Player Matchup

Charon
Charon
Platinum V
Goiks
Charon
Platinum V
Level 98
God Stats
1W - 1L
1,363 SR
Queue Stats
67W - 66L
1,492 MMR
Solo
Arachne
Arachne
Gold IV
OrbitB
Arachne
Gold IV
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 130L
1,480 MMR
Solo
Amaterasu
Amaterasu
Platinum III
TheFknRagnar
Amaterasu
Platinum III
Level 159
God Stats
3W - 3L
1,537 SR
Queue Stats
140W - 141L
1,516 MMR
Solo
Anubis
Anubis
Bronze III
aG-shadow891
Anubis
Bronze III
Level 67
God Stats
1W - 3L
1,427 SR
Queue Stats
19W - 42L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
vvposeidon
Ah Muzen Cab
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,465 SR
1,498 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,614 SR
1,499 MMR
Yu Huang
Yu Huang
Diamond I
 
Yu Huang
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
MarckR18
Apollo
Gold III
Level 127
God Stats
9W - 2L
1,753 SR
Queue Stats
196W - 206L
1,472 MMR
Solo
Surtr
Surtr
Platinum V
Nils Korth
Surtr
Platinum V
Level 128
God Stats
37W - 42L
1,469 SR
Queue Stats
599W - 605L
1,518 MMR
Solo
Hel
Hel
Gold III
cayeroe15
Hel
Gold III
Level 63
God Stats
8W - 1L
1,845 SR
Queue Stats
36W - 35L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Goiks
Charon
10
0 / 1 / 2
6,273
483
5,960
11,077
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
OrbitB
Arachne
12
3 / 2 / 2
6,951
535
4,521
11,640
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
TheFknRagnar
Amaterasu
14
2 / 1 / 0
7,945
611
8,987
14,402
11,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
12
2 / 3 / 0
6,655
512
3,990
6,772
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
vvposeidon
Ah Muzen Cab
11
0 / 3 / 3
6,543
503
5,130
10,724
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PeleBakasuraKhepriSun Wukong

VS

Bans
MartichorasAresThothAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
2 / 0 / 5
8,692
669
11,036
7,314
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
13
8 / 2 / 0
8,252
635
8,416
10,625
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
MarckR18
Apollo
12
0 / 2 / 3
7,222
556
5,200
9,228
3,762
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Surtr
12
0 / 2 / 1
7,532
579
6,634
12,795
7,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 5
6,917
532
4,993
8,870
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
10
10
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
5
4.5
W
Fenrir
 
Fenrir
8
2
0
4
L
Charon
Goiks
Charon
0
1
2
1
W
Apollo
MarckR18
Apollo
0
2
3
0.75
W
Surtr
0
2
1
0.25
L
Arachne
OrbitB
Arachne
3
2
2
2
L
Amaterasu
TheFknRagnar
Amaterasu
2
1
0
2
L
Anubis
2
3
0
0.67
W
0
1
5
2.5
L
Ah Muzen Cab
vvposeidon
Ah Muzen Cab
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,588
Damage
36,279
54,615
Taken
48,832
32,398
Mitigated
25,413
16,465
Healing
21,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
11,036
891
0
3,465
7,314
3,079
0
2,741
4,573
96,027
0
W
Fenrir
 
Fenrir
8,416
1,904
0
1,873
10,625
4,600
0
3,017
7,608
0
50,355
L
Charon
Goiks
Charon
5,960
1,209
0
3,819
11,077
8,338
0
5,380
5,697
25,398
0
W
Apollo
MarckR18
Apollo
5,200
3,713
0
3,195
9,228
3,762
0
1,243
7,985
0
56,450
W
Surtr
6,634
2,470
0
3,896
12,795
7,807
777
0
12,795
711
56,587
L
Arachne
OrbitB
Arachne
4,521
3,066
0
2,799
11,640
5,249
0
3,643
7,997
0
53,001
L
Amaterasu
TheFknRagnar
Amaterasu
8,987
4,490
0
4,658
14,402
11,913
0
1,158
13,244
0
68,594
L
Anubis
3,990
132
0
1,773
6,772
3,369
0
4,127
2,645
50,129
0
W
4,993
662
4,440
5,034
8,870
6,165
169
3,708
5,162
25,041
0
L
Ah Muzen Cab
vvposeidon
Ah Muzen Cab
5,130
1,557
0
3,416
10,724
3,529
0
1,922
8,802
0
44,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
38,615
409
Minions Killed
466
0
Camps Cleared
0
1,270,285
Distance Traveled
1,308,225
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,692
669
150
12
0
273,740
1
W
Fenrir
8,252
635
69
5
0
297,067
1
L
Charon
6,273
483
18
1
0
258,665
3
W
Apollo
7,222
556
110
8
0
214,973
2
W
Surtr
7,532
579
100
8
0
256,856
2
L
Arachne
6,951
535
86
7
0
299,463
0
L
Amaterasu
7,945
611
123
9
0
237,238
1
L
Anubis
6,655
512
100
8
0
246,195
0
W
Hel
6,917
532
37
3
0
265,589
0
L
Ah Muzen Cab
6,543
503
82
6
0
228,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role