Player Matchup

Guan Yu
Guan Yu
ItookYourKidney
Guan Yu
Level 27
God Stats
24W - 13L
1,750 SR
Queue Stats
46W - 30L
1,684 Elo+
Party 1
Ares
Ares
Toeboyliketoys
Ares
Level 128
God Stats
8W - 4L
1,688 SR
Queue Stats
111W - 107L
1,570 Elo+
Party 1
Freya
Freya
xWarlordMex
Freya
Level 141
God Stats
1W - 3L
1,167 SR
Queue Stats
110W - 108L
1,569 Elo+
Party 1
Team Averages
Level 99
1,535 SR
1,608 Elo+

VS

Team Averages
Level 119
1,371 SR
1,524 Elo+
Cupid
Cupid
Kundaar
Cupid
Level 149
God Stats
35W - 33L
1,482 SR
Queue Stats
639W - 662L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
MaRkUs_LaRoMpE
Baron Samedi
Level 84
God Stats
0W - 2L
1,184 SR
Queue Stats
59W - 56L
1,464 Elo+
Solo
Sylvanus
Sylvanus
mjbinit
Sylvanus
Level 125
God Stats
1W - 3L
1,446 SR
Queue Stats
163W - 175L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
10,064
719
4,216
14,517
13,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 9
10,448
746
10,127
15,356
8,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 1 / 4
11,797
843
12,524
13,602
4,863
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kundaar
Cupid
14
4 / 5 / 1
10,588
756
13,131
10,798
3,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MaRkUs_LaRoMpE
Baron Samedi
12
0 / 3 / 3
9,112
651
12,736
9,124
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
mjbinit
Sylvanus
11
1 / 4 / 4
9,084
649
6,494
12,164
9,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
5
5
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Cupid
Kundaar
Cupid
4
5
1
0.9
L
Baron Samedi
MaRkUs_LaRoMpE
Baron Samedi
0
3
3
0.5
W
2
3
9
2.17
L
Sylvanus
mjbinit
Sylvanus
1
4
4
0.75
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,867
Damage
32,361
43,475
Taken
32,086
26,420
Mitigated
17,571
9,753
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,216
115
742
2,285
14,517
13,180
325
4,592
9,925
83
12,596
L
Cupid
Kundaar
Cupid
13,131
6,918
82
1,174
10,798
3,773
300
7,486
2,954
0
45,455
L
Baron Samedi
MaRkUs_LaRoMpE
Baron Samedi
12,736
390
1,001
1,395
9,124
4,271
42
7,285
1,478
48,336
0
W
10,127
775
0
1,520
15,356
8,377
0
6,282
9,074
32,734
0
L
Sylvanus
mjbinit
Sylvanus
6,494
2,320
674
2,952
12,164
9,527
60
7,569
4,089
21,717
5,904
W
12,524
2,995
0
5,206
13,602
4,863
1,251
8,174
5,428
61,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,309
Gold Earned
28,784
155
Minions Killed
154
0
Camps Cleared
0
760,820
Distance Traveled
634,213
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,064
719
17
1
0
264,463
0
L
Cupid
10,588
756
53
4
0
218,191
6
L
Baron Samedi
9,112
651
64
5
0
242,047
3
W
Ares
10,448
746
40
3
0
241,600
0
L
Sylvanus
9,084
649
37
3
0
173,975
5
W
Freya
11,797
843
98
7
0
254,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role