Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Kinky Frex
Vulcan
Level 147
God Stats
11W - 11L
1,402 SR
Queue Stats
220W - 300L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
Meddy97x
Sun Wukong
Level 125
God Stats
3W - 1L
1,293 SR
Queue Stats
67W - 57L
1,483 Elo+
Solo
Team Averages
Level 135
1,439 SR
1,473 Elo+

VS

Team Averages
Level 85
1,439 SR
1,429 Elo+
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Hamburguesa_Roja
Scylla
Level 82
God Stats
1W - 2L
1,713 SR
Queue Stats
373W - 349L
1,382 Elo+
Party 1
Cliodhna
Cliodhna
JohnV0rtex7
Cliodhna
Level 71
God Stats
0W - 5L
1,103 SR
Queue Stats
31W - 34L
1,432 Elo+
Solo
Heimdallr
Heimdallr
KillerBill4209
Heimdallr
Level 80
God Stats
3W - 1L
1,377 SR
Queue Stats
12W - 16L
1,402 Elo+
Solo
Ares
Ares
iMTHERABBiT
Ares
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 217L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
1 / 0 / 1
3,588
718
2,303
2,800
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
 
Nemesis
6
0 / 0 / 0
3,387
677
637
3,446
898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
 
Danzaburou
5
1 / 0 / 0
3,340
668
2,039
1,820
469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Kinky Frex
Vulcan
6
1 / 0 / 0
3,497
699
550
2,349
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Meddy97x
Sun Wukong
6
0 / 0 / 0
3,638
728
1,039
2,703
1,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
4
0 / 0 / 0
2,967
593
1,110
3,251
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
3,228
646
1,486
2,303
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
JohnV0rtex7
Cliodhna
2
0 / 0 / 0
2,561
512
0
428
89
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
KillerBill4209
Heimdallr
4
0 / 2 / 0
3,048
610
901
3,143
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,127
625
1,584
3,402
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
1
1.5
W
Nemesis
 
Nemesis
0
0
0
0
W
Danzaburou
 
Danzaburou
1
0
0
1
L
Mulan
 
Mulan
0
0
0
0
L
0
1
0
0
L
Cliodhna
JohnV0rtex7
Cliodhna
0
0
0
0
L
Heimdallr
KillerBill4209
Heimdallr
0
2
0
0
W
Vulcan
Kinky Frex
Vulcan
1
0
0
1
W
Sun Wukong
Meddy97x
Sun Wukong
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,568
Damage
5,081
13,118
Taken
12,527
5,342
Mitigated
5,942
4,278
Healing
1,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,303
257
0
1,310
2,800
2,013
0
0
2,800
5,636
0
W
Nemesis
 
Nemesis
637
184
0
913
3,446
898
0
223
3,223
0
17,468
W
Danzaburou
 
Danzaburou
2,039
1,026
0
655
1,820
469
0
0
1,820
0
14,100
L
Mulan
 
Mulan
1,110
96
0
718
3,251
1,513
0
887
2,364
0
9,779
L
1,486
451
0
461
2,303
598
0
550
1,753
16,019
0
L
Cliodhna
JohnV0rtex7
Cliodhna
0
0
0
0
428
89
0
0
428
0
1,501
L
Heimdallr
KillerBill4209
Heimdallr
901
576
38
749
3,143
1,059
0
1,416
1,727
0
12,661
W
Vulcan
Kinky Frex
Vulcan
550
43
0
825
2,349
705
0
1,320
1,029
12,165
0
W
Sun Wukong
Meddy97x
Sun Wukong
1,039
297
0
575
2,703
1,257
0
1,527
1,176
0
19,630
L
1,584
195
0
0
3,402
2,683
0
0
3,402
12,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,450
Gold Earned
14,931
126
Minions Killed
80
0
Camps Cleared
0
512,090
Distance Traveled
398,898
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,588
718
5
1
0
117,123
2
W
Nemesis
3,387
677
26
5
0
117,869
0
W
Danzaburou
3,340
668
26
5
0
78,416
0
L
Mulan
2,967
593
10
2
0
80,667
0
L
Scylla
3,228
646
25
5
0
88,212
0
L
Cliodhna
2,561
512
6
1
0
40,962
0
L
Heimdallr
3,048
610
22
4
0
92,302
0
W
Vulcan
3,497
699
32
6
0
101,816
2
W
Sun Wukong
3,638
728
37
7
0
96,866
0
L
Ares
3,127
625
17
3
0
96,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role