Player Matchup

Loki
Loki
Fuyu1ki
Loki
Level 105
God Stats
10W - 6L
1,649 SR
Queue Stats
468W - 441L
1,474 Elo+
Party 1
Apollo
Apollo
LegendOfCarry
Apollo
Level 122
God Stats
2W - 2L
1,251 SR
Queue Stats
249W - 237L
1,469 Elo+
Party 1
Tiamat
Tiamat
soji1974
Tiamat
Level 121
God Stats
60W - 48L
1,495 SR
Queue Stats
827W - 799L
1,442 Elo+
Party 1
Ymir
Ymir
xSkyniiix
Ymir
Level 8
God Stats
10W - 9L
1,455 SR
Queue Stats
10W - 11L
1,425 Elo+
Party 3
Hades
Hades
zXDeine_MuddaXz
Hades
Level 36
God Stats
7W - 2L
1,500 SR
Queue Stats
8W - 6L
1,329 Elo+
Party 3
Team Averages
Level 78
1,470 SR
1,428 Elo+

VS

Team Averages
Level 106
1,522 SR
1,437 Elo+
Chiron
Chiron
 
Chiron
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
DivinCookie
Sobek
Level 149
God Stats
2W - 2L
1,598 SR
Queue Stats
443W - 469L
1,517 Elo+
Party 2
Anubis
Anubis
MagIcian5480
Anubis
Level 88
God Stats
49W - 29L
1,557 SR
Queue Stats
446W - 444L
1,449 Elo+
Solo
Kukulkan
Kukulkan
Tetrashaldontmm
Kukulkan
Level 87
God Stats
0W - 2L
1,495 SR
Queue Stats
3W - 3L
1,161 Elo+
Solo
Thanatos
Thanatos
hsavv39__
Thanatos
Level 68
God Stats
7W - 13L
1,459 SR
Queue Stats
55W - 52L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Fuyu1ki
Loki
17
8 / 1 / 4
10,242
602
11,729
12,532
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
9 / 0 / 1
9,855
580
11,251
13,328
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
soji1974
Tiamat
16
2 / 2 / 8
9,622
566
7,665
10,820
6,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
1 / 3 / 4
8,046
473
2,470
10,937
9,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 2 / 4
9,289
546
9,010
12,458
7,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 5 / 0
8,291
488
8,817
13,700
4,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 2
6,816
401
3,226
10,847
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
3 / 4 / 0
10,451
615
9,550
12,816
6,714
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
15
3 / 3 / 2
8,826
519
9,570
10,547
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
hsavv39__
Thanatos
9
0 / 6 / 0
6,417
377
1,721
11,744
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
8
8
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
5
0
0.4
L
0
4
2
0.25
W
Loki
Fuyu1ki
Loki
8
1
4
10
W
9
0
1
9.5
L
Anubis
3
4
0
0.75
L
Kukulkan
3
3
2
1.33
L
Thanatos
hsavv39__
Thanatos
0
6
0
0
W
Tiamat
soji1974
Tiamat
2
2
8
3
W
Ymir
1
3
4
1
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,125
Damage
32,884
60,075
Taken
59,654
33,949
Mitigated
27,788
25,088
Healing
15,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,817
3,559
184
2,619
13,700
4,930
679
1,829
11,843
0
56,783
L
3,226
380
88
2,114
10,847
8,222
0
1,304
9,543
16,589
0
W
Loki
Fuyu1ki
Loki
11,729
3,071
0
7,001
12,532
5,045
0
2,783
9,749
0
88,624
W
11,251
6,888
0
7,322
13,328
6,079
1,226
2,372
10,956
0
82,011
L
Anubis
9,550
334
0
5,086
12,816
6,714
608
8,489
4,327
86,155
0
L
Kukulkan
9,570
430
0
1,261
10,547
3,878
0
5,221
5,326
67,621
0
L
Thanatos
hsavv39__
Thanatos
1,721
171
0
3,931
11,744
4,044
0
2,274
9,470
0
33,514
W
Tiamat
soji1974
Tiamat
7,665
368
0
2,595
10,820
6,331
164
6,547
4,273
72,921
0
W
Ymir
2,470
0
0
1,107
10,937
9,398
99
3,717
7,220
21,898
0
W
9,010
629
152
6,911
12,458
7,096
0
6,927
5,531
71,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,054
Gold Earned
40,801
522
Minions Killed
406
0
Camps Cleared
0
1,767,267
Distance Traveled
1,301,496
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,291
488
85
5
0
265,038
0
L
Sobek
6,816
401
19
1
0
223,576
2
W
Loki
10,242
602
113
7
0
423,766
0
W
Apollo
9,855
580
123
7
0
333,834
4
L
Anubis
10,451
615
143
8
0
268,039
5
L
Kukulkan
8,826
519
114
7
0
315,381
4
L
Thanatos
6,417
377
45
3
0
229,462
0
W
Tiamat
9,622
566
137
8
0
341,919
0
W
Ymir
8,046
473
31
2
0
359,827
0
W
Hades
9,289
546
118
7
0
307,921
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role