Player Matchup

Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FiremodeBG
Chaac
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,467 Elo+
Party 1
Cerberus
Cerberus
KillStealNick
Cerberus
Level 84
God Stats
1W - 1L
1,639 SR
Queue Stats
5W - 5L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
Rh0A
Ah Puch
Level 153
God Stats
2W - 0L
1,438 SR
Queue Stats
20W - 29L
1,354 Elo+
Solo
Chiron
Chiron
НикитаМихалков
Chiron
Level 108
God Stats
5W - 5L
1,337 SR
Queue Stats
378W - 387L
1,413 Elo+
Solo
Team Averages
Level 111
1,483 SR
1,448 Elo+

VS

Team Averages
Level 97
1,562 SR
1,472 Elo+
Apollo
Apollo
Del0tz
Apollo
Level 69
God Stats
2W - 3L
1,826 SR
Queue Stats
83W - 78L
1,448 Elo+
Solo
Sol
Sol
JAD-izzle
Sol
Level 146
God Stats
1W - 10L
1,251 SR
Queue Stats
595W - 616L
1,477 Elo+
Solo
Bacchus
Bacchus
LE-COBRA-DU-06
Bacchus
Level 107
God Stats
5W - 3L
1,731 SR
Queue Stats
171W - 192L
1,483 Elo+
Solo
Thoth
Thoth
SpeedingStag
Thoth
Level 135
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 114L
1,500 Elo+
Solo
Amaterasu
Amaterasu
makesurtg
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 144L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
3 / 5 / 6
7,539
685
2,718
7,015
3,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
13
3 / 3 / 7
8,082
735
9,260
9,957
10,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
KillStealNick
Cerberus
17
7 / 5 / 13
9,663
878
10,093
15,767
20,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Rh0A
Ah Puch
15
1 / 3 / 11
8,616
783
14,187
8,340
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
6 / 1 / 7
10,715
974
13,214
6,069
2,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Del0tz
Apollo
15
2 / 4 / 5
7,706
701
5,929
9,608
4,092
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 5
6,646
604
6,571
6,572
2,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 5
8,568
779
4,915
11,833
15,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 5 / 4
8,343
758
8,421
8,629
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
makesurtg
Amaterasu
15
2 / 3 / 6
7,562
687
6,808
16,385
10,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
20
Kills
9
17
Deaths
20
44
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
5
6
1.2
L
Apollo
Del0tz
Apollo
2
4
5
1.13
W
Chaac
3
3
7
2.17
L
0
4
5
0.63
W
Cerberus
KillStealNick
Cerberus
7
5
13
2.7
L
3
4
5
1.38
W
Ah Puch
Rh0A
Ah Puch
1
3
11
2.17
L
2
5
4
0.8
L
Amaterasu
makesurtg
Amaterasu
2
3
6
1.67
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,472
Damage
32,644
47,148
Taken
53,027
40,231
Mitigated
35,923
14,130
Healing
15,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
2,718
652
91
285
7,015
3,065
360
2,640
4,283
5,247
0
L
Apollo
Del0tz
Apollo
5,929
3,356
393
1,769
9,608
4,092
0
4,528
5,080
0
15,350
W
Chaac
9,260
381
612
2,317
9,957
10,391
348
5,041
4,770
0
14,987
L
6,571
1,706
370
1,559
6,572
2,126
0
2,643
3,929
9,937
0
W
Cerberus
KillStealNick
Cerberus
10,093
352
242
3,873
15,767
20,134
78
5,888
9,618
16,780
504
L
4,915
451
665
2,408
11,833
15,392
0
6,565
5,268
8,138
0
W
Ah Puch
Rh0A
Ah Puch
14,187
284
1,177
2,559
8,340
3,721
851
3,126
5,029
35,014
0
L
8,421
379
506
1,416
8,629
3,376
0
5,328
3,301
29,297
0
L
Amaterasu
makesurtg
Amaterasu
6,808
1,732
475
6,146
16,385
10,937
0
7,430
8,955
0
9,428
W
13,214
1,159
1,327
1,647
6,069
2,920
859
3,212
2,810
0
28,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
38,825
139
Minions Killed
108
0
Camps Cleared
0
946,417
Distance Traveled
907,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,539
685
3
0
0
152,281
0
L
Apollo
7,706
701
35
3
0
176,508
0
W
Chaac
8,082
735
15
1
0
200,286
0
L
Sol
6,646
604
12
1
0
134,373
0
W
Cerberus
9,663
878
28
3
0
193,435
0
L
Bacchus
8,568
779
9
1
0
197,597
0
W
Ah Puch
8,616
783
43
4
0
177,730
0
L
Thoth
8,343
758
43
4
0
189,914
0
L
Amaterasu
7,562
687
9
1
0
209,018
0
W
Chiron
10,715
974
50
5
0
222,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role