Player Matchup

Apollo
Apollo
EmperorKarlFranz
Apollo
Level 159
God Stats
20W - 9L
1,693 SR
Queue Stats
202W - 123L
1,596 Elo+
Solo
Merlin
Merlin
IIYbrightII
Merlin
Level 147
God Stats
0W - 4L
1,260 SR
Queue Stats
139W - 130L
1,490 Elo+
Party 1
Set
Set
Juggernautts91
Set
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 96L
1,540 Elo+
Solo
Ares
Ares
SimpleAyee
Ares
Level 109
God Stats
4W - 6L
1,503 SR
Queue Stats
419W - 436L
1,587 Elo+
Party 1
Chaac
Chaac
ThineFoo
Chaac
Level 148
God Stats
3W - 3L
1,506 SR
Queue Stats
162W - 140L
1,557 Elo+
Party 1
Team Averages
Level 142
1,492 SR
1,554 Elo+

VS

Team Averages
Level 84
1,718 SR
1,615 Elo+
Freya
Freya
Awesomebrian408
Freya
Level 26
God Stats
3W - 0L
1,843 SR
Queue Stats
84W - 46L
1,638 Elo+
Party 2
Ah Puch
Ah Puch
James McGilI
Ah Puch
Level 22
God Stats
2W - 0L
1,732 SR
Queue Stats
26W - 13L
1,755 Elo+
Party 2
Nike
Nike
KillinStalker72
Nike
Level 108
God Stats
263W - 189L
1,602 SR
Queue Stats
589W - 503L
1,574 Elo+
Solo
Chernobog
Chernobog
PancakeJoe19
Chernobog
Level 122
God Stats
25W - 19L
1,635 SR
Queue Stats
603W - 595L
1,486 Elo+
Solo
Yemoja
Yemoja
UHHHHHHHBURGER
Yemoja
Level 144
God Stats
14W - 7L
1,780 SR
Queue Stats
740W - 641L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,694
550
9,900
7,627
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
11
0 / 3 / 1
6,144
439
3,805
8,673
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 0
6,688
478
7,043
13,179
6,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 0
6,738
481
5,397
12,686
11,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
ThineFoo
Chaac
14
0 / 0 / 0
7,993
571
5,698
13,592
14,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 0
9,063
647
12,915
10,849
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
James McGilI
Ah Puch
12
1 / 1 / 8
7,764
555
11,435
10,399
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 0
8,622
616
7,383
10,040
8,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
PancakeJoe19
Chernobog
12
0 / 2 / 0
6,838
488
2,745
10,495
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 9
7,196
514
2,299
10,373
6,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
5
Kills
11
11
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
1
0
10
L
3
0
0
3
L
Merlin
0
3
1
0.17
W
Ah Puch
James McGilI
Ah Puch
1
1
8
5
L
1
5
0
0.2
W
0
0
0
0
W
Chernobog
PancakeJoe19
Chernobog
0
2
0
0
L
1
3
0
0.33
L
Chaac
ThineFoo
Chaac
0
0
0
0
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,843
Damage
36,777
55,757
Taken
52,156
38,944
Mitigated
27,941
12,563
Healing
27,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,915
3,852
0
6,061
10,849
4,851
0
1,696
9,153
72,632
0
L
9,900
6,506
0
4,601
7,627
3,166
0
3,033
4,594
0
60,133
L
Merlin
3,805
273
0
500
8,673
3,517
0
6,233
2,244
47,302
0
W
Ah Puch
James McGilI
Ah Puch
11,435
713
0
4,893
10,399
4,569
0
3,023
7,376
67,636
0
L
7,043
2,432
0
1,096
13,179
6,772
0
7,009
6,017
0
59,720
W
7,383
1,410
0
4,074
10,040
8,680
0
0
10,040
58
79,807
W
Chernobog
PancakeJoe19
Chernobog
2,745
1,852
0
2,507
10,495
3,463
2,025
910
9,585
0
54,077
L
5,397
649
0
1,837
12,686
11,028
0
8,286
4,167
31,002
0
L
Chaac
ThineFoo
Chaac
5,698
691
0
4,529
13,592
14,461
0
1,564
12,028
0
72,763
W
2,299
1,025
5,070
4,785
10,373
6,378
58
3,573
6,800
8,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,257
Gold Earned
39,483
464
Minions Killed
467
0
Camps Cleared
0
1,349,211
Distance Traveled
1,371,648
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,063
647
105
8
0
306,174
0
L
Apollo
7,694
550
116
8
0
268,663
2
L
Merlin
6,144
439
103
7
0
256,937
0
W
Ah Puch
7,764
555
123
9
0
267,160
2
L
Set
6,688
478
80
6
0
277,558
0
W
Nike
8,622
616
151
11
0
278,719
2
W
Chernobog
6,838
488
77
6
0
251,802
2
L
Ares
6,738
481
32
2
0
277,838
2
L
Chaac
7,993
571
133
10
0
268,215
2
W
Yemoja
7,196
514
11
1
0
267,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role