Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DADDYPLEASECHILL
Baba Yaga
Level 126
God Stats
2W - 3L
1,382 SR
Queue Stats
799W - 763L
1,531 Elo+
Solo
Anhur
Anhur
HotDawgHands
Anhur
Level 89
God Stats
26W - 12L
1,603 SR
Queue Stats
67W - 60L
1,520 Elo+
Solo
Ymir
Ymir
pinchimono1
Ymir
Level 101
God Stats
8W - 6L
1,332 SR
Queue Stats
24W - 30L
1,360 Elo+
Solo
Thanatos
Thanatos
salchipapasycarn
Thanatos
Level 82
God Stats
2W - 3L
1,428 SR
Queue Stats
253W - 245L
1,541 Elo+
Solo
Team Averages
Level 103
1,449 SR
1,490 Elo+

VS

Team Averages
Level 94
1,590 SR
1,531 Elo+
Bastet
Bastet
Bebop4261
Bastet
Level 107
God Stats
31W - 20L
1,674 SR
Queue Stats
126W - 106L
1,586 Elo+
Solo
Kumbhakarna
Kumbhakarna
ILuvLeftovers
Kumbhakarna
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,504 Elo+
Solo
Ix Chel
Ix Chel
NightGD
Ix Chel
Level 109
God Stats
15W - 7L
1,607 SR
Queue Stats
183W - 141L
1,546 Elo+
Solo
King Arthur
King Arthur
imdaf
King Arthur
Level 109
God Stats
10W - 14L
1,454 SR
Queue Stats
34W - 31L
1,521 Elo+
Solo
Xbalanque
Xbalanque
steadykillz
Xbalanque
Level 102
God Stats
4W - 2L
1,715 SR
Queue Stats
183W - 150L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 2
5,985
665
2,833
6,301
3,964
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
11
1 / 0 / 3
5,589
621
3,242
3,856
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 1
5,333
593
3,387
4,283
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 1
4,489
499
1,507
6,870
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 1 / 1
5,794
644
3,392
8,290
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bebop4261
Bastet
9
2 / 3 / 0
5,048
561
5,436
7,923
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
ILuvLeftovers
Kumbhakarna
6
0 / 1 / 0
4,468
496
2,432
4,941
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
NightGD
Ix Chel
9
0 / 2 / 2
5,078
564
2,528
5,131
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
imdaf
King Arthur
5
0 / 0 / 0
3,737
415
188
2,369
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
steadykillz
Xbalanque
7
0 / 1 / 0
4,265
474
4,920
5,469
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
2
2
L
Bastet
Bebop4261
Bastet
2
3
0
0.67
W
Baba Yaga
1
0
3
2.5
W
1
0
1
1.5
L
Kumbhakarna
ILuvLeftovers
Kumbhakarna
0
1
0
0
L
Ix Chel
NightGD
Ix Chel
0
2
2
0.5
L
King Arthur
imdaf
King Arthur
0
0
0
0
W
0
0
1
0.5
W
4
1
1
4.5
L
Xbalanque
steadykillz
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,361
Damage
15,504
29,600
Taken
25,833
15,576
Mitigated
9,877
14,628
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,833
45
0
1,872
6,301
3,964
0
985
5,316
35,330
262
L
Bastet
Bebop4261
Bastet
5,436
1,654
0
1,569
7,923
2,713
0
2,606
5,317
0
34,028
W
Baba Yaga
3,242
136
0
1,698
3,856
1,475
160
685
3,166
39,095
0
W
3,387
1,980
0
2,672
4,283
1,473
0
659
3,624
0
39,626
L
Kumbhakarna
ILuvLeftovers
Kumbhakarna
2,432
641
0
1,367
4,941
2,867
0
663
4,278
10,023
0
L
Ix Chel
NightGD
Ix Chel
2,528
353
376
1,308
5,131
1,867
0
2,895
2,236
36,977
0
L
King Arthur
imdaf
King Arthur
188
0
0
0
2,369
1,186
0
615
1,754
0
7,813
W
1,507
489
0
2,102
6,870
5,583
0
1,445
5,425
9,996
0
W
3,392
1,228
0
6,284
8,290
3,081
0
1,181
7,109
0
39,479
L
Xbalanque
steadykillz
Xbalanque
4,920
2,402
0
2,763
5,469
1,244
0
541
4,928
0
34,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,190
Gold Earned
22,596
297
Minions Killed
195
0
Camps Cleared
0
905,541
Distance Traveled
782,061
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,985
665
65
7
0
170,578
0
L
Bastet
5,048
561
48
5
0
207,698
0
W
Baba Yaga
5,589
621
70
8
0
182,873
0
W
Anhur
5,333
593
78
9
0
165,113
0
L
Kumbhakarna
4,468
496
13
1
0
184,230
0
L
Ix Chel
5,078
564
60
7
0
182,889
1
L
King Arthur
3,737
415
12
1
0
56,022
0
W
Ymir
4,489
499
15
2
0
170,175
1
W
Thanatos
5,794
644
69
8
0
216,802
0
L
Xbalanque
4,265
474
62
7
0
151,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role