Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
M9ch1n3gunn3r
Amaterasu
Level 159
God Stats
2W - 5L
1,325 SR
Queue Stats
320W - 283L
1,596 Elo+
Solo
Danzaburou
Danzaburou
MGL Afterlife
Danzaburou
Level 127
God Stats
3W - 7L
1,368 SR
Queue Stats
287W - 284L
1,542 Elo+
Party 3
Ix Chel
Ix Chel
OmarChacon73
Ix Chel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
556W - 562L
1,593 Elo+
Solo
Hun Batz
Hun Batz
Real Gorilla305
Hun Batz
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 151L
1,554 Elo+
Party 3
Team Averages
Level 131
1,439 SR
1,557 Elo+

VS

Team Averages
Level 122
1,791 SR
1,599 Elo+
Chaac
Chaac
Acareless
Chaac
Level 129
God Stats
10W - 0L
1,892 SR
Queue Stats
935W - 186L
1,726 Elo+
Party 1
Cernunnos
Cernunnos
RNSWNSN
Cernunnos
Level 34
God Stats
4W - 0L
1,898 SR
Queue Stats
51W - 31L
1,597 Elo+
Party 2
Ra
Ra
SUGARSAM
Ra
Level 159
God Stats
10W - 4L
1,566 SR
Queue Stats
1,247W - 1,292L
1,539 Elo+
Party 2
Ah Puch
Ah Puch
ValientSquirrel
Ah Puch
Level 143
God Stats
4W - 0L
1,908 SR
Queue Stats
170W - 145L
1,580 Elo+
Solo
He Bo
He Bo
m繁星一点点m
He Bo
Level 147
God Stats
13W - 3L
1,692 SR
Queue Stats
362W - 201L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
4 / 4 / 2
8,397
763
11,851
9,549
5,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
M9ch1n3gunn3r
Amaterasu
14
1 / 2 / 4
7,278
662
4,198
15,348
14,563
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
MGL Afterlife
Danzaburou
13
2 / 6 / 2
7,405
673
5,970
13,537
6,593
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
OmarChacon73
Ix Chel
13
0 / 6 / 3
7,015
638
3,511
12,025
5,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hun Batz
13
1 / 6 / 3
7,240
658
7,125
10,383
6,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Acareless
Chaac
16
5 / 1 / 15
9,493
863
9,746
15,496
18,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
RNSWNSN
Cernunnos
16
6 / 2 / 10
9,691
881
11,843
9,577
5,224
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 14
9,330
848
9,074
10,103
10,525
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 1 / 14
9,061
824
15,425
10,076
4,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 2 / 10
9,865
897
11,317
7,114
3,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
87
8
Kills
24
24
Deaths
9
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
4
4
2
1.25
W
Chaac
Acareless
Chaac
5
1
15
12.5
L
Amaterasu
M9ch1n3gunn3r
Amaterasu
1
2
4
1.5
L
Danzaburou
MGL Afterlife
Danzaburou
2
6
2
0.5
L
Ix Chel
OmarChacon73
Ix Chel
0
6
3
0.25
W
Cernunnos
RNSWNSN
Cernunnos
6
2
10
5.5
L
Hun Batz
1
6
3
0.42
W
4
3
14
3.67
W
2
1
14
9
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,655
Damage
57,405
60,842
Taken
52,366
38,848
Mitigated
41,574
18,440
Healing
27,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
11,851
1,877
477
741
9,549
5,571
0
6,231
3,258
0
26,897
W
Chaac
Acareless
Chaac
9,746
1,580
88
7,177
15,496
18,116
373
512
14,936
0
18,061
L
Amaterasu
M9ch1n3gunn3r
Amaterasu
4,198
654
650
5,321
15,348
14,563
0
7,933
7,299
0
8,868
L
Danzaburou
MGL Afterlife
Danzaburou
5,970
1,388
1,530
2,017
13,537
6,593
0
6,559
6,901
0
14,086
L
Ix Chel
OmarChacon73
Ix Chel
3,511
167
4,734
2,495
12,025
5,703
0
8,489
3,399
11,785
0
W
Cernunnos
RNSWNSN
Cernunnos
11,843
7,234
607
2,286
9,577
5,224
1,353
495
9,000
0
29,372
L
Hun Batz
7,125
183
327
148
10,383
6,418
0
6,214
4,169
0
14,035
W
9,074
159
4,573
3,985
10,103
10,525
68
130
9,893
22,512
0
W
15,425
608
434
4,996
10,076
4,693
1,211
1,497
8,421
25,462
0
W
11,317
132
1,875
1,399
7,114
3,016
857
429
6,605
19,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,335
Gold Earned
47,440
103
Minions Killed
142
0
Camps Cleared
0
913,433
Distance Traveled
1,143,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,397
763
37
3
0
160,734
0
W
Chaac
9,493
863
8
1
0
247,476
0
L
Amaterasu
7,278
662
15
1
0
255,178
0
L
Danzaburou
7,405
673
11
1
0
162,016
0
L
Ix Chel
7,015
638
28
3
0
191,951
0
W
Cernunnos
9,691
881
48
4
0
215,917
0
L
Hun Batz
7,240
658
12
1
0
143,554
0
W
Ra
9,330
848
33
3
0
234,571
0
W
Ah Puch
9,061
824
24
2
0
212,455
0
W
He Bo
9,865
897
29
3
0
232,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role