Player Matchup

Izanami
Izanami
Abbedabbedonken
Izanami
Level 4
God Stats
1W - 2L
1,420 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
Akzelot
Jormungandr
Level 10
God Stats
1W - 1L
1,438 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 1
Chang'e
Chang'e
Tilloiloy
Chang'e
Level 31
God Stats
0W - 1L
1,484 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 1
Team Averages
Level 15
1,447 SR
1,434 Elo+

VS

Team Averages
Level 116
1,586 SR
1,421 Elo+
Baron Samedi
Baron Samedi
FrApollon
Baron Samedi
Level 62
God Stats
2W - 3L
1,375 SR
Queue Stats
123W - 124L
1,366 Elo+
Solo
Heimdallr
Heimdallr
NotUmair
Heimdallr
Level 149
God Stats
1W - 0L
1,698 SR
Queue Stats
12W - 11L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
fmlte
Cu Chulainn
Level 136
God Stats
1W - 3L
1,683 SR
Queue Stats
79W - 84L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
8,384
699
7,623
11,406
4,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Akzelot
Jormungandr
10
0 / 2 / 3
8,158
680
5,940
14,256
14,637
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Tilloiloy
Chang'e
12
3 / 3 / 0
9,703
809
6,693
9,377
4,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FrApollon
Baron Samedi
1
0 / 0 / 0
5,776
481
0
0
0
Heimdallr
NotUmair
Heimdallr
16
9 / 1 / 2
11,547
962
16,606
8,813
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
fmlte
Cu Chulainn
14
3 / 2 / 7
10,286
857
10,614
15,355
14,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
12
12
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Jormungandr
Akzelot
Jormungandr
0
2
3
0.75
W
Baron Samedi
FrApollon
Baron Samedi
0
0
0
0
W
Heimdallr
NotUmair
Heimdallr
9
1
2
10
L
Chang'e
Tilloiloy
Chang'e
3
3
0
1
W
Cu Chulainn
fmlte
Cu Chulainn
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,256
Damage
27,220
35,039
Taken
24,168
23,468
Mitigated
18,376
3,742
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,623
5,712
0
220
11,406
4,784
590
324
11,079
0
31,806
L
Jormungandr
Akzelot
Jormungandr
5,940
1,622
0
215
14,256
14,637
116
861
13,395
27,797
354
W
Baron Samedi
FrApollon
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
NotUmair
Heimdallr
16,606
8,278
0
5,678
8,813
4,134
2,364
3,423
5,390
0
68,771
L
Chang'e
Tilloiloy
Chang'e
6,693
1,037
1,419
1,888
9,377
4,047
381
712
8,665
33,749
0
W
Cu Chulainn
fmlte
Cu Chulainn
10,614
1,019
0
700
15,355
14,242
444
8,986
6,369
630
27,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,245
Gold Earned
27,609
119
Minions Killed
119
0
Camps Cleared
0
704,955
Distance Traveled
464,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,384
699
29
2
0
275,369
0
L
Jormungandr
8,158
680
37
3
0
210,078
0
W
Baron Samedi
5,776
481
0
0
0
0
0
W
Heimdallr
11,547
962
89
7
0
218,582
0
L
Chang'e
9,703
809
53
4
0
219,508
0
W
Cu Chulainn
10,286
857
30
3
0
246,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role