Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Accupace
Apollo
Level 145
God Stats
1W - 1L
1,812 SR
Queue Stats
56W - 49L
1,479 Elo+
Solo
Fafnir
Fafnir
Airen x512x
Fafnir
Level 120
God Stats
4W - 4L
1,840 SR
Queue Stats
862W - 827L
1,573 Elo+
Solo
Scylla
Scylla
Limitecl
Scylla
Level 135
God Stats
3W - 4L
1,500 SR
Queue Stats
300W - 309L
1,546 Elo+
Solo
Thanatos
Thanatos
Skycolombia
Thanatos
Level 141
God Stats
3W - 4L
1,600 SR
Queue Stats
111W - 105L
1,480 Elo+
Solo
Team Averages
Level 139
1,650 SR
1,516 Elo+

VS

Team Averages
Level 103
1,517 SR
1,503 Elo+
Anubis
Anubis
GGGraves
Anubis
Level 82
God Stats
5W - 1L
1,701 SR
Queue Stats
567W - 529L
1,592 Elo+
Solo
Kumbhakarna
Kumbhakarna
MikeloCleric
Kumbhakarna
Level 122
God Stats
8W - 8L
1,405 SR
Queue Stats
264W - 264L
1,456 Elo+
Solo
Sobek
Sobek
OGBOBBYJOHNSON02
Sobek
Level 170
God Stats
19W - 17L
1,478 SR
Queue Stats
646W - 628L
1,506 Elo+
Solo
Bellona
Bellona
acesnydz1225
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,461 Elo+
Solo
He Bo
He Bo
kaibaiJNA
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 3 / 7
6,070
867
2,778
6,754
5,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Accupace
Apollo
14
4 / 1 / 4
7,356
1,051
5,381
3,465
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
10
2 / 2 / 3
5,796
828
1,453
3,261
3,174
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
Limitecl
Scylla
14
2 / 2 / 4
7,272
1,039
7,547
5,245
2,076
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Skycolombia
Thanatos
8
0 / 3 / 6
5,293
756
3,400
3,531
1,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GGGraves
Anubis
11
1 / 2 / 6
6,141
877
6,636
4,384
2,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
MikeloCleric
Kumbhakarna
13
3 / 1 / 7
7,378
1,054
3,362
6,815
4,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 4
5,918
845
1,802
6,203
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
acesnydz1225
Bellona
14
5 / 1 / 5
7,582
1,083
5,768
5,525
5,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
kaibaiJNA
He Bo
10
1 / 3 / 4
5,720
817
1,695
4,835
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
9
Kills
11
11
Deaths
9
24
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
7
1.5
L
Apollo
Accupace
Apollo
4
1
4
6
L
Fafnir
2
2
3
1.75
W
Anubis
GGGraves
Anubis
1
2
6
2
L
Scylla
Limitecl
Scylla
2
2
4
2
W
Kumbhakarna
MikeloCleric
Kumbhakarna
3
1
7
6.5
W
1
2
4
1.5
L
Thanatos
Skycolombia
Thanatos
0
3
6
1
W
Bellona
acesnydz1225
Bellona
5
1
5
7.5
W
He Bo
kaibaiJNA
He Bo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,559
Damage
19,263
22,256
Taken
27,762
12,983
Mitigated
20,145
3,842
Healing
7,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,778
847
0
958
6,754
5,090
0
4,028
2,426
0
4,272
L
Apollo
Accupace
Apollo
5,381
1,721
0
1,147
3,465
1,306
0
1,670
1,669
0
14,461
L
Fafnir
1,453
451
93
55
3,261
3,174
0
1,646
1,532
2,325
0
W
Anubis
GGGraves
Anubis
6,636
101
220
1,032
4,384
2,111
0
1,870
2,514
18,834
0
L
Scylla
Limitecl
Scylla
7,547
757
145
956
5,245
2,076
0
3,210
1,865
23,013
0
W
Kumbhakarna
MikeloCleric
Kumbhakarna
3,362
279
1,132
1,460
6,815
4,965
0
2,444
4,371
8,782
0
W
1,802
60
455
449
6,203
6,092
0
910
5,293
5,066
0
L
Thanatos
Skycolombia
Thanatos
3,400
351
22
466
3,531
1,337
0
2,731
762
0
4,122
W
Bellona
acesnydz1225
Bellona
5,768
1,180
858
1,311
5,525
5,339
0
2,491
3,034
0
13,380
W
He Bo
kaibaiJNA
He Bo
1,695
165
265
190
4,835
1,638
44
1,285
3,550
3,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,787
Gold Earned
32,739
62
Minions Killed
71
0
Camps Cleared
0
481,848
Distance Traveled
626,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,070
867
1
0
0
122,655
0
L
Apollo
7,356
1,051
21
3
0
100,021
0
L
Fafnir
5,796
828
2
0
0
48,957
0
W
Anubis
6,141
877
21
3
0
111,192
0
L
Scylla
7,272
1,039
38
5
0
123,040
0
W
Kumbhakarna
7,378
1,054
11
2
0
135,641
0
W
Sobek
5,918
845
6
1
0
120,711
0
L
Thanatos
5,293
756
0
0
0
87,175
0
W
Bellona
7,582
1,083
23
3
0
130,443
0
W
He Bo
5,720
817
10
1
0
128,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role