Player Matchup

Thanatos
Thanatos
Chriistian_mdc
Thanatos
Level 105
God Stats
31W - 40L
1,478 SR
Queue Stats
316W - 312L
1,482 Elo+
Solo
He Bo
He Bo
Owen2005pro
He Bo
Level 95
God Stats
6W - 5L
1,520 SR
Queue Stats
444W - 492L
1,438 Elo+
Party 4
Osiris
Osiris
TuinhXSX
Osiris
Level 119
God Stats
1W - 4L
1,087 SR
Queue Stats
326W - 358L
1,477 Elo+
Party 4
Artio
Artio
elviciaolol
Artio
Level 66
God Stats
4W - 2L
1,363 SR
Queue Stats
88W - 67L
1,456 Elo+
Party 2
Freya
Freya
sargento_manu3
Freya
Level 97
God Stats
5W - 5L
1,536 SR
Queue Stats
160W - 156L
1,420 Elo+
Party 2
Team Averages
Level 96
1,397 SR
1,454 Elo+

VS

Team Averages
Level 52
1,355 SR
1,323 Elo+
Bastet
Bastet
Chaacolate_
Bastet
Level 68
God Stats
1W - 6L
1,379 SR
Queue Stats
271W - 285L
1,422 Elo+
Solo
Skadi
Skadi
DerOptimist
Skadi
Level 28
God Stats
2W - 5L
1,331 SR
Queue Stats
64W - 67L
1,457 Elo+
Party 3
Sun Wukong
Sun Wukong
Kapaic
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 1
Chang'e
Chang'e
SooN_EZ
Chang'e
Level 64
God Stats
11W - 17L
1,236 SR
Queue Stats
20W - 25L
1,084 Elo+
Party 1
Athena
Athena
blackschadow16
Athena
Level 98
God Stats
0W - 3L
1,329 SR
Queue Stats
234W - 216L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
4 / 0 / 2
5,944
660
3,669
6,829
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 2
5,722
636
4,846
4,964
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
TuinhXSX
Osiris
11
4 / 0 / 2
6,669
741
3,451
6,158
3,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 2
5,006
556
1,988
8,358
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 1
5,306
590
4,456
6,019
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
1
0 / 0 / 0
3,283
365
0
0
0
9
2 / 2 / 1
5,027
559
6,591
6,305
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Kapaic
Sun Wukong
6
0 / 4 / 0
4,133
459
1,025
4,824
2,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Chang'e
SooN_EZ
Chang'e
9
1 / 5 / 1
5,044
560
3,300
8,880
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
3 / 1 / 3
5,835
648
3,556
7,925
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
6
6
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
0
0
0
W
Thanatos
4
0
2
5
L
2
2
1
1.25
L
Sun Wukong
Kapaic
Sun Wukong
0
4
0
0
W
3
1
2
4
L
Chang'e
SooN_EZ
Chang'e
1
5
1
0.3
W
Osiris
TuinhXSX
Osiris
4
0
2
5
L
3
1
3
4.5
W
0
3
2
0.33
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,410
Damage
14,472
32,328
Taken
27,934
16,356
Mitigated
12,640
12,417
Healing
5,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
3,669
592
0
5,556
6,829
2,511
0
1,398
5,431
0
39,909
L
6,591
1,998
0
684
6,305
2,055
0
2,983
3,202
0
32,520
L
Sun Wukong
Kapaic
Sun Wukong
1,025
215
0
500
4,824
2,059
0
0
4,824
0
12,230
W
4,846
616
0
750
4,964
1,694
0
2,298
2,666
36,471
0
L
Chang'e
SooN_EZ
Chang'e
3,300
161
0
2,339
8,880
2,994
0
5,354
3,212
27,134
0
W
Osiris
TuinhXSX
Osiris
3,451
1,085
0
1,095
6,158
3,577
0
200
5,958
0
40,796
L
3,556
1,119
0
2,265
7,925
5,532
0
2,335
5,406
21,018
0
W
1,988
453
478
2,769
8,358
6,240
0
2,056
6,302
10,999
0
W
4,456
1,328
0
1,769
6,019
2,334
518
904
5,115
32,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
23,322
280
Minions Killed
152
0
Camps Cleared
0
935,844
Distance Traveled
644,613
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,283
365
0
0
0
0
0
W
Thanatos
5,944
660
68
8
0
225,668
0
L
Skadi
5,027
559
52
6
0
173,641
3
L
Sun Wukong
4,133
459
25
3
0
118,870
0
W
He Bo
5,722
636
63
7
0
186,458
0
L
Chang'e
5,044
560
40
4
0
181,088
2
W
Osiris
6,669
741
70
8
0
153,479
0
L
Athena
5,835
648
35
4
0
171,014
0
W
Artio
5,006
556
24
3
0
195,848
0
W
Freya
5,306
590
55
6
0
174,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role