Player Matchup

Anhur
Anhur
AeEsmann8
Anhur
Level 204
God Stats
1W - 2L
1,583 SR
Queue Stats
27W - 30L
1,536 Elo+
Party 1
Artemis
Artemis
Dkayhunter
Artemis
Level 152
God Stats
0W - 2L
1,256 SR
Queue Stats
13W - 29L
1,361 Elo+
Party 1
Amaterasu
Amaterasu
GottDesOdins
Amaterasu
Level 107
God Stats
1W - 2L
1,284 SR
Queue Stats
193W - 183L
1,558 Elo+
Solo
Bastet
Bastet
IIJIacTeJIuH
Bastet
Level 151
God Stats
32W - 20L
1,621 SR
Queue Stats
914W - 902L
1,468 Elo+
Solo
Achilles
Achilles
antthone59
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,641 Elo+
Solo
Team Averages
Level 128
1,449 SR
1,513 Elo+

VS

Team Averages
Level 132
1,505 SR
1,551 Elo+
Janus
Janus
Ali8n
Janus
Level 136
God Stats
4W - 7L
1,245 SR
Queue Stats
218W - 239L
1,561 Elo+
Solo
Ah Puch
Ah Puch
Kamatarii
Ah Puch
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 60L
1,576 Elo+
Solo
Ymir
Ymir
Valheri
Ymir
Level 105
God Stats
2W - 2L
1,416 SR
Queue Stats
146W - 162L
1,507 Elo+
Solo
Heimdallr
Heimdallr
º1949º
Heimdallr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 14L
1,691 Elo+
Party 2
Ratatoskr
Ratatoskr
靓仔637F1
Ratatoskr
Level 115
God Stats
1W - 0L
1,864 SR
Queue Stats
19W - 29L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AeEsmann8
Anhur
15
6 / 5 / 7
8,734
794
10,324
10,425
5,399
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Dkayhunter
Artemis
15
4 / 5 / 9
8,310
755
7,028
9,570
4,704
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
GottDesOdins
Amaterasu
15
2 / 2 / 11
9,140
831
9,989
15,798
19,414
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bastet
16
6 / 1 / 10
9,569
870
16,055
10,033
4,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
antthone59
Achilles
13
1 / 4 / 6
7,442
677
2,907
10,856
16,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ali8n
Janus
14
1 / 2 / 10
8,515
774
12,018
6,108
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Kamatarii
Ah Puch
15
3 / 7 / 8
8,922
811
14,480
11,655
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Valheri
Ymir
16
0 / 3 / 11
9,150
832
5,556
14,430
12,952
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
º1949º
Heimdallr
18
8 / 3 / 6
10,204
928
12,753
10,259
5,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
靓仔637F1
Ratatoskr
14
5 / 4 / 8
8,770
797
6,275
10,543
9,737
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
60
19
Kills
17
17
Deaths
19
43
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Anhur
AeEsmann8
Anhur
6
5
7
1.9
W
Janus
Ali8n
Janus
1
2
10
3
L
Artemis
Dkayhunter
Artemis
4
5
9
1.7
L
Amaterasu
GottDesOdins
Amaterasu
2
2
11
3.75
L
Bastet
6
1
10
11
W
Ah Puch
Kamatarii
Ah Puch
3
7
8
1
W
Ymir
Valheri
Ymir
0
3
11
1.83
L
Achilles
antthone59
Achilles
1
4
6
1
W
Heimdallr
º1949º
Heimdallr
8
3
6
3.67
W
Ratatoskr
靓仔637F1
Ratatoskr
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,303
Damage
51,082
56,682
Taken
52,995
50,791
Mitigated
35,386
17,515
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AeEsmann8
Anhur
10,324
6,254
602
1,167
10,425
5,399
0
5,651
4,687
0
20,482
W
Janus
Ali8n
Janus
12,018
180
889
832
6,108
2,341
517
0
6,064
28,149
0
L
Artemis
Dkayhunter
Artemis
7,028
2,883
172
1,182
9,570
4,704
0
6,116
3,323
0
23,323
L
Amaterasu
GottDesOdins
Amaterasu
9,989
2,311
938
6,498
15,798
19,414
0
9,168
6,417
0
20,476
L
Bastet
16,055
3,630
2,268
3,784
10,033
4,914
0
5,258
4,635
0
22,872
W
Ah Puch
Kamatarii
Ah Puch
14,480
154
159
388
11,655
4,904
0
0
11,617
29,589
0
W
Ymir
Valheri
Ymir
5,556
372
211
2,867
14,430
12,952
0
0
14,107
9,774
0
L
Achilles
antthone59
Achilles
2,907
366
166
738
10,856
16,360
0
5,861
4,792
0
8,111
W
Heimdallr
º1949º
Heimdallr
12,753
5,868
945
2,784
10,259
5,452
675
0
10,173
0
29,348
W
Ratatoskr
靓仔637F1
Ratatoskr
6,275
1,279
152
2,810
10,543
9,737
80
0
10,361
0
7,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,195
Gold Earned
45,561
131
Minions Killed
139
0
Camps Cleared
0
1,119,473
Distance Traveled
1,036,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,734
794
34
3
0
169,683
0
W
Janus
8,515
774
50
5
0
239,326
0
L
Artemis
8,310
755
33
3
0
202,061
0
L
Amaterasu
9,140
831
25
2
0
265,382
0
L
Bastet
9,569
870
21
2
0
267,435
0
W
Ah Puch
8,922
811
45
4
0
173,075
0
W
Ymir
9,150
832
9
1
0
201,371
0
L
Achilles
7,442
677
18
2
0
214,912
0
W
Heimdallr
10,204
928
31
3
0
206,717
0
W
Ratatoskr
8,770
797
4
0
0
215,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role