Player Matchup

Awilix
Awilix
AjaxOutlaw
Awilix
Level 128
God Stats
6W - 3L
1,553 SR
Queue Stats
133W - 125L
1,528 Elo+
Solo
Athena
Athena
Purple025
Athena
Level 129
God Stats
8W - 1L
1,825 SR
Queue Stats
343W - 320L
1,557 Elo+
Solo
King Arthur
King Arthur
WannaB_British
King Arthur
Level 88
God Stats
20W - 15L
1,541 SR
Queue Stats
211W - 186L
1,482 Elo+
Solo
Raijin
Raijin
WingWom
Raijin
Level 126
God Stats
7W - 5L
1,593 SR
Queue Stats
463W - 444L
1,564 Elo+
Solo
Heimdallr
Heimdallr
xTiger125x
Heimdallr
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 87L
1,559 Elo+
Solo
Team Averages
Level 106
1,602 SR
1,538 Elo+

VS

Team Averages
Level 120
1,556 SR
1,549 Elo+
Tiamat
Tiamat
 
Tiamat
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Lorkahj
Osiris
Level 142
God Stats
1W - 3L
1,442 SR
Queue Stats
198W - 145L
1,613 Elo+
Party 1
Pele
Pele
The Gizmo Pop
Pele
Level 152
God Stats
15W - 10L
1,634 SR
Queue Stats
196W - 162L
1,601 Elo+
Party 1
Rama
Rama
TheFatOfficial
Rama
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,408 Elo+
Solo
Athena
Athena
WandererXavier
Athena
Level 105
God Stats
1W - 1L
1,702 SR
Queue Stats
20W - 16L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AjaxOutlaw
Awilix
14
5 / 1 / 2
8,381
559
9,651
11,434
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Purple025
Athena
13
0 / 4 / 4
7,920
528
4,365
14,734
12,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
WannaB_British
King Arthur
15
1 / 1 / 2
9,103
607
11,787
18,449
13,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
WingWom
Raijin
16
7 / 1 / 1
9,694
646
11,426
5,569
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
xTiger125x
Heimdallr
14
0 / 0 / 1
8,141
543
8,607
4,590
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 5 / 2
7,444
496
4,324
11,003
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Lorkahj
Osiris
14
1 / 2 / 1
8,220
548
10,769
17,002
22,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 3 / 2
8,077
538
10,586
15,234
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
7,029
469
2,424
10,156
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 3
7,442
496
5,951
15,591
16,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
7
7
Deaths
13
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
2
0.2
W
Awilix
AjaxOutlaw
Awilix
5
1
2
6
L
Osiris
Lorkahj
Osiris
1
2
1
0.75
W
Athena
Purple025
Athena
0
4
4
0.5
L
4
3
2
1.67
L
0
1
1
0.5
L
2
2
3
1.75
W
King Arthur
WannaB_British
King Arthur
1
1
2
2
W
Raijin
WingWom
Raijin
7
1
1
7.5
W
Heimdallr
xTiger125x
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,836
Damage
34,054
54,776
Taken
68,986
34,723
Mitigated
54,494
14,984
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,324
745
0
1,382
11,003
6,092
368
6,940
3,685
54,988
0
W
Awilix
AjaxOutlaw
Awilix
9,651
4,332
0
1,683
11,434
4,530
0
1,665
9,769
0
70,893
L
Osiris
Lorkahj
Osiris
10,769
3,508
0
3,934
17,002
22,241
0
569
16,433
0
73,833
W
Athena
Purple025
Athena
4,365
1,322
0
2,309
14,734
12,559
0
5,210
9,524
18,856
0
L
10,586
3,236
0
6,392
15,234
6,094
134
2,436
12,644
0
67,683
L
2,424
2,210
0
3,205
10,156
3,610
0
739
9,417
0
47,585
L
5,951
1,857
0
2,252
15,591
16,457
6
4,216
11,197
17,365
0
W
King Arthur
WannaB_British
King Arthur
11,787
1,272
0
5,648
18,449
13,477
0
1,159
17,290
0
74,084
W
Raijin
WingWom
Raijin
11,426
845
0
2,181
5,569
2,158
0
2,035
3,534
75,942
830
W
Heimdallr
xTiger125x
Heimdallr
8,607
3,655
0
3,163
4,590
1,999
505
756
3,834
0
76,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,239
Gold Earned
38,212
521
Minions Killed
447
0
Camps Cleared
0
1,488,848
Distance Traveled
1,540,639
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,444
496
113
8
0
270,437
0
W
Awilix
8,381
559
95
6
0
352,744
2
L
Osiris
8,220
548
123
8
0
292,287
2
W
Athena
7,920
528
33
2
0
305,660
0
L
Pele
8,077
538
91
6
0
371,980
1
L
Rama
7,029
469
93
6
0
311,568
0
L
Athena
7,442
496
27
2
0
294,367
8
W
King Arthur
9,103
607
140
9
0
288,842
5
W
Raijin
9,694
646
144
10
0
286,030
6
W
Heimdallr
8,141
543
109
7
0
255,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role