Player Matchup

King Arthur
King Arthur
BarerRaptor7925
King Arthur
Level 148
God Stats
2W - 4L
1,374 SR
Queue Stats
227W - 216L
1,564 Elo+
Solo
Hun Batz
Hun Batz
Bogg_Daann
Hun Batz
Level 109
God Stats
3W - 1L
1,609 SR
Queue Stats
34W - 27L
1,564 Elo+
Solo
Cabrakan
Cabrakan
JeweledNine2189
Cabrakan
Level 69
God Stats
1W - 0L
1,293 SR
Queue Stats
6W - 2L
1,466 Elo+
Solo
Aphrodite
Aphrodite
NikoThePr0
Aphrodite
Level 144
God Stats
13W - 9L
1,715 SR
Queue Stats
415W - 397L
1,498 Elo+
Solo
Xbalanque
Xbalanque
ThugChucklez
Xbalanque
Level 145
God Stats
212W - 210L
1,480 SR
Queue Stats
1,191W - 1,186L
1,503 Elo+
Solo
Team Averages
Level 123
1,494 SR
1,519 Elo+

VS

Team Averages
Level 139
1,572 SR
1,498 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
LoStandards
Surtr
Level 149
God Stats
22W - 23L
1,535 SR
Queue Stats
321W - 321L
1,502 Elo+
Solo
Izanami
Izanami
XGahel
Izanami
Level 154
God Stats
0W - 1L
1,883 SR
Queue Stats
52W - 66L
1,473 Elo+
Solo
Heimdallr
Heimdallr
condorx378
Heimdallr
Level 101
God Stats
12W - 13L
1,412 SR
Queue Stats
241W - 216L
1,532 Elo+
Solo
Agni
Agni
what_brony
Agni
Level 231
God Stats
1W - 2L
1,532 SR
Queue Stats
62W - 69L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BarerRaptor7925
King Arthur
10
1 / 1 / 6
6,020
1,204
7,753
6,653
4,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
Bogg_Daann
Hun Batz
11
2 / 1 / 4
6,159
1,232
4,728
4,691
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
11
2 / 2 / 5
6,545
1,309
2,979
7,515
7,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
NikoThePr0
Aphrodite
11
3 / 0 / 6
6,897
1,379
3,825
3,105
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
ThugChucklez
Xbalanque
11
2 / 0 / 7
6,725
1,345
8,228
5,140
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

381

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 1 / 3
5,663
1,133
5,700
10,479
8,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 1 / 0
5,071
1,014
1,032
2,669
1,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
XGahel
Izanami
10
2 / 4 / 2
6,173
1,235
4,348
7,102
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
condorx378
Heimdallr
11
1 / 2 / 3
6,229
1,246
1,833
3,896
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 3
6,226
1,245
9,821
6,372
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
10
Kills
4
4
Deaths
10
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
3
1.5
W
King Arthur
BarerRaptor7925
King Arthur
1
1
6
4
W
Hun Batz
Bogg_Daann
Hun Batz
2
1
4
4
W
Cabrakan
2
2
5
2.25
L
0
1
0
0
W
Aphrodite
NikoThePr0
Aphrodite
3
0
6
6
W
Xbalanque
ThugChucklez
Xbalanque
2
0
7
5.5
L
Izanami
XGahel
Izanami
2
4
2
0.75
L
Heimdallr
condorx378
Heimdallr
1
2
3
1.25
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,513
Damage
22,734
27,104
Taken
30,518
17,858
Mitigated
16,022
6,625
Healing
1,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,700
563
0
310
10,479
8,218
0
2,722
7,457
8,400
0
W
King Arthur
BarerRaptor7925
King Arthur
7,753
1,824
0
631
6,653
4,291
0
4,034
2,605
0
12,400
W
Hun Batz
Bogg_Daann
Hun Batz
4,728
1,009
0
0
4,691
2,130
0
3,243
1,448
0
14,557
W
Cabrakan
2,979
423
0
1,284
7,515
7,477
0
3,162
4,353
5,687
0
L
1,032
626
0
908
2,669
1,284
0
880
1,631
71
1,073
W
Aphrodite
NikoThePr0
Aphrodite
3,825
106
2,250
2,225
3,105
1,762
0
2,355
750
6,720
0
W
Xbalanque
ThugChucklez
Xbalanque
8,228
2,678
0
235
5,140
2,198
0
2,768
2,372
0
20,741
L
Izanami
XGahel
Izanami
4,348
3,309
0
40
7,102
2,423
0
1,228
5,874
0
9,088
L
Heimdallr
condorx378
Heimdallr
1,833
881
0
0
3,896
1,952
0
664
3,232
0
13,621
L
9,821
709
0
110
6,372
2,145
0
1,002
5,370
26,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,346
Gold Earned
29,362
97
Minions Killed
97
8
Camps Cleared
3
523,552
Distance Traveled
413,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,663
1,133
9
2
0
115,209
0
W
King Arthur
6,020
1,204
16
3
1
122,777
0
W
Hun Batz
6,159
1,232
24
5
2
111,739
0
W
Cabrakan
6,545
1,309
13
3
0
80,835
0
L
Surtr
5,071
1,014
1
0
1
26,977
0
W
Aphrodite
6,897
1,379
14
3
1
104,373
0
W
Xbalanque
6,725
1,345
30
6
4
103,828
0
L
Izanami
6,173
1,235
21
4
0
71,774
0
L
Heimdallr
6,229
1,246
29
6
0
101,637
0
L
Agni
6,226
1,245
37
7
2
98,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role