Player Matchup

Susano
Susano
Buppince
Susano
Level 155
God Stats
22W - 10L
1,772 SR
Queue Stats
792W - 430L
1,537 Elo+
Party 1
Medusa
Medusa
TLFinny v2
Medusa
Level 48
God Stats
21W - 20L
1,551 SR
Queue Stats
475W - 436L
1,556 Elo+
Party 1
Raijin
Raijin
TheBuffedKitty
Raijin
Level 186
God Stats
5W - 9L
1,441 SR
Queue Stats
883W - 558L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
ajm2103
Cthulhu
Level 149
God Stats
28W - 15L
1,657 SR
Queue Stats
1,033W - 820L
1,614 Elo+
Party 1
Charon
Charon
lacchy96
Charon
Level 245
God Stats
30W - 31L
1,501 SR
Queue Stats
1,412W - 883L
1,525 Elo+
Party 1
Team Averages
Level 157
1,584 SR
1,557 Elo+

VS

Team Averages
Level 65
1,566 SR
1,407 Elo+
Tsukuyomi
Tsukuyomi
DaddyHagoromo
Tsukuyomi
Level 62
God Stats
2W - 5L
1,331 SR
Queue Stats
119W - 142L
1,428 Elo+
Party 2
Amaterasu
Amaterasu
Tugay_2000
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 70L
1,346 Elo+
Party 2
Ares
Ares
dardanbang
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,397 Elo+
Party 2
Chernobog
Chernobog
votekick_1outof5
Chernobog
Level 95
God Stats
3W - 4L
1,803 SR
Queue Stats
84W - 89L
1,460 Elo+
Party 2
Raijin
Raijin
votekick_5outof5
Raijin
Level 112
God Stats
2W - 1L
1,696 SR
Queue Stats
110W - 154L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Buppince
Susano
15
9 / 1 / 7
9,185
707
9,592
9,535
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
TLFinny v2
Medusa
13
4 / 2 / 2
8,063
620
6,670
9,240
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 2 / 5
8,729
671
8,408
6,317
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
ajm2103
Cthulhu
15
4 / 0 / 2
9,120
702
10,075
11,528
10,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
lacchy96
Charon
12
5 / 1 / 7
8,222
632
6,297
9,330
6,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaddyHagoromo
Tsukuyomi
12
4 / 4 / 0
7,510
578
6,583
12,558
4,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Amaterasu
Tugay_2000
Amaterasu
11
0 / 6 / 0
6,012
462
2,772
13,476
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 2
6,008
462
2,508
13,401
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
10
0 / 6 / 1
6,022
463
3,611
11,272
3,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 7 / 0
7,124
548
4,760
11,034
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
28
Kills
6
6
Deaths
28
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
Buppince
Susano
9
1
7
12.5
L
Tsukuyomi
DaddyHagoromo
Tsukuyomi
4
4
0
1
W
Medusa
TLFinny v2
Medusa
4
2
2
2.5
W
6
2
5
4.25
L
Amaterasu
Tugay_2000
Amaterasu
0
6
0
0
W
Cthulhu
ajm2103
Cthulhu
4
0
2
5
L
0
5
2
0.2
W
Charon
lacchy96
Charon
5
1
7
8.5
L
Chernobog
0
6
1
0.08
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,042
Damage
20,234
45,950
Taken
61,741
27,676
Mitigated
29,286
14,415
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Buppince
Susano
9,592
3,013
0
875
9,535
4,016
372
831
8,704
0
74,744
L
Tsukuyomi
DaddyHagoromo
Tsukuyomi
6,583
2,145
0
4,164
12,558
4,890
0
4,506
7,952
0
44,008
W
Medusa
TLFinny v2
Medusa
6,670
2,043
0
1,523
9,240
3,419
338
939
8,301
0
57,007
W
8,408
597
0
750
6,317
2,613
87
2,331
3,986
72,042
0
L
Amaterasu
Tugay_2000
Amaterasu
2,772
1,301
0
2,942
13,476
6,363
0
7,762
5,714
0
37,791
W
Cthulhu
ajm2103
Cthulhu
10,075
2,013
0
5,463
11,528
10,944
0
0
11,528
67,729
0
L
2,508
411
0
2,358
13,401
10,306
0
4,648
8,529
12,914
0
W
Charon
lacchy96
Charon
6,297
1,244
1,800
4,004
9,330
6,684
192
3,167
6,163
17,274
0
L
Chernobog
3,611
1,924
0
1,888
11,272
3,731
0
1,953
9,293
0
42,291
L
4,760
254
0
750
11,034
3,996
0
5,221
5,473
58,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,319
Gold Earned
32,676
447
Minions Killed
323
0
Camps Cleared
0
1,374,975
Distance Traveled
1,324,857
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,185
707
97
7
0
340,555
0
L
Tsukuyomi
7,510
578
87
7
0
312,495
0
W
Medusa
8,063
620
85
7
0
251,129
0
W
Raijin
8,729
671
136
10
0
236,768
0
L
Amaterasu
6,012
462
44
3
0
262,626
2
W
Cthulhu
9,120
702
111
9
0
264,491
0
L
Ares
6,008
462
16
1
0
267,359
0
W
Charon
8,222
632
18
1
0
282,032
0
L
Chernobog
6,022
463
56
4
0
242,849
1
L
Raijin
7,124
548
120
9
0
239,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role