Player Matchup

Charon
Charon
AbbasiBilal
Charon
Level 29
God Stats
7W - 9L
1,456 SR
Queue Stats
136W - 134L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
Abz_Qay
Danzaburou
Level 35
God Stats
15W - 15L
1,312 SR
Queue Stats
85W - 89L
1,363 Elo+
Party 1
Agni
Agni
TeHulk
Agni
Level 75
God Stats
2W - 3L
1,520 SR
Queue Stats
155W - 146L
1,397 Elo+
Party 1
Team Averages
Level 46
1,429 SR
1,387 Elo+

VS

Team Averages
Level 88
1,589 SR
1,325 Elo+
Jormungandr
Jormungandr
XoX0loko69
Jormungandr
Level 28
God Stats
0W - 1L
1,748 SR
Queue Stats
9W - 10L
1,372 Elo+
Party 2
Kuzenbo
Kuzenbo
ZgMA_vRevxnge
Kuzenbo
Level 113
God Stats
0W - 2L
1,711 SR
Queue Stats
30W - 44L
1,301 Elo+
Party 2
Nemesis
Nemesis
tonysotoplay4
Nemesis
Level 122
God Stats
0W - 1L
1,309 SR
Queue Stats
26W - 42L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
3 / 3 / 8
10,751
768
9,531
13,758
12,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Abz_Qay
Danzaburou
13
4 / 4 / 6
11,006
786
12,948
11,958
5,358
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
TeHulk
Agni
14
5 / 3 / 4
11,292
807
14,123
8,208
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
XoX0loko69
Jormungandr
14
5 / 5 / 2
10,940
781
10,459
14,974
13,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
13
3 / 2 / 5
10,565
755
7,865
13,804
19,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nemesis
12
2 / 5 / 6
9,909
708
9,375
13,787
7,341
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
10
10
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charon
3
3
8
2.33
W
Danzaburou
Abz_Qay
Danzaburou
4
4
6
1.75
W
Agni
TeHulk
Agni
5
3
4
2.33
L
Jormungandr
XoX0loko69
Jormungandr
5
5
2
1.2
L
Kuzenbo
3
2
5
2.75
L
Nemesis
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,602
Damage
27,699
33,924
Taken
42,565
21,238
Mitigated
40,744
3,767
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
9,531
932
0
1,309
13,758
12,845
0
5,429
7,985
24,603
1,571
W
Danzaburou
Abz_Qay
Danzaburou
12,948
7,735
0
1,798
11,958
5,358
1,596
7,021
4,567
0
51,703
W
Agni
TeHulk
Agni
14,123
470
0
660
8,208
3,035
0
3,675
4,317
47,753
0
L
Jormungandr
XoX0loko69
Jormungandr
10,459
1,837
0
634
14,974
13,490
0
8,383
6,591
54,678
959
L
Kuzenbo
7,865
2,144
402
1,028
13,804
19,913
37
7,374
6,430
21,079
603
L
Nemesis
9,375
2,352
389
1,970
13,787
7,341
0
6,859
6,928
0
25,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,049
Gold Earned
31,414
185
Minions Killed
138
0
Camps Cleared
0
724,395
Distance Traveled
745,005
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,751
768
18
1
0
238,690
2
W
Danzaburou
11,006
786
83
6
0
221,521
0
W
Agni
11,292
807
84
6
0
264,184
2
L
Jormungandr
10,940
781
78
6
0
242,593
5
L
Kuzenbo
10,565
755
30
2
0
244,750
0
L
Nemesis
9,909
708
30
2
0
257,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role