Player Matchup

Erlang Shen
Erlang Shen
BetaDashX
Erlang Shen
Level 109
God Stats
10W - 5L
1,642 SR
Queue Stats
434W - 400L
1,536 Elo+
Solo
Chernobog
Chernobog
ShOtGun_HunTerDE
Chernobog
Level 119
God Stats
5W - 3L
1,601 SR
Queue Stats
296W - 284L
1,492 Elo+
Party 3
Cerberus
Cerberus
Siggi KKM
Cerberus
Level 146
God Stats
6W - 8L
1,320 SR
Queue Stats
534W - 529L
1,476 Elo+
Party 3
Bastet
Bastet
moejoe030
Bastet
Level 155
God Stats
18W - 20L
1,394 SR
Queue Stats
736W - 752L
1,519 Elo+
Party 3
King Arthur
King Arthur
刘千万1
King Arthur
Level 140
God Stats
3W - 3L
1,305 SR
Queue Stats
468W - 466L
1,533 Elo+
Solo
Team Averages
Level 134
1,452 SR
1,511 Elo+

VS

Team Averages
Level 127
1,408 SR
1,485 Elo+
Thor
Thor
Jeddie
Thor
Level 142
God Stats
1W - 2L
1,571 SR
Queue Stats
120W - 82L
1,571 Elo+
Party 2
He Bo
He Bo
KismetNoir
He Bo
Level 129
God Stats
1W - 1L
1,277 SR
Queue Stats
103W - 115L
1,535 Elo+
Solo
Odin
Odin
Knenksen
Odin
Level 122
God Stats
2W - 4L
1,399 SR
Queue Stats
293W - 314L
1,437 Elo+
Party 1
Ullr
Ullr
MStallone45
Ullr
Level 101
God Stats
4W - 3L
1,184 SR
Queue Stats
485W - 474L
1,427 Elo+
Party 1
Scylla
Scylla
Shíshi
Scylla
Level 140
God Stats
1W - 0L
1,610 SR
Queue Stats
52W - 43L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BetaDashX
Erlang Shen
13
2 / 5 / 0
7,568
757
4,166
11,910
11,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
13
1 / 4 / 2
7,398
740
3,733
7,016
2,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Siggi KKM
Cerberus
12
0 / 4 / 2
6,705
671
6,441
8,358
4,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
moejoe030
Bastet
12
0 / 4 / 3
6,921
692
4,917
8,368
3,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
刘千万1
King Arthur
12
0 / 5 / 3
6,826
683
4,199
10,018
7,839
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Jeddie
Thor
15
5 / 1 / 16
8,887
889
11,191
6,493
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
16
9 / 2 / 13
10,096
1,010
12,458
8,131
3,203
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
15
0 / 1 / 18
8,929
893
2,871
6,157
4,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

13
4 / 1 / 8
8,065
807
5,265
5,306
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Shíshi
Scylla
13
4 / 1 / 8
8,256
826
6,575
4,862
2,029
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
85
3
Kills
22
22
Deaths
6
10
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BetaDashX
Erlang Shen
2
5
0
0.4
W
Thor
Jeddie
Thor
5
1
16
13
W
He Bo
9
2
13
7.75
W
Odin
0
1
18
9
W
4
1
8
8
L
Chernobog
1
4
2
0.5
W
Scylla
Shíshi
Scylla
4
1
8
8
L
Cerberus
Siggi KKM
Cerberus
0
4
2
0.25
L
Bastet
moejoe030
Bastet
0
4
3
0.38
L
King Arthur
刘千万1
King Arthur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,456
Damage
38,360
45,670
Taken
30,949
29,966
Mitigated
15,096
6,946
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BetaDashX
Erlang Shen
4,166
1,155
0
1,246
11,910
11,154
0
5,125
6,785
0
7,244
W
Thor
Jeddie
Thor
11,191
1,539
1,868
1,399
6,493
2,865
968
1,496
4,778
0
17,365
W
He Bo
12,458
1,157
1,109
1,382
8,131
3,203
1,676
272
7,645
22,970
0
W
Odin
2,871
304
1,563
1,669
6,157
4,730
861
1,828
4,204
0
17,480
W
5,265
1,424
808
760
5,306
2,269
1,952
931
4,151
0
10,789
L
Chernobog
3,733
2,332
245
362
7,016
2,616
868
3,049
3,967
0
15,086
W
Scylla
Shíshi
Scylla
6,575
768
207
502
4,862
2,029
1,825
1,462
3,268
11,983
0
L
Cerberus
Siggi KKM
Cerberus
6,441
0
24
603
8,358
4,947
149
4,343
4,015
15,472
183
L
Bastet
moejoe030
Bastet
4,917
711
1,717
1,916
8,368
3,410
131
2,804
5,564
0
20,281
L
King Arthur
刘千万1
King Arthur
4,199
0
202
631
10,018
7,839
52
3,712
6,306
0
6,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,418
Gold Earned
44,233
107
Minions Killed
109
0
Camps Cleared
0
808,076
Distance Traveled
889,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,568
757
8
1
0
187,901
0
W
Thor
8,887
889
16
2
0
172,692
0
W
He Bo
10,096
1,010
21
2
0
189,714
0
W
Odin
8,929
893
40
4
0
198,599
0
W
Ullr
8,065
807
11
1
0
193,895
0
L
Chernobog
7,398
740
30
3
0
140,821
0
W
Scylla
8,256
826
21
2
0
134,926
0
L
Cerberus
6,705
671
39
4
0
139,235
0
L
Bastet
6,921
692
22
2
0
168,753
0
L
King Arthur
6,826
683
8
1
0
171,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role