Player Matchup

Ra
Ra
Gambit536412-21
Ra
Level 144
God Stats
5W - 9L
1,242 SR
Queue Stats
517W - 515L
1,444 Elo+
Solo
Raijin
Raijin
Ki11er z0mb1
Raijin
Level 103
God Stats
16W - 17L
1,267 SR
Queue Stats
960W - 998L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
MustaSalama
Sun Wukong
Level 127
God Stats
43W - 31L
1,618 SR
Queue Stats
548W - 529L
1,493 Elo+
Solo
Neith
Neith
ViniDKZouni
Neith
Level 107
God Stats
13W - 13L
1,431 SR
Queue Stats
280W - 263L
1,437 Elo+
Solo
Bastet
Bastet
YaBoi560
Bastet
Level 48
God Stats
5W - 6L
1,410 SR
Queue Stats
31W - 47L
1,392 Elo+
Solo
Team Averages
Level 106
1,394 SR
1,449 Elo+

VS

Team Averages
Level 126
1,525 SR
1,433 Elo+
Scylla
Scylla
AcidDragonLD
Scylla
Level 131
God Stats
0W - 2L
1,308 SR
Queue Stats
19W - 33L
1,357 Elo+
Solo
Bakasura
Bakasura
Endless_Sorrow48
Bakasura
Level 127
God Stats
37W - 26L
1,649 SR
Queue Stats
151W - 134L
1,531 Elo+
Solo
Sylvanus
Sylvanus
QUEEN V xLFx
Sylvanus
Level 128
God Stats
7W - 4L
1,594 SR
Queue Stats
20W - 26L
1,334 Elo+
Party 1
Achilles
Achilles
Soul_Devourer4
Achilles
Level 87
God Stats
1W - 2L
1,511 SR
Queue Stats
109W - 96L
1,483 Elo+
Solo
Danzaburou
Danzaburou
se7en xLFx
Danzaburou
Level 158
God Stats
7W - 5L
1,560 SR
Queue Stats
141W - 130L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
7,148
511
4,349
7,879
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
16
4 / 3 / 0
9,084
649
5,110
8,481
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MustaSalama
Sun Wukong
14
2 / 1 / 0
8,891
635
8,441
12,212
9,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 7
8,514
608
9,736
7,959
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bastet
YaBoi560
Bastet
12
4 / 1 / 2
7,624
545
7,358
12,576
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 1 / 3
7,380
527
6,031
6,282
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 0
8,093
578
9,233
16,282
7,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
QUEEN V xLFx
Sylvanus
7
0 / 2 / 0
5,609
401
2,276
8,396
5,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
13
1 / 2 / 1
7,380
527
5,567
12,640
13,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
se7en xLFx
Danzaburou
10
0 / 6 / 0
5,944
425
4,977
12,601
4,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
5
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
1
3
1.5
L
4
3
0
1.33
W
2
0
4
4
W
Raijin
4
3
0
1.33
W
Sun Wukong
MustaSalama
Sun Wukong
2
1
0
2
L
Sylvanus
QUEEN V xLFx
Sylvanus
0
2
0
0
L
Achilles
1
2
1
0.75
W
2
0
7
5.5
W
Bastet
YaBoi560
Bastet
4
1
2
5
L
Danzaburou
se7en xLFx
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,994
Damage
28,084
49,107
Taken
56,201
24,836
Mitigated
33,639
17,844
Healing
20,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,031
83
0
1,520
6,282
2,129
0
2,355
3,927
55,187
0
L
9,233
5,934
0
10,250
16,282
7,847
0
1,814
14,468
0
49,484
W
4,349
1,030
2,400
4,149
7,879
4,564
0
1,841
5,758
24,662
0
W
Raijin
5,110
341
0
1,750
8,481
3,288
1,039
3,899
4,472
76,017
0
W
Sun Wukong
MustaSalama
Sun Wukong
8,441
1,536
0
4,556
12,212
9,503
681
0
11,428
0
72,189
L
Sylvanus
QUEEN V xLFx
Sylvanus
2,276
443
1,804
1,927
8,396
5,552
0
2,454
5,859
11,442
0
L
Achilles
5,567
1,387
0
2,593
12,640
13,791
0
0
12,640
0
48,524
W
9,736
3,252
0
2,354
7,959
3,296
527
1,466
6,213
0
68,252
W
Bastet
YaBoi560
Bastet
7,358
3,269
0
2,635
12,576
4,185
7
1,614
10,052
0
52,509
L
Danzaburou
se7en xLFx
Danzaburou
4,977
1,839
11
2,555
12,601
4,320
293
2,753
9,848
0
46,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,261
Gold Earned
34,406
463
Minions Killed
388
0
Camps Cleared
0
1,489,969
Distance Traveled
1,287,045
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,380
527
109
8
0
285,663
0
L
Bakasura
8,093
578
112
8
0
331,937
0
W
Ra
7,148
511
30
2
0
286,639
3
W
Raijin
9,084
649
133
10
0
284,481
5
W
Sun Wukong
8,891
635
124
9
0
287,462
6
L
Sylvanus
5,609
401
12
1
0
155,116
0
L
Achilles
7,380
527
85
6
0
259,598
2
W
Neith
8,514
608
105
8
0
284,492
0
W
Bastet
7,624
545
71
5
0
346,895
5
L
Danzaburou
5,944
425
70
5
0
254,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role