Player Matchup

Raijin
Raijin
BahaBurrito
Raijin
Level 73
God Stats
13W - 10L
1,594 SR
Queue Stats
114W - 97L
1,492 Elo+
Party 2
Achilles
Achilles
MelElDiablo
Achilles
Level 86
God Stats
10W - 11L
1,408 SR
Queue Stats
301W - 280L
1,524 Elo+
Party 2
Ganesha
Ganesha
Reindeer Swag
Ganesha
Level 97
God Stats
6W - 3L
1,979 SR
Queue Stats
33W - 26L
1,524 Elo+
Solo
Bastet
Bastet
xxJack21699xx
Bastet
Level 124
God Stats
20W - 8L
1,492 SR
Queue Stats
221W - 192L
1,460 Elo+
Solo
Ishtar
Ishtar
假装在努力
Ishtar
Level 106
God Stats
2W - 4L
1,468 SR
Queue Stats
429W - 438L
1,401 Elo+
Solo
Team Averages
Level 97
1,588 SR
1,480 Elo+

VS

Team Averages
Level 100
1,465 SR
1,489 Elo+
Cabrakan
Cabrakan
Durkle64
Cabrakan
Level 67
God Stats
0W - 2L
1,613 SR
Queue Stats
18W - 19L
1,439 Elo+
Party 1
Neith
Neith
Steezmcdeeze
Neith
Level 123
God Stats
1W - 2L
1,615 SR
Queue Stats
78W - 66L
1,516 Elo+
Party 1
Ix Chel
Ix Chel
TTVoBlakeee
Ix Chel
Level 106
God Stats
0W - 1L
1,156 SR
Queue Stats
55W - 61L
1,496 Elo+
Party 1
Charon
Charon
Twi5ted Legacy2
Charon
Level 122
God Stats
1W - 4L
1,441 SR
Queue Stats
277W - 267L
1,525 Elo+
Solo
Hun Batz
Hun Batz
bleezeycatz
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
10 / 0 / 0
8,702
669
10,583
7,149
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
MelElDiablo
Achilles
13
5 / 0 / 4
8,238
634
9,003
10,595
7,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
10
1 / 1 / 6
6,883
529
2,955
10,312
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 1 / 2
7,363
566
7,906
9,502
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 3
5,977
460
5,495
9,511
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Durkle64
Cabrakan
10
0 / 6 / 0
5,767
444
2,660
10,861
10,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
4 / 2 / 1
6,928
533
9,604
7,488
2,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
TTVoBlakeee
Ix Chel
13
0 / 5 / 1
6,954
535
3,301
10,436
3,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 4
6,339
488
5,545
11,288
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
bleezeycatz
Hun Batz
10
1 / 4 / 1
6,060
466
4,613
10,560
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
21
Kills
6
6
Deaths
21
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
10
0
0
10
L
Cabrakan
Durkle64
Cabrakan
0
6
0
0
W
Achilles
MelElDiablo
Achilles
5
0
4
7
W
Ganesha
1
1
6
4
L
4
2
1
2.25
L
Ix Chel
TTVoBlakeee
Ix Chel
0
5
1
0.1
L
1
4
4
0.75
L
Hun Batz
bleezeycatz
Hun Batz
1
4
1
0.38
W
5
1
2
6
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,942
Damage
25,723
47,069
Taken
50,633
24,602
Mitigated
29,159
11,505
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,583
879
0
1,448
7,149
3,060
705
3,154
3,995
59,526
0
L
Cabrakan
Durkle64
Cabrakan
2,660
189
0
55
10,861
10,588
0
527
10,296
29,150
222
W
Achilles
MelElDiablo
Achilles
9,003
3,985
0
2,129
10,595
7,236
0
2,868
7,727
0
49,105
W
Ganesha
2,955
409
0
3,609
10,312
6,686
183
2,665
7,647
19,560
0
L
9,604
4,459
0
1,227
7,488
2,580
720
1,696
5,706
0
53,552
L
Ix Chel
TTVoBlakeee
Ix Chel
3,301
408
85
3,121
10,436
3,914
0
4,975
5,231
63,604
0
L
5,545
1,170
0
1,640
11,288
8,409
0
3,775
7,375
22,853
0
L
Hun Batz
bleezeycatz
Hun Batz
4,613
1,359
0
490
10,560
3,668
0
2,004
8,487
0
36,522
W
7,906
2,393
0
2,501
9,502
4,006
472
1,472
8,030
0
55,598
W
5,495
3,959
0
1,818
9,511
3,614
0
1,125
8,386
0
41,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
32,048
344
Minions Killed
362
0
Camps Cleared
0
1,272,191
Distance Traveled
1,131,385
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,702
669
115
9
0
245,559
6
L
Cabrakan
5,767
444
56
4
0
214,406
0
W
Achilles
8,238
634
81
6
0
243,207
0
W
Ganesha
6,883
529
5
0
0
263,881
0
L
Neith
6,928
533
97
7
0
234,664
0
L
Ix Chel
6,954
535
113
9
0
204,878
0
L
Charon
6,339
488
34
3
0
220,228
0
L
Hun Batz
6,060
466
62
5
0
257,209
1
W
Bastet
7,363
566
67
5
0
291,858
0
W
Ishtar
5,977
460
76
6
0
227,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role