Player Matchup

He Bo
He Bo
SirBosco
He Bo
Level 19
God Stats
1W - 2L
1,323 SR
Queue Stats
19W - 20L
1,481 Elo+
Party 2
Neith
Neith
SnakeAmazing
Neith
Level 101
God Stats
0W - 1L
1,842 SR
Queue Stats
26W - 21L
1,532 Elo+
Party 2
Khepri
Khepri
dexorfgamer612
Khepri
Level 90
God Stats
0W - 1L
1,829 SR
Queue Stats
48W - 34L
1,494 Elo+
Party 2
Team Averages
Level 70
1,665 SR
1,502 Elo+

VS

Team Averages
Level 137
1,523 SR
1,487 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Viper-die
Serqet
Level 157
God Stats
3W - 1L
1,436 SR
Queue Stats
147W - 145L
1,456 Elo+
Solo
Charon
Charon
xxxNBAxx
Charon
Level 127
God Stats
85W - 88L
1,635 SR
Queue Stats
538W - 567L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
SirBosco
He Bo
11
2 / 4 / 0
7,992
727
3,762
9,515
3,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
7,550
686
6,595
11,964
4,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 2
7,443
677
2,782
14,849
12,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
5 / 0 / 9
9,570
870
13,751
6,066
2,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Viper-die
Serqet
13
4 / 2 / 11
9,731
885
8,758
8,543
5,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
xxxNBAxx
Charon
12
6 / 0 / 9
9,857
896
10,779
8,644
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
15
15
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
9
9.5
L
He Bo
SirBosco
He Bo
2
4
0
0.5
L
0
5
1
0.1
W
Serqet
Viper-die
Serqet
4
2
11
4.75
L
0
6
2
0.17
W
Charon
xxxNBAxx
Charon
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,139
Damage
33,288
36,328
Taken
23,253
20,882
Mitigated
15,995
2,532
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,751
1,523
285
2,223
6,066
2,269
916
2,157
3,909
45,396
0
L
He Bo
SirBosco
He Bo
3,762
62
0
500
9,515
3,750
0
5,655
3,678
17,816
0
L
6,595
3,766
0
1,272
11,964
4,864
0
9,216
2,167
0
39,240
W
Serqet
Viper-die
Serqet
8,758
2,454
0
285
8,543
5,623
1,124
3,504
5,039
0
20,032
L
2,782
149
0
760
14,849
12,268
0
8,124
5,615
11,725
0
W
Charon
xxxNBAxx
Charon
10,779
1,564
377
2,967
8,644
8,103
449
1,192
7,452
23,240
249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,985
Gold Earned
29,158
91
Minions Killed
91
0
Camps Cleared
0
661,902
Distance Traveled
653,646
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,570
870
47
4
0
203,016
0
L
He Bo
7,992
727
28
3
0
227,473
0
L
Neith
7,550
686
51
5
0
205,400
0
W
Serqet
9,731
885
30
3
0
215,063
3
L
Khepri
7,443
677
12
1
0
229,029
0
W
Charon
9,857
896
14
1
0
235,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role