Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Jaxxay
Awilix
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 70L
1,563 Elo+
Solo
Apollo
Apollo
Smudlicek01
Apollo
Level 105
God Stats
2W - 3L
1,505 SR
Queue Stats
280W - 258L
1,505 Elo+
Solo
Nox
Nox
qmanmatt
Nox
Level 128
God Stats
9W - 15L
1,265 SR
Queue Stats
731W - 747L
1,532 Elo+
Solo
King Arthur
King Arthur
Âmmar
King Arthur
Level 159
God Stats
0W - 1L
1,894 SR
Queue Stats
50W - 33L
1,554 Elo+
Solo
Team Averages
Level 128
1,533 SR
1,531 Elo+

VS

Team Averages
Level 106
1,493 SR
1,497 Elo+
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ARTUSWARRIOR
Ah Puch
Level 154
God Stats
9W - 4L
1,436 SR
Queue Stats
302W - 303L
1,494 Elo+
Solo
Pele
Pele
Magick Fool
Pele
Level 88
God Stats
5W - 3L
1,527 SR
Queue Stats
255W - 245L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oemgfwsav
Morgan Le Fay
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 88L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
1 / 2 / 3
6,041
604
3,196
3,022
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
Jaxxay
Awilix
15
4 / 6 / 6
8,054
805
6,838
13,315
6,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
15
4 / 6 / 3
8,264
826
7,968
10,240
4,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 6 / 7
6,580
658
5,273
12,107
5,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Âmmar
King Arthur
15
2 / 6 / 6
8,133
813
5,645
15,426
14,677
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
2 / 3 / 16
8,917
892
5,969
14,610
16,436
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ne Zha
 
Ne Zha
14
5 / 3 / 11
8,787
879
12,801
10,477
5,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
ARTUSWARRIOR
Ah Puch
17
8 / 2 / 14
9,707
971
11,591
8,173
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
9 / 4 / 11
9,204
920
10,255
11,953
6,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
oemgfwsav
Morgan Le Fay
16
2 / 2 / 17
8,957
896
10,218
6,614
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
11
Kills
26
26
Deaths
14
25
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
3
1.25
W
Sobek
 
Sobek
2
3
16
3.33
W
Ne Zha
 
Ne Zha
5
3
11
3.5
W
Ah Puch
ARTUSWARRIOR
Ah Puch
8
2
14
7.5
L
Awilix
Jaxxay
Awilix
4
6
6
1.17
W
9
4
11
3.63
L
Apollo
4
6
3
0.92
W
Morgan Le Fay
oemgfwsav
Morgan Le Fay
2
2
17
5.25
L
0
6
7
0.58
L
King Arthur
Âmmar
King Arthur
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,920
Damage
50,834
54,110
Taken
51,827
31,208
Mitigated
36,275
11,226
Healing
14,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,196
577
46
268
3,022
1,019
0
1,182
1,840
0
4,738
W
Sobek
 
Sobek
5,969
174
518
2,164
14,610
16,436
140
2,887
11,723
15,515
0
W
Ne Zha
 
Ne Zha
12,801
1,591
530
2,694
10,477
5,450
469
1,137
9,340
0
22,923
W
Ah Puch
ARTUSWARRIOR
Ah Puch
11,591
528
944
2,740
8,173
4,160
1,486
557
7,616
22,568
0
L
Awilix
Jaxxay
Awilix
6,838
2,096
845
1,463
13,315
6,391
0
7,080
6,235
0
11,635
W
10,255
1,443
1,878
2,203
11,953
6,688
146
447
11,506
0
15,834
L
Apollo
7,968
4,699
532
685
10,240
4,034
420
4,686
5,554
0
17,597
W
Morgan Le Fay
oemgfwsav
Morgan Le Fay
10,218
1,362
0
808
6,614
3,541
2,105
245
6,369
22,080
0
L
5,273
845
451
2,791
12,107
5,087
0
7,088
5,019
14,004
0
L
King Arthur
Âmmar
King Arthur
5,645
439
587
3,558
15,426
14,677
0
7,742
7,684
0
14,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,072
Gold Earned
45,572
78
Minions Killed
121
0
Camps Cleared
0
708,872
Distance Traveled
920,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,041
604
5
1
0
55,832
0
W
Sobek
8,917
892
10
1
0
194,688
0
W
Ne Zha
8,787
879
21
2
0
180,892
0
W
Ah Puch
9,707
971
33
3
0
190,977
0
L
Awilix
8,054
805
14
1
0
159,014
0
W
Pele
9,204
920
28
3
0
192,392
0
L
Apollo
8,264
826
27
3
0
152,709
0
W
Morgan Le Fay
8,957
896
29
3
0
161,548
0
L
Nox
6,580
658
17
2
0
163,050
0
L
King Arthur
8,133
813
15
2
0
178,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role