Player Matchup

Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Fonz31
Charybdis
Level 88
God Stats
1W - 6L
1,095 SR
Queue Stats
5W - 14L
1,294 Elo+
Solo
Bastet
Bastet
LoCMel187010
Bastet
Level 81
God Stats
52W - 43L
1,616 SR
Queue Stats
509W - 553L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
PrinceSiomai22
Baron Samedi
Level 108
God Stats
6W - 2L
1,901 SR
Queue Stats
96W - 92L
1,566 Elo+
Party 3
Ymir
Ymir
nekro138
Ymir
Level 143
God Stats
17W - 27L
1,435 SR
Queue Stats
698W - 737L
1,446 Elo+
Solo
Team Averages
Level 108
1,510 SR
1,470 Elo+

VS

Team Averages
Level 83
1,464 SR
1,499 Elo+
Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Ec902ino
Artemis
Level 89
God Stats
21W - 16L
1,524 SR
Queue Stats
316W - 343L
1,482 Elo+
Solo
Pele
Pele
Embzi
Pele
Level 81
God Stats
1W - 1L
1,287 SR
Queue Stats
33W - 27L
1,522 Elo+
Party 1
Izanami
Izanami
jaynicky
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
lldonnie
Hercules
Level 157
God Stats
2W - 3L
1,509 SR
Queue Stats
18W - 17L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 1 / 6
7,167
1,433
4,035
6,557
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Fonz31
Charybdis
12
2 / 0 / 2
6,615
1,323
3,853
4,969
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
10
2 / 4 / 2
6,242
1,248
3,875
7,947
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
PrinceSiomai22
Baron Samedi
11
2 / 1 / 5
6,795
1,359
7,358
4,561
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
0 / 0 / 0
5,174
1,035
0
0
0
Team 1 Tickets

352

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 0 / 5
6,278
1,256
5,279
1,326
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Ec902ino
Artemis
11
2 / 3 / 4
6,327
1,265
5,668
4,506
1,761
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
Embzi
Pele
11
3 / 2 / 2
6,685
1,337
4,346
6,998
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
jaynicky
Izanami
11
0 / 1 / 6
5,852
1,170
2,160
3,240
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
lldonnie
Hercules
11
0 / 1 / 4
5,959
1,192
4,266
6,631
5,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
7
Kills
6
6
Deaths
7
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
6
4
W
Discordia
 
Discordia
1
0
5
3.5
W
Artemis
Ec902ino
Artemis
2
3
4
1.33
W
Pele
Embzi
Pele
3
2
2
2
L
Charybdis
Fonz31
Charybdis
2
0
2
3
L
Bastet
2
4
2
0.75
L
Baron Samedi
PrinceSiomai22
Baron Samedi
2
1
5
4.5
W
Izanami
jaynicky
Izanami
0
1
6
3
W
Hercules
lldonnie
Hercules
0
1
4
2
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,121
Damage
21,719
24,034
Taken
22,701
12,398
Mitigated
11,041
8,311
Healing
3,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,035
37
1,632
3,237
6,557
5,175
0
1,806
4,751
11,863
0
W
Discordia
 
Discordia
5,279
316
0
0
1,326
505
0
1,018
254
16,730
0
W
Artemis
Ec902ino
Artemis
5,668
3,290
197
301
4,506
1,761
0
1,408
3,008
0
13,746
W
Pele
Embzi
Pele
4,346
1,261
0
130
6,998
2,659
0
3,899
2,991
0
13,540
L
Charybdis
Fonz31
Charybdis
3,853
2,644
0
1,367
4,969
2,045
0
415
4,404
0
19,277
L
Bastet
3,875
1,009
0
299
7,947
2,950
0
2,058
5,889
0
9,303
L
Baron Samedi
PrinceSiomai22
Baron Samedi
7,358
270
1,103
673
4,561
2,228
0
1,000
3,561
15,995
0
W
Izanami
jaynicky
Izanami
2,160
1,334
0
503
3,240
1,089
0
1,886
1,076
0
9,018
W
Hercules
lldonnie
Hercules
4,266
1,570
0
2,143
6,631
5,027
0
2,294
3,979
0
15,167
L
Ymir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,993
Gold Earned
31,101
95
Minions Killed
121
3
Camps Cleared
7
431,219
Distance Traveled
471,891
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,167
1,433
17
3
1
120,552
0
W
Discordia
6,278
1,256
37
7
2
94,731
3
W
Artemis
6,327
1,265
20
4
2
80,843
0
W
Pele
6,685
1,337
16
3
2
97,961
0
L
Charybdis
6,615
1,323
35
7
0
91,901
0
L
Bastet
6,242
1,248
10
2
0
103,749
0
L
Baron Samedi
6,795
1,359
33
7
2
115,017
0
W
Izanami
5,852
1,170
25
5
0
90,035
0
W
Hercules
5,959
1,192
23
5
1
108,321
0
L
Ymir
5,174
1,035
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role