Player Matchup

Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Inglesh
Atlas
Level 43
God Stats
3W - 2L
1,697 SR
Queue Stats
428W - 409L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
LeParasyte
Zhong Kui
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,727 Elo+
Solo
Team Averages
Level 106
1,539 SR
1,548 Elo+

VS

Team Averages
Level 131
1,592 SR
1,522 Elo+
Thanatos
Thanatos
AdamTownyy
Thanatos
Level 107
God Stats
9W - 7L
1,625 SR
Queue Stats
216W - 187L
1,502 Elo+
Solo
Jing Wei
Jing Wei
BuszeQ
Jing Wei
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 186L
1,538 Elo+
Solo
He Bo
He Bo
I-AKD-I
He Bo
Level 253
God Stats
20W - 25L
1,479 SR
Queue Stats
1,836W - 1,898L
1,529 Elo+
Solo
Cernunnos
Cernunnos
Kewlar741
Cernunnos
Level 107
God Stats
9W - 6L
1,893 SR
Queue Stats
340W - 335L
1,525 Elo+
Solo
Sol
Sol
orzeszek997
Sol
Level 49
God Stats
1W - 3L
1,465 SR
Queue Stats
126W - 119L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
7 / 2 / 7
9,919
902
15,325
7,979
3,649
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
 
Amaterasu
15
5 / 3 / 7
8,628
784
4,738
10,124
6,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
 
Kukulkan
15
2 / 2 / 6
8,336
758
9,106
6,158
3,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Inglesh
Atlas
13
1 / 4 / 10
8,442
767
3,242
10,166
10,732
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
LeParasyte
Zhong Kui
14
2 / 3 / 5
8,028
730
7,024
7,812
7,017
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AdamTownyy
Thanatos
14
3 / 5 / 6
8,112
737
5,159
9,761
3,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
BuszeQ
Jing Wei
13
2 / 5 / 6
7,841
713
3,996
10,506
3,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
I-AKD-I
He Bo
11
0 / 5 / 4
6,888
626
5,908
9,685
8,525
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Kewlar741
Cernunnos
17
3 / 1 / 5
8,548
777
5,959
7,916
3,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 7
9,698
882
10,917
9,433
3,698
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
17
Kills
13
14
Deaths
17
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
2
7
5.25
W
Amaterasu
 
Amaterasu
5
3
7
2.83
W
Kukulkan
 
Kukulkan
2
2
6
2.5
L
Thanatos
AdamTownyy
Thanatos
3
5
6
1.2
L
Jing Wei
BuszeQ
Jing Wei
2
5
6
1
L
He Bo
I-AKD-I
He Bo
0
5
4
0.4
W
Atlas
Inglesh
Atlas
1
4
10
1.5
L
Cernunnos
Kewlar741
Cernunnos
3
1
5
5.5
W
Zhong Kui
LeParasyte
Zhong Kui
2
3
5
1.5
L
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,435
Damage
31,939
42,239
Taken
47,301
31,774
Mitigated
23,420
10,027
Healing
17,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
15,325
238
888
1,656
7,979
3,649
0
3,675
4,290
30,309
0
W
Amaterasu
 
Amaterasu
4,738
1,787
220
2,415
10,124
6,521
317
4,869
5,255
0
7,023
W
Kukulkan
 
Kukulkan
9,106
411
1,217
1,191
6,158
3,855
266
1,937
4,221
25,068
0
L
Thanatos
AdamTownyy
Thanatos
5,159
0
670
2,996
9,761
3,998
65
7,456
2,174
0
8,963
L
Jing Wei
BuszeQ
Jing Wei
3,996
3,461
454
1,349
10,506
3,744
1,235
8,209
2,250
0
10,052
L
He Bo
I-AKD-I
He Bo
5,908
367
913
958
9,685
8,525
0
5,178
4,246
11,581
0
W
Atlas
Inglesh
Atlas
3,242
698
247
716
10,166
10,732
0
3,249
6,917
8,924
0
L
Cernunnos
Kewlar741
Cernunnos
5,959
1,492
1,221
2,767
7,916
3,455
1,388
6,478
1,438
0
23,493
W
Zhong Kui
LeParasyte
Zhong Kui
7,024
1,038
22
1,455
7,812
7,017
1,579
3,089
4,723
14,623
0
L
10,917
3,627
1,059
4,845
9,433
3,698
1,541
7,376
2,018
22,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,353
Gold Earned
41,087
119
Minions Killed
95
0
Camps Cleared
0
871,827
Distance Traveled
900,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,919
902
39
4
0
190,320
0
W
Amaterasu
8,628
784
9
1
0
186,013
0
W
Kukulkan
8,336
758
32
3
0
171,630
0
L
Thanatos
8,112
737
12
1
0
182,639
0
L
Jing Wei
7,841
713
18
2
0
156,998
0
L
He Bo
6,888
626
7
1
0
169,150
0
W
Atlas
8,442
767
13
1
0
149,273
0
L
Cernunnos
8,548
777
27
2
0
198,585
0
W
Zhong Kui
8,028
730
26
2
0
174,591
0
L
Sol
9,698
882
31
3
0
193,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role