 / 2
6,183
562
4,116
5,996
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
King Arthur
 
King Arthur
3
0
1
3.5
W
Chernobog
Alexx_SFC
Chernobog
2
0
2
3
W
Kukulkan
Charbasket
Kukulkan
0
0
1
0.5
W
Arachne
Estebanez95
Arachne
2
0
3
3.5
L
0
0
0
0
L
Artemis
SaVex_Skull
Artemis
0
1
0
0
L
Bakasura
Sbutler95-
Bakasura
0
4
0
0
L
0
2
0
0
W
Atlas
Yumiyacha
Atlas
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,416
Damage
23,284
38,341
Taken
31,656
19,326
Mitigated
17,668
13,426
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,712
873
0
1,837
9,600
7,507
0
2,104
7,496
18,053
0
W
King Arthur
 
King Arthur
7,887
1,144
0
1,833
8,382
6,225
0
0
7,549
0
55,345
W
Chernobog
Alexx_SFC
Chernobog
6,339
4,208
0
2,221
4,384
1,924
0
1,676
2,708
0
51,552
W
Kukulkan
Charbasket
Kukulkan
1,813
452
0
481
3,420
1,218
0
1,188
2,232
57,410
0
W
Arachne
Estebanez95
Arachne
3,129
2,043
0
3,704
9,474
3,719
0
1,107
8,367
0
47,194
L
1,537
0
0
990
3,569
1,330
0
1,384
2,185
54,011
0
L
Artemis
SaVex_Skull
Artemis
4,655
2,113
0
3,098
6,004
2,137
0
1,823
4,181
0
38,428
L
Bakasura
Sbutler95-
Bakasura
3,204
1,686
0
3,388
10,739
5,501
0
0
10,739
0
29,896
L
2,308
445
0
4,113
8,429
2,851
0
618
7,811
0
44,552
W
Atlas
Yumiyacha
Atlas
4,116
1,754
0
2,431
5,996
4,582
0
1,278
4,718
12,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,936
Gold Earned
31,940
373
Minions Killed
358
0
Camps Cleared
0
1,092,615
Distance Traveled
1,089,490
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,328
484
15
1
0
217,760
2
W
King Arthur
7,275
661
79
7
0
195,809
3
W
Chernobog
6,089
554
86
8
0
201,250
2
W
Kukulkan
6,307
573
117
11
0
216,243
1
W
Arachne
6,086
553
64
6
0
259,057
0
L
Raijin
6,197
563
111
10
0
211,654
0
L
Artemis
5,208
473
81
7
0
196,828
0
L
Bakasura
5,859
533
83
8
0
218,729
1
L
Pele
5,344
486
83
8
0
247,644
0
W
Atlas
6,183
562
12
1
0
217,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role