Player Matchup

Ra
Ra
 
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
III-Ru1z-III
Thor
Level 81
God Stats
5W - 3L
1,806 SR
Queue Stats
65W - 69L
1,443 Elo+
Party 2
Freya
Freya
Marti129129
Freya
Level 89
God Stats
5W - 5L
1,938 SR
Queue Stats
150W - 142L
1,467 Elo+
Party 2
Mulan
Mulan
Rodcuzi
Mulan
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
34W - 29L
1,652 Elo+
Solo
Khepri
Khepri
marc10149
Khepri
Level 89
God Stats
5W - 5L
1,513 SR
Queue Stats
123W - 119L
1,449 Elo+
Party 2
Team Averages
Level 88
1,651 SR
1,502 Elo+

VS

Team Averages
Level 82
1,530 SR
1,472 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Gamer_Geeks7600
Chernobog
Level 99
God Stats
9W - 8L
1,773 SR
Queue Stats
279W - 254L
1,482 Elo+
Party 1
Osiris
Osiris
coldoat
Osiris
Level 45
God Stats
2W - 4L
1,283 SR
Queue Stats
168W - 166L
1,464 Elo+
Solo
Horus
Horus
musc_tangent
Horus
Level 42
God Stats
18W - 9L
1,594 SR
Queue Stats
59W - 71L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 4 / 1
6,121
510
3,248
8,247
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,433
453
3,625
7,715
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,362
447
3,088
4,208
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Rodcuzi
Mulan
9
0 / 4 / 0
5,611
468
3,412
11,043
5,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
marc10149
Khepri
9
0 / 1 / 0
5,709
476
1,442
7,832
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 0 / 5
7,274
606
5,428
5,601
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
 
Arachne
12
4 / 1 / 4
6,948
579
5,466
12,011
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Gamer_Geeks7600
Chernobog
12
4 / 0 / 1
6,826
569
9,334
5,599
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
coldoat
Osiris
13
2 / 0 / 2
8,057
671
6,951
11,389
12,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 3
6,705
559
991
3,955
2,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
0
Kills
12
12
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
1
0.13
W
Baron Samedi
 
Baron Samedi
2
0
5
4.5
W
Arachne
 
Arachne
4
1
4
6
W
Chernobog
Gamer_Geeks7600
Chernobog
4
0
1
4.5
L
0
2
0
0
L
0
1
0
0
L
Mulan
Rodcuzi
Mulan
0
4
0
0
W
Osiris
coldoat
Osiris
2
0
2
3
L
Khepri
marc10149
Khepri
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,815
Damage
28,170
39,045
Taken
38,555
20,266
Mitigated
24,376
8,031
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,248
126
240
2,144
8,247
3,243
0
3,399
4,848
48,680
0
W
Baron Samedi
 
Baron Samedi
5,428
205
699
2,399
5,601
2,559
144
2,142
3,385
44,949
0
W
Arachne
 
Arachne
5,466
4,584
0
3,066
12,011
4,714
116
1,266
10,717
0
54,419
W
Chernobog
Gamer_Geeks7600
Chernobog
9,334
5,658
0
3,712
5,599
2,138
325
2,343
3,032
0
60,675
L
3,625
501
0
0
7,715
3,164
0
1,393
6,322
0
43,518
L
3,088
643
55
1,306
4,208
1,704
0
0
4,208
30,578
0
L
Mulan
Rodcuzi
Mulan
3,412
634
0
2,103
11,043
5,340
0
0
11,043
0
30,225
W
Osiris
coldoat
Osiris
6,951
2,023
0
2,543
11,389
12,570
0
0
11,389
0
57,738
L
Khepri
marc10149
Khepri
1,442
88
0
2,183
7,832
6,815
0
636
7,196
16,552
0
W
991
574
475
2,159
3,955
2,395
46
1,433
2,254
0
7,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,236
Gold Earned
35,810
318
Minions Killed
338
0
Camps Cleared
0
1,152,933
Distance Traveled
1,275,213
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,121
510
85
7
0
228,960
3
W
Baron Samedi
7,274
606
66
6
0
236,456
0
W
Arachne
6,948
579
72
6
0
278,809
2
W
Chernobog
6,826
569
101
8
0
246,285
2
L
Thor
5,433
453
84
7
0
277,078
0
L
Freya
5,362
447
64
5
0
229,960
3
L
Mulan
5,611
468
61
5
0
191,277
0
W
Osiris
8,057
671
83
7
0
256,713
0
L
Khepri
5,709
476
24
2
0
225,658
1
W
Horus
6,705
559
16
1
0
256,950
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role