Player Matchup

Arachne
Arachne
Derrieretoi23
Arachne
Level 28
God Stats
14W - 29L
1,367 SR
Queue Stats
101W - 124L
1,358 Elo+
Party 1
Sobek
Sobek
LuckyTimumu
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,361 Elo+
Party 2
Vamana
Vamana
Y_Sow-k
Vamana
Level 58
God Stats
9W - 9L
1,538 SR
Queue Stats
216W - 264L
1,380 Elo+
Party 1
Chiron
Chiron
ginjower
Chiron
Level 44
God Stats
3W - 3L
1,545 SR
Queue Stats
35W - 57L
1,352 Elo+
Party 2
Ra
Ra
uzaillly
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 49L
1,166 Elo+
Party 1
Team Averages
Level 36
1,490 SR
1,324 Elo+

VS

Team Averages
Level 111
1,407 SR
1,417 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Er_Montagna97
Anubis
Level 67
God Stats
3W - 6L
1,171 SR
Queue Stats
330W - 390L
1,353 Elo+
Solo
Athena
Athena
JohnRambo282103
Athena
Level 138
God Stats
11W - 15L
1,306 SR
Queue Stats
204W - 214L
1,460 Elo+
Solo
Osiris
Osiris
Stalek
Osiris
Level 125
God Stats
2W - 5L
1,569 SR
Queue Stats
194W - 214L
1,366 Elo+
Solo
Loki
Loki
puuhapetzku
Loki
Level 117
God Stats
6W - 5L
1,489 SR
Queue Stats
419W - 445L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
4 / 1 / 1
9,088
568
8,665
13,513
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 2
6,857
429
3,187
11,527
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Y_Sow-k
Vamana
13
2 / 1 / 2
8,399
525
6,309
12,234
13,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
ginjower
Chiron
12
1 / 4 / 0
6,842
428
4,152
11,909
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 4 / 1
7,389
462
3,053
10,685
3,385
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
5 / 1 / 3
9,104
569
13,245
7,735
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 4
8,783
549
9,588
9,818
5,009
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 2 / 8
7,588
474
3,841
10,555
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Stalek
Osiris
13
0 / 3 / 3
7,919
495
8,112
14,622
17,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 0 / 5
8,858
554
4,453
9,792
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
12
12
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
3
6.5
L
Arachne
4
1
1
4.5
W
3
3
4
1.67
W
1
2
8
2.5
L
1
2
2
1
W
Osiris
Stalek
Osiris
0
3
3
0.5
L
Vamana
Y_Sow-k
Vamana
2
1
2
3
L
Chiron
ginjower
Chiron
1
4
0
0.25
W
3
0
5
5.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,366
Damage
39,239
59,868
Taken
52,522
35,881
Mitigated
38,602
14,982
Healing
17,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,245
4,710
0
3,921
7,735
3,469
2,249
1,448
6,287
0
71,831
L
Arachne
8,665
6,363
0
4,338
13,513
5,171
957
3,065
10,448
0
79,459
W
9,588
722
0
3,431
9,818
5,009
934
2,949
6,751
64,647
0
W
3,841
890
0
1,479
10,555
8,651
193
1,604
8,951
19,800
0
L
3,187
438
0
2,429
11,527
9,860
27
2,078
9,449
16,079
0
W
Osiris
Stalek
Osiris
8,112
3,210
0
2,673
14,622
17,456
361
0
14,622
0
58,251
L
Vamana
Y_Sow-k
Vamana
6,309
3,251
18
2,185
12,234
13,397
0
525
11,709
0
57,969
L
Chiron
ginjower
Chiron
4,152
1,818
317
2,260
11,909
4,068
0
1,247
10,662
0
47,592
W
4,453
1,174
0
5,903
9,792
4,017
652
121
9,671
0
75,071
L
3,053
796
0
3,435
10,685
3,385
186
6,514
4,171
45,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,575
Gold Earned
42,252
396
Minions Killed
450
0
Camps Cleared
0
1,494,444
Distance Traveled
1,505,781
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,104
569
109
7
0
299,977
0
L
Arachne
9,088
568
113
7
0
339,332
0
W
Anubis
8,783
549
111
7
0
275,371
0
W
Athena
7,588
474
22
1
0
328,551
3
L
Sobek
6,857
429
23
1
0
324,472
0
W
Osiris
7,919
495
93
6
0
277,982
5
L
Vamana
8,399
525
87
5
0
292,238
3
L
Chiron
6,842
428
89
6
0
281,871
0
W
Loki
8,858
554
115
7
0
323,900
0
L
Ra
7,389
462
84
5
0
256,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role