Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Diminted
Amaterasu
Level 106
God Stats
2W - 0L
1,720 SR
Queue Stats
48W - 29L
1,636 Elo+
Solo
Guan Yu
Guan Yu
KriVro98
Guan Yu
Level 129
God Stats
5W - 2L
1,499 SR
Queue Stats
296W - 314L
1,569 Elo+
Solo
Agni
Agni
YellZeX
Agni
Level 136
God Stats
9W - 4L
1,834 SR
Queue Stats
540W - 539L
1,417 Elo+
Party 1
Zeus
Zeus
lRevolverl
Zeus
Level 121
God Stats
5W - 3L
1,407 SR
Queue Stats
375W - 359L
1,413 Elo+
Party 1
Team Averages
Level 130
1,592 SR
1,507 Elo+

VS

Team Averages
Level 145
1,588 SR
1,543 Elo+
Odin
Odin
Calmac
Odin
Level 162
God Stats
1W - 1L
1,755 SR
Queue Stats
70W - 54L
1,528 Elo+
Solo
Achilles
Achilles
Grimpodge
Achilles
Level 107
God Stats
6W - 5L
1,606 SR
Queue Stats
303W - 291L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
Karnack
Ao Kuang
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
396W - 385L
1,491 Elo+
Solo
Ishtar
Ishtar
ZiigOtto
Ishtar
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 82L
1,570 Elo+
Solo
Chang'e
Chang'e
ptbeto
Chang'e
Level 183
God Stats
1W - 3L
1,577 SR
Queue Stats
315W - 302L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
6 / 2 / 10
10,278
857
17,462
14,676
7,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Amaterasu
Diminted
Amaterasu
16
8 / 4 / 10
9,971
831
12,591
17,816
16,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
KriVro98
Guan Yu
16
0 / 1 / 14
9,481
790
6,379
17,089
12,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
YellZeX
Agni
17
4 / 2 / 14
9,985
832
18,956
8,155
3,625
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 3 / 8
8,948
746
15,047
7,232
2,702
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Calmac
Odin
14
2 / 3 / 8
8,059
672
12,229
15,664
15,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Grimpodge
Achilles
15
3 / 4 / 9
8,655
721
12,389
23,104
15,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
Karnack
Ao Kuang
13
1 / 5 / 7
7,545
629
8,677
14,372
7,924
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
ZiigOtto
Ishtar
15
2 / 3 / 4
8,446
704
10,328
9,399
3,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
ptbeto
Chang'e
15
3 / 5 / 5
8,836
736
13,253
15,681
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
20
Kills
11
12
Deaths
20
56
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
2
10
5.5
L
Odin
Calmac
Odin
2
3
8
2
W
Amaterasu
Diminted
Amaterasu
8
4
10
3.25
L
Achilles
Grimpodge
Achilles
3
4
9
1.88
L
Ao Kuang
Karnack
Ao Kuang
1
5
7
0.9
W
Guan Yu
KriVro98
Guan Yu
0
1
14
7
W
Agni
YellZeX
Agni
4
2
14
5.5
L
Ishtar
ZiigOtto
Ishtar
2
3
4
1.33
W
2
3
8
2
L
Chang'e
ptbeto
Chang'e
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,435
Damage
56,876
64,968
Taken
78,220
43,060
Mitigated
47,769
35,156
Healing
35,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
17,462
1,375
403
3,715
14,676
7,212
1,865
6,476
7,330
0
45,226
L
Odin
Calmac
Odin
12,229
1,472
2,252
3,820
15,664
15,620
0
7,294
7,559
998
16,205
W
Amaterasu
Diminted
Amaterasu
12,591
5,682
671
5,715
17,816
16,950
1,864
5,131
11,927
0
19,038
L
Achilles
Grimpodge
Achilles
12,389
1,858
697
5,332
23,104
15,730
0
11,523
9,985
0
17,320
L
Ao Kuang
Karnack
Ao Kuang
8,677
1,425
0
1,977
14,372
7,924
0
3,639
10,273
9,614
0
W
Guan Yu
KriVro98
Guan Yu
6,379
258
12,482
10,646
17,089
12,571
903
5,021
11,164
0
9,093
W
Agni
YellZeX
Agni
18,956
2,548
690
170
8,155
3,625
1,730
2,319
5,493
32,205
0
L
Ishtar
ZiigOtto
Ishtar
10,328
4,420
1,635
918
9,399
3,482
0
3,344
5,733
0
32,431
W
15,047
726
440
224
7,232
2,702
1,303
2,035
5,036
27,490
0
L
Chang'e
ptbeto
Chang'e
13,253
682
12,242
6,236
15,681
5,013
0
5,454
9,702
27,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,663
Gold Earned
41,541
135
Minions Killed
112
0
Camps Cleared
0
1,132,472
Distance Traveled
996,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,278
857
51
4
0
239,032
0
L
Odin
8,059
672
15
1
0
215,022
0
W
Amaterasu
9,971
831
13
1
0
231,705
0
L
Achilles
8,655
721
13
1
0
219,102
0
L
Ao Kuang
7,545
629
2
0
0
176,055
0
W
Guan Yu
9,481
790
5
0
0
249,760
0
W
Agni
9,985
832
36
3
0
207,248
0
L
Ishtar
8,446
704
57
5
0
200,496
0
W
Zeus
8,948
746
30
3
0
204,727
0
L
Chang'e
8,836
736
25
2
0
186,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role