Player Matchup

Izanami
Izanami
Bronze III
ChronicalZoom
Izanami
Bronze III
Level 107
God Stats
1W - 2L
1,635 SR
Queue Stats
3W - 7L
1,201 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
EnragedCed
Kuzenbo
Bronze III
Level 104
God Stats
0W - 1L
1,803 SR
Queue Stats
3W - 7L
1,201 MMR
Party 1
Vulcan
Vulcan
Bronze III
NGSKI_
Vulcan
Bronze III
Level 86
God Stats
3W - 6L
1,508 SR
Queue Stats
3W - 7L
1,201 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,649 SR
1,201 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 206
1,492 SR
1,343 MMR
Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold I
ImNotTheFather64
Olorun
Gold I
Level 159
God Stats
107W - 99L
1,537 SR
Queue Stats
626W - 691L
1,266 MMR
Solo
Loki
Loki
Gold V
poohone
Loki
Gold V
Level 274
God Stats
13W - 23L
1,441 SR
Queue Stats
1,351W - 1,500L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
2 / 4 / 1
8,616
718
6,462
11,656
5,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
EnragedCed
Kuzenbo
11
0 / 1 / 3
8,007
667
4,641
11,067
14,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
NGSKI_
Vulcan
10
1 / 6 / 2
7,955
663
5,333
8,909
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HadesBacchusBaron SamediShiva

VS

Bans
AnubisMartichorasGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
6 / 2 / 5
10,084
840
6,504
8,747
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
3 / 0 / 8
10,342
862
15,517
8,523
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
poohone
Loki
11
2 / 2 / 4
9,032
753
5,349
6,113
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
11
11
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
2
5
4.25
L
Izanami
2
4
1
0.63
L
Kuzenbo
EnragedCed
Kuzenbo
0
1
3
1.5
W
3
0
8
7
L
Vulcan
NGSKI_
Vulcan
1
6
2
0.33
W
Loki
poohone
Loki
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,436
Damage
27,370
31,632
Taken
23,383
23,586
Mitigated
13,545
1,365
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,504
2,036
0
979
8,747
6,559
347
4,329
4,418
21,733
0
L
Izanami
6,462
4,203
0
218
11,656
5,659
0
8,222
3,434
0
39,104
L
Kuzenbo
EnragedCed
Kuzenbo
4,641
2,216
360
533
11,067
14,072
0
7,870
3,197
17,992
345
W
15,517
4,968
445
4,469
8,523
4,106
2,540
3,539
4,984
68,165
8,444
L
Vulcan
NGSKI_
Vulcan
5,333
2,718
0
254
8,909
3,855
0
5,419
3,490
31,928
0
W
Loki
poohone
Loki
5,349
399
0
1,165
6,113
2,880
159
2,738
3,375
0
20,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,578
Gold Earned
29,458
121
Minions Killed
146
0
Camps Cleared
0
673,667
Distance Traveled
636,397
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,084
840
26
2
0
221,956
2
L
Izanami
8,616
718
61
5
0
200,387
2
L
Kuzenbo
8,007
667
29
2
0
242,661
0
W
Olorun
10,342
862
103
9
0
198,631
0
L
Vulcan
7,955
663
31
3
0
230,619
4
W
Loki
9,032
753
17
1
0
215,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role