Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BOZORG1996
Poseidon
Level 85
God Stats
69W - 58L
1,638 SR
Queue Stats
193W - 200L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
dark_king_2030
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,481 Elo+
Party 1
Khepri
Khepri
orny-1989
Khepri
Level 155
God Stats
7W - 10L
1,510 SR
Queue Stats
111W - 111L
1,446 Elo+
Solo
Team Averages
Level 123
1,529 SR
1,479 Elo+

VS

Team Averages
Level 86
1,488 SR
1,401 Elo+
Chiron
Chiron
Draconian1
Chiron
Level 171
God Stats
5W - 3L
1,619 SR
Queue Stats
400W - 376L
1,500 Elo+
Solo
Vamana
Vamana
Geri0555
Vamana
Level 47
God Stats
6W - 2L
1,585 SR
Queue Stats
74W - 76L
1,413 Elo+
Solo
Ra
Ra
HalfSavas123
Ra
Level 33
God Stats
15W - 9L
1,520 SR
Queue Stats
22W - 25L
1,407 Elo+
Solo
Arachne
Arachne
M_adara_U
Arachne
Level 133
God Stats
21W - 19L
1,481 SR
Queue Stats
497W - 524L
1,464 Elo+
Solo
Xing Tian
Xing Tian
ryckymaru
Xing Tian
Level 47
God Stats
1W - 2L
1,235 SR
Queue Stats
7W - 24L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 2 / 0
6,892
492
2,972
10,875
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
 
Rama
11
0 / 3 / 2
6,324
452
5,123
12,537
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
BOZORG1996
Poseidon
13
2 / 2 / 1
7,762
554
7,459
7,231
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
dark_king_2030
Baron Samedi
11
2 / 3 / 0
6,783
485
2,978
9,008
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
orny-1989
Khepri
11
1 / 1 / 0
6,562
469
2,311
8,171
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Draconian1
Chiron
12
0 / 2 / 3
6,841
489
8,606
9,837
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Geri0555
Vamana
12
1 / 2 / 1
7,442
532
3,617
9,799
7,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 3
7,343
525
4,531
6,482
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
M_adara_U
Arachne
14
8 / 0 / 1
8,385
599
7,644
5,600
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ryckymaru
Xing Tian
11
1 / 0 / 4
6,924
495
2,466
7,398
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
11
11
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
0
1
L
Rama
 
Rama
0
3
2
0.33
L
Poseidon
BOZORG1996
Poseidon
2
2
1
1.25
W
Chiron
Draconian1
Chiron
0
2
3
0.75
W
Vamana
Geri0555
Vamana
1
2
1
0.75
W
1
3
3
0.83
W
Arachne
M_adara_U
Arachne
8
0
1
8.5
L
Baron Samedi
dark_king_2030
Baron Samedi
2
3
0
0.67
L
Khepri
orny-1989
Khepri
1
1
0
1
W
Xing Tian
ryckymaru
Xing Tian
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,843
Damage
26,864
47,822
Taken
39,116
21,685
Mitigated
20,720
10,002
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,972
989
0
1,872
10,875
5,109
0
538
10,337
0
58,519
L
Rama
 
Rama
5,123
3,410
0
3,912
12,537
4,410
0
511
12,026
0
43,633
L
Poseidon
BOZORG1996
Poseidon
7,459
1,040
0
0
7,231
2,264
0
0
7,231
53,977
0
W
Chiron
Draconian1
Chiron
8,606
2,512
152
2,646
9,837
3,461
972
1,149
8,688
0
58,465
W
Vamana
Geri0555
Vamana
3,617
987
0
1,247
9,799
7,060
36
5,370
3,886
0
42,648
W
4,531
45
163
1,079
6,482
2,566
191
4,117
2,331
53,421
0
W
Arachne
M_adara_U
Arachne
7,644
5,561
0
1,131
5,600
2,153
495
829
4,739
0
46,618
L
Baron Samedi
dark_king_2030
Baron Samedi
2,978
0
98
1,976
9,008
4,001
726
3,151
5,857
48,479
0
L
Khepri
orny-1989
Khepri
2,311
181
179
1,965
8,171
5,901
0
2,625
5,374
23,644
0
W
Xing Tian
ryckymaru
Xing Tian
2,466
264
0
1,609
7,398
5,480
203
674
6,724
16,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,323
Gold Earned
36,935
338
Minions Killed
344
0
Camps Cleared
0
1,263,046
Distance Traveled
1,300,059
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,892
492
85
6
0
272,082
1
L
Rama
6,324
452
67
5
0
233,162
0
L
Poseidon
7,762
554
87
6
0
289,248
1
W
Chiron
6,841
489
92
7
0
234,234
0
W
Vamana
7,442
532
83
6
0
268,369
0
W
Ra
7,343
525
87
6
0
254,409
0
W
Arachne
8,385
599
63
5
0
300,384
0
L
Baron Samedi
6,783
485
75
5
0
202,394
0
L
Khepri
6,562
469
24
2
0
266,160
1
W
Xing Tian
6,924
495
19
1
0
242,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role