Player Matchup

Apollo
Apollo
 
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ArturiaPendrake
Jormungandr
Level 170
God Stats
4W - 3L
1,590 SR
Queue Stats
315W - 303L
1,503 Elo+
Party 1
Shiva
Shiva
JKemlo
Shiva
Level 69
God Stats
6W - 4L
1,599 SR
Queue Stats
121W - 121L
1,466 Elo+
Solo
Nemesis
Nemesis
Smegmagician_
Nemesis
Level 157
God Stats
1W - 0L
1,250 SR
Queue Stats
296W - 272L
1,496 Elo+
Party 1
Sol
Sol
iikalao
Sol
Level 116
God Stats
6W - 6L
1,502 SR
Queue Stats
112W - 109L
1,554 Elo+
Party 2
Team Averages
Level 133
1,488 SR
1,504 Elo+

VS

Team Averages
Level 148
1,586 SR
1,500 Elo+
Sylvanus
Sylvanus
GreenMach1nes
Sylvanus
Level 142
God Stats
3W - 2L
1,650 SR
Queue Stats
106W - 100L
1,550 Elo+
Party 3
Anubis
Anubis
Haunted Forrest
Anubis
Level 159
God Stats
38W - 31L
1,580 SR
Queue Stats
245W - 232L
1,488 Elo+
Party 3
Apollo
Apollo
JKedney
Apollo
Level 142
God Stats
1W - 2L
1,486 SR
Queue Stats
95W - 93L
1,498 Elo+
Party 3
Ra
Ra
Rotty Snockets
Ra
Level 142
God Stats
4W - 3L
1,696 SR
Queue Stats
199W - 191L
1,470 Elo+
Party 3
Arachne
Arachne
bryanfury23p
Arachne
Level 156
God Stats
20W - 24L
1,521 SR
Queue Stats
89W - 92L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
4 / 1 / 2
6,449
586
8,529
8,538
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
ArturiaPendrake
Jormungandr
12
0 / 0 / 3
6,784
617
4,357
8,068
4,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shiva
JKemlo
Shiva
10
1 / 1 / 5
6,313
574
5,771
9,425
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
11
2 / 1 / 8
6,940
631
7,879
7,564
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
14
6 / 1 / 1
8,371
761
7,163
7,129
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GreenMach1nes
Sylvanus
9
1 / 3 / 1
6,011
546
4,686
12,539
9,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 1
7,044
640
5,750
9,390
4,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
JKedney
Apollo
10
1 / 1 / 1
6,098
554
8,842
8,104
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
6,669
606
2,963
7,615
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
bryanfury23p
Arachne
10
2 / 1 / 0
6,187
562
2,432
11,383
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
4
4
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
2
5
W
Jormungandr
ArturiaPendrake
Jormungandr
0
0
3
1.5
L
Sylvanus
GreenMach1nes
Sylvanus
1
3
1
0.5
L
0
3
1
0.17
L
Apollo
JKedney
Apollo
1
1
1
1.5
W
Shiva
JKemlo
Shiva
1
1
5
3.5
L
0
5
1
0.1
W
Nemesis
2
1
8
6
L
Arachne
bryanfury23p
Arachne
2
1
0
2
W
Sol
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
24,673
40,724
Taken
49,031
19,561
Mitigated
24,285
18,721
Healing
21,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,529
5,169
0
4,149
8,538
3,064
720
2,157
6,371
0
48,053
W
Jormungandr
ArturiaPendrake
Jormungandr
4,357
1,416
0
2,881
8,068
4,858
0
4,046
4,022
49,571
0
L
Sylvanus
GreenMach1nes
Sylvanus
4,686
1,475
1,985
3,490
12,539
9,259
189
1,327
11,212
19,204
0
L
5,750
497
0
4,191
9,390
4,624
0
4,416
4,974
58,943
0
L
Apollo
JKedney
Apollo
8,842
5,537
0
3,285
8,104
2,821
392
758
7,346
0
52,649
W
Shiva
JKemlo
Shiva
5,771
706
660
4,010
9,425
6,556
0
2,292
7,083
144
16,882
L
2,963
196
276
1,670
7,615
3,113
0
3,483
4,132
45,352
0
W
Nemesis
7,879
3,750
0
3,435
7,564
2,579
392
2,197
5,257
0
44,147
L
Arachne
bryanfury23p
Arachne
2,432
1,463
0
6,562
11,383
4,468
399
1,622
9,761
0
28,084
W
Sol
7,163
2,327
0
3,586
7,129
2,504
918
2,307
4,592
74,725
4,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
32,009
385
Minions Killed
367
0
Camps Cleared
0
1,139,739
Distance Traveled
1,052,716
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,449
586
87
8
0
212,048
0
W
Jormungandr
6,784
617
85
8
0
194,932
0
L
Sylvanus
6,011
546
21
2
0
213,685
3
L
Anubis
7,044
640
101
9
0
182,369
2
L
Apollo
6,098
554
94
9
0
219,655
0
W
Shiva
6,313
574
15
1
0
247,125
0
L
Ra
6,669
606
100
9
0
215,505
0
W
Nemesis
6,940
631
77
7
0
265,864
2
L
Arachne
6,187
562
51
5
0
221,502
0
W
Sol
8,371
761
121
11
0
219,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role