Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Makasuw
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Khepri
Khepri
Nick3436
Khepri
Level 107
God Stats
2W - 1L
1,640 SR
Queue Stats
44W - 44L
1,482 Elo+
Party 2
Sol
Sol
UiGodCell
Sol
Level 158
God Stats
16W - 20L
1,453 SR
Queue Stats
294W - 289L
1,491 Elo+
Solo
Bastet
Bastet
YaBoi560
Bastet
Level 48
God Stats
5W - 6L
1,523 SR
Queue Stats
31W - 47L
1,401 Elo+
Solo
Team Averages
Level 101
1,523 SR
1,475 Elo+

VS

Team Averages
Level 106
1,524 SR
1,479 Elo+
Thoth
Thoth
 
Thoth
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
HardenedArtist
Surtr
Level 69
God Stats
253W - 201L
1,580 SR
Queue Stats
375W - 322L
1,519 Elo+
Solo
Atlas
Atlas
IgnoRAYmus
Atlas
Level 127
God Stats
91W - 73L
1,455 SR
Queue Stats
230W - 229L
1,412 Elo+
Party 1
Arachne
Arachne
Nanodesu__17
Arachne
Level 102
God Stats
13W - 14L
1,429 SR
Queue Stats
412W - 405L
1,497 Elo+
Party 1
Anubis
Anubis
SpaceManAkun
Anubis
Level 136
God Stats
12W - 6L
1,653 SR
Queue Stats
168W - 165L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
0 / 0 / 0
6,461
538
5,530
7,402
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Makasuw
Chaac
10
0 / 2 / 0
5,419
452
3,144
8,252
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Nick3436
Khepri
8
0 / 1 / 1
5,564
464
1,714
7,083
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 0
6,503
542
5,927
4,422
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
YaBoi560
Bastet
10
1 / 2 / 0
5,592
466
2,744
10,370
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 0 / 2
6,687
557
7,601
5,145
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 0
8,421
702
3,659
9,040
6,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
9
0 / 1 / 2
5,680
473
2,522
7,856
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Nanodesu__17
Arachne
12
3 / 1 / 1
6,885
574
4,181
12,676
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
11
0 / 0 / 1
6,137
511
3,972
4,817
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
0
0
0
W
Thoth
 
Thoth
1
0
2
2
W
2
0
0
2
W
Atlas
0
1
2
1
L
Chaac
Makasuw
Chaac
0
2
0
0
W
Arachne
Nanodesu__17
Arachne
3
1
1
3.5
L
Khepri
Nick3436
Khepri
0
1
1
0.5
W
Anubis
0
0
1
0.5
L
1
1
0
1
L
Bastet
YaBoi560
Bastet
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,059
Damage
21,935
37,529
Taken
39,534
17,968
Mitigated
21,133
10,036
Healing
20,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
5,530
1,238
0
2,048
7,402
2,936
0
4,571
2,831
0
65,825
W
Thoth
 
Thoth
7,601
448
0
2,220
5,145
1,600
0
202
4,943
59,522
0
W
3,659
1,948
0
5,921
9,040
6,611
1,715
0
9,040
635
68,654
W
Atlas
2,522
973
0
1,785
7,856
5,328
0
3,343
4,513
15,056
0
L
Chaac
Makasuw
Chaac
3,144
442
0
1,710
8,252
5,213
0
132
8,120
0
30,280
W
Arachne
Nanodesu__17
Arachne
4,181
2,809
0
8,535
12,676
5,101
0
144
12,532
0
48,701
L
Khepri
Nick3436
Khepri
1,714
111
0
1,537
7,083
4,782
0
4,500
2,583
12,483
0
W
Anubis
3,972
111
0
2,412
4,817
2,493
0
3,380
1,437
44,473
0
L
5,927
3,077
0
2,554
4,422
1,558
381
2,886
1,536
47,731
13,501
L
Bastet
YaBoi560
Bastet
2,744
880
0
2,187
10,370
3,479
0
2,138
8,232
0
42,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
33,810
352
Minions Killed
398
0
Camps Cleared
0
1,151,096
Distance Traveled
1,222,392
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,461
538
107
9
0
229,847
1
W
Thoth
6,687
557
98
8
0
241,119
5
W
Surtr
8,421
702
106
9
0
191,793
1
W
Atlas
5,680
473
21
2
0
263,024
3
L
Chaac
5,419
452
52
4
0
212,984
0
W
Arachne
6,885
574
87
7
0
270,381
4
L
Khepri
5,564
464
19
2
0
237,088
3
W
Anubis
6,137
511
86
7
0
256,075
0
L
Sol
6,503
542
111
9
0
213,290
4
L
Bastet
5,592
466
63
5
0
257,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role