Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ShiroKumaBear
Arachne
Level 157
God Stats
11W - 14L
1,514 SR
Queue Stats
517W - 511L
1,404 Elo+
Solo
Ares
Ares
junglergod12
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 182L
1,512 Elo+
Solo
Neith
Neith
mellis2709
Neith
Level 49
God Stats
48W - 60L
1,447 SR
Queue Stats
124W - 176L
1,304 Elo+
Solo
Anubis
Anubis
xXDevilsLawXx
Anubis
Level 115
God Stats
21W - 10L
1,714 SR
Queue Stats
354W - 343L
1,516 Elo+
Solo
Team Averages
Level 133
1,535 SR
1,447 Elo+

VS

Team Averages
Level 143
1,474 SR
1,486 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bobby_Bandz69
Apollo
Level 145
God Stats
5W - 7L
1,440 SR
Queue Stats
517W - 513L
1,579 Elo+
Solo
Charon
Charon
SirrSanity
Charon
Level 121
God Stats
7W - 4L
1,871 SR
Queue Stats
507W - 485L
1,530 Elo+
Solo
Ix Chel
Ix Chel
ThePonochaMaster
Ix Chel
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,410 Elo+
Solo
Loki
Loki
UgoinDIE1
Loki
Level 140
God Stats
3W - 8L
1,061 SR
Queue Stats
159W - 330L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 1 / 1
5,733
573
4,717
9,321
5,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
10
1 / 1 / 2
5,497
550
2,767
7,737
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
1 / 1 / 0
5,221
522
1,822
7,082
5,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
7
0 / 0 / 1
4,087
409
1,321
2,312
710
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 1 / 0
5,951
595
4,039
5,007
2,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 0 / 1
5,350
535
1,466
6,737
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 0 / 2
5,903
590
3,856
3,611
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
SirrSanity
Charon
10
1 / 2 / 0
5,591
559
4,873
7,549
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 1
5,025
503
3,909
4,816
1,249
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
9
2 / 1 / 0
5,394
539
2,934
5,297
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
1
1.5
W
Cabrakan
 
Cabrakan
1
0
1
1.5
W
0
0
2
1
L
Arachne
1
1
2
2
W
Charon
SirrSanity
Charon
1
2
0
0.5
W
0
2
1
0.25
W
Loki
2
1
0
2
L
1
1
0
1
L
Neith
0
0
1
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,666
Damage
17,038
31,459
Taken
28,010
16,858
Mitigated
12,958
10,945
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,717
518
0
2,485
9,321
5,372
0
4,314
4,548
0
34,742
W
Cabrakan
 
Cabrakan
1,466
404
87
1,769
6,737
5,244
0
1,917
4,820
13,234
0
W
3,856
2,946
0
2,394
3,611
1,419
0
197
3,414
0
51,645
L
Arachne
2,767
1,850
0
2,413
7,737
2,763
0
104
7,633
0
35,578
W
Charon
SirrSanity
Charon
4,873
912
0
2,481
7,549
3,559
0
305
7,244
32,984
0
W
3,909
224
420
1,515
4,816
1,249
0
1,719
3,097
29,107
0
W
Loki
2,934
300
0
2,662
5,297
1,487
0
1,723
3,574
0
27,478
L
1,822
35
188
2,059
7,082
5,685
0
1,770
5,306
18,145
0
L
Neith
1,321
688
0
595
2,312
710
0
510
1,802
0
14,228
L
4,039
57
0
3,205
5,007
2,328
0
3,085
1,922
45,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,489
Gold Earned
27,263
244
Minions Killed
282
0
Camps Cleared
0
966,047
Distance Traveled
949,086
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,733
573
53
5
0
205,020
0
W
Cabrakan
5,350
535
23
2
0
194,228
6
W
Apollo
5,903
590
92
9
0
174,137
1
L
Arachne
5,497
550
61
6
0
242,298
0
W
Charon
5,591
559
66
7
0
183,206
0
W
Ix Chel
5,025
503
51
5
0
163,179
0
W
Loki
5,394
539
50
5
0
234,336
0
L
Ares
5,221
522
26
3
0
212,305
2
L
Neith
4,087
409
18
2
0
126,247
0
L
Anubis
5,951
595
86
9
0
180,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role