Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
MapleMasterXD
Freya
Level 127
God Stats
6W - 3L
1,861 SR
Queue Stats
88W - 77L
1,591 Elo+
Solo
Nike
Nike
SnT Azox
Nike
Level 103
God Stats
119W - 87L
1,632 SR
Queue Stats
137W - 114L
1,598 Elo+
Solo
Ares
Ares
Vileblood_Mitch
Ares
Level 166
God Stats
0W - 2L
1,432 SR
Queue Stats
204W - 194L
1,542 Elo+
Solo
Hades
Hades
kaeeihx187
Hades
Level 89
God Stats
25W - 15L
1,650 SR
Queue Stats
649W - 606L
1,434 Elo+
Solo
Team Averages
Level 126
1,615 SR
1,533 Elo+

VS

Team Averages
Level 157
1,465 SR
1,486 Elo+
Fenrir
Fenrir
 
Fenrir
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Darkmat17
Osiris
Level 196
God Stats
3W - 2L
1,500 SR
Queue Stats
184W - 161L
1,440 Elo+
Party 2
Janus
Janus
Sialina15
Janus
Level 113
God Stats
1W - 2L
1,158 SR
Queue Stats
17W - 22L
1,456 Elo+
Solo
Apollo
Apollo
dITA R3turns
Apollo
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 264L
1,519 Elo+
Party 2
Ares
Ares
hakerdelavida
Ares
Level 126
God Stats
11W - 9L
1,669 SR
Queue Stats
406W - 434L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 0 / 6
7,575
505
9,946
9,103
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 2
7,686
512
10,406
11,825
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
1
0 / 0 / 0
2,888
193
0
0
0
11
4 / 2 / 3
7,715
514
7,259
14,580
16,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
12
3 / 3 / 3
7,004
467
8,679
13,296
7,379
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 1 / 1
8,228
549
6,733
13,947
7,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Darkmat17
Osiris
14
2 / 0 / 4
8,767
584
8,795
10,549
11,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Sialina15
Janus
13
1 / 3 / 0
8,088
539
5,012
6,403
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
13
2 / 2 / 4
8,128
542
9,713
10,725
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 4
6,667
444
4,969
13,683
12,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
10
Kills
7
7
Deaths
10
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
6
5
W
Fenrir
 
Fenrir
1
1
1
1.5
W
Osiris
Darkmat17
Osiris
2
0
4
4
L
1
2
2
1
W
Janus
Sialina15
Janus
1
3
0
0.33
L
Nike
0
0
0
0
L
4
2
3
2.75
W
Apollo
2
2
4
2
W
1
4
4
0.75
L
Hades
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,290
Damage
35,222
48,804
Taken
55,307
33,194
Mitigated
37,631
17,504
Healing
13,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,946
3,504
0
5,646
9,103
3,883
0
2,387
6,598
0
59,259
W
Fenrir
 
Fenrir
6,733
2,410
0
3,757
13,947
7,052
0
4,632
9,315
0
84,133
W
Osiris
Darkmat17
Osiris
8,795
3,673
0
4,167
10,549
11,010
49
4,458
6,091
0
62,522
L
10,406
3,262
0
5,966
11,825
5,581
344
1,238
10,587
64,199
5,266
W
Janus
Sialina15
Janus
5,012
698
0
798
6,403
2,801
770
2,103
4,300
66,783
0
L
Nike
0
0
0
0
0
0
0
0
0
0
0
L
7,259
812
0
2,429
14,580
16,351
0
4,171
10,261
26,821
0
W
Apollo
9,713
5,811
0
2,384
10,725
4,701
976
7,285
3,440
0
56,444
W
4,969
1,087
0
2,673
13,683
12,067
0
7,789
5,894
13,678
0
L
Hades
8,679
649
521
2,942
13,296
7,379
0
1,858
11,377
42,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,868
Gold Earned
39,878
306
Minions Killed
446
0
Camps Cleared
0
1,173,448
Distance Traveled
1,492,556
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,575
505
105
7
0
279,601
0
W
Fenrir
8,228
549
129
9
0
353,335
0
W
Osiris
8,767
584
94
6
0
277,322
0
L
Freya
7,686
512
102
7
0
285,676
0
W
Janus
8,088
539
118
8
0
261,861
2
L
Nike
2,888
193
0
0
0
0
0
L
Ares
7,715
514
34
2
0
278,167
0
W
Apollo
8,128
542
91
6
0
303,161
0
W
Ares
6,667
444
14
1
0
296,877
0
L
Hades
7,004
467
65
4
0
330,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role