Player Matchup

Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
adamhole7
Susano
Level 127
God Stats
1W - 6L
1,227 SR
Queue Stats
149W - 139L
1,550 Elo+
Party 1
Xbalanque
Xbalanque
harvey636
Xbalanque
Level 120
God Stats
8W - 14L
1,532 SR
Queue Stats
131W - 121L
1,546 Elo+
Party 1
Ao Kuang
Ao Kuang
spikeoklm13
Ao Kuang
Level 64
God Stats
3W - 3L
1,629 SR
Queue Stats
81W - 101L
1,452 Elo+
Solo
Tyr
Tyr
thomasvl13
Tyr
Level 115
God Stats
17W - 9L
1,735 SR
Queue Stats
142W - 141L
1,504 Elo+
Solo
Team Averages
Level 107
1,525 SR
1,510 Elo+

VS

Team Averages
Level 81
1,600 SR
1,567 Elo+
Anhur
Anhur
Jokinex21
Anhur
Level 28
God Stats
3W - 1L
1,811 SR
Queue Stats
39W - 30L
1,551 Elo+
Party 2
Ares
Ares
LBP_JG221203
Ares
Level 78
God Stats
4W - 3L
1,605 SR
Queue Stats
41W - 32L
1,548 Elo+
Party 2
Pele
Pele
MARVELEX
Pele
Level 126
God Stats
5W - 8L
1,386 SR
Queue Stats
258W - 217L
1,557 Elo+
Solo
Bakasura
Bakasura
SaltonBlood
Bakasura
Level 69
God Stats
10W - 2L
1,693 SR
Queue Stats
100W - 43L
1,674 Elo+
Solo
Scylla
Scylla
einStain777
Scylla
Level 103
God Stats
4W - 4L
1,505 SR
Queue Stats
370W - 334L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 3 / 1
6,121
612
3,729
5,845
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
adamhole7
Susano
9
1 / 3 / 1
5,500
550
2,720
9,292
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
harvey636
Xbalanque
9
1 / 2 / 1
5,638
564
5,405
5,384
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
spikeoklm13
Ao Kuang
10
0 / 2 / 0
5,922
592
5,159
11,048
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 0
4,897
490
2,805
7,849
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jokinex21
Anhur
10
2 / 0 / 2
5,890
589
4,746
3,920
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 3 / 3
5,539
554
3,406
10,886
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
11
1 / 0 / 1
6,262
626
5,940
6,783
5,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
SaltonBlood
Bakasura
14
5 / 0 / 2
7,413
741
4,856
7,005
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
11
1 / 1 / 3
6,179
618
2,989
3,515
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
1
0.17
W
Anhur
Jokinex21
Anhur
2
0
2
3
W
3
3
3
1.5
W
Pele
1
0
1
1.5
W
Bakasura
SaltonBlood
Bakasura
5
0
2
6
L
Susano
adamhole7
Susano
1
3
1
0.5
W
Scylla
1
1
3
2.5
L
Xbalanque
harvey636
Xbalanque
1
2
1
0.75
L
Ao Kuang
spikeoklm13
Ao Kuang
0
2
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,818
Damage
21,937
39,418
Taken
32,109
14,276
Mitigated
17,622
14,703
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,729
184
0
988
5,845
2,013
0
3,080
2,555
50,933
0
W
Anhur
Jokinex21
Anhur
4,746
3,206
0
1,459
3,920
1,255
0
0
3,920
0
36,699
W
3,406
442
0
2,941
10,886
6,476
0
1,018
9,868
14,568
0
W
Pele
5,940
1,300
0
2,277
6,783
5,736
0
5,159
1,624
0
45,512
W
Bakasura
SaltonBlood
Bakasura
4,856
3,205
0
2,741
7,005
3,026
0
851
6,154
0
60,117
L
Susano
adamhole7
Susano
2,720
666
0
3,369
9,292
2,991
0
1,227
7,745
0
31,619
W
Scylla
2,989
153
0
500
3,515
1,129
0
1,860
1,655
43,432
0
L
Xbalanque
harvey636
Xbalanque
5,405
1,951
0
2,035
5,384
1,531
0
1,006
4,218
0
39,029
L
Ao Kuang
spikeoklm13
Ao Kuang
5,159
940
0
5,898
11,048
4,486
0
0
10,536
41,308
0
L
2,805
786
0
2,413
7,849
3,255
0
1,082
6,647
0
19,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,078
Gold Earned
31,283
322
Minions Killed
356
0
Camps Cleared
0
1,009,774
Distance Traveled
1,029,811
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,121
612
98
10
0
181,891
0
W
Anhur
5,890
589
79
8
0
180,531
1
W
Ares
5,539
554
12
1
0
212,903
0
W
Pele
6,262
626
69
7
0
193,898
3
W
Bakasura
7,413
741
112
11
0
265,798
2
L
Susano
5,500
550
50
5
0
237,426
0
W
Scylla
6,179
618
84
8
0
176,681
0
L
Xbalanque
5,638
564
65
7
0
184,899
0
L
Ao Kuang
5,922
592
84
8
0
199,338
1
L
Tyr
4,897
490
25
3
0
206,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role