Player Matchup

Martichoras
Martichoras
GCBaby
Martichoras
Level 103
God Stats
5W - 3L
1,616 SR
Queue Stats
39W - 33L
1,538 Elo+
Solo
King Arthur
King Arthur
HP_shinobi
King Arthur
Level 69
God Stats
34W - 41L
1,425 SR
Queue Stats
262W - 338L
1,412 Elo+
Party 1
Ares
Ares
OgSkyBubble
Ares
Level 64
God Stats
1W - 3L
1,336 SR
Queue Stats
333W - 329L
1,413 Elo+
Solo
Janus
Janus
Ttv_Kinder1011
Janus
Level 53
God Stats
7W - 9L
1,448 SR
Queue Stats
123W - 200L
1,360 Elo+
Party 1
Chernobog
Chernobog
Tuvalu_028
Chernobog
Level 85
God Stats
7W - 2L
1,854 SR
Queue Stats
263W - 317L
1,444 Elo+
Party 1
Team Averages
Level 75
1,536 SR
1,434 Elo+

VS

Team Averages
Level 93
1,427 SR
1,437 Elo+
Jing Wei
Jing Wei
DarrrkAngellll
Jing Wei
Level 63
God Stats
4W - 5L
1,888 SR
Queue Stats
162W - 143L
1,506 Elo+
Solo
Janus
Janus
Natrix602
Janus
Level 146
God Stats
21W - 32L
1,119 SR
Queue Stats
721W - 704L
1,454 Elo+
Solo
Osiris
Osiris
TheBeardedSnake1
Osiris
Level 108
God Stats
8W - 7L
1,366 SR
Queue Stats
320W - 307L
1,443 Elo+
Solo
Cabrakan
Cabrakan
akssc
Cabrakan
Level 58
God Stats
0W - 1L
1,263 SR
Queue Stats
101W - 133L
1,415 Elo+
Solo
Ne Zha
Ne Zha
iPvt
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
GCBaby
Martichoras
14
12 / 0 / 5
10,210
601
16,817
9,265
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
HP_shinobi
King Arthur
14
1 / 4 / 2
8,880
522
11,410
16,877
17,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 3 / 16
9,110
536
7,548
15,649
15,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
7 / 4 / 1
9,550
562
6,672
9,552
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Tuvalu_028
Chernobog
14
2 / 1 / 7
8,838
520
6,699
9,888
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 9 / 2
6,041
355
9,207
14,903
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Natrix602
Janus
12
1 / 3 / 4
7,438
438
6,652
9,759
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 3
7,884
464
9,322
18,877
20,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
akssc
Cabrakan
8
0 / 9 / 2
6,096
359
3,938
18,248
13,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
iPvt
Ne Zha
15
9 / 2 / 2
9,342
550
11,435
12,735
6,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
25
Kills
12
12
Deaths
25
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
9
2
0.11
W
Martichoras
GCBaby
Martichoras
12
0
5
14.5
W
King Arthur
HP_shinobi
King Arthur
1
4
2
0.5
L
Janus
Natrix602
Janus
1
3
4
1
W
3
3
16
3.67
L
2
2
3
1.75
W
7
4
1
1.88
W
Chernobog
Tuvalu_028
Chernobog
2
1
7
5.5
L
Cabrakan
akssc
Cabrakan
0
9
2
0.11
L
Ne Zha
iPvt
Ne Zha
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,146
Damage
40,554
61,231
Taken
74,522
45,420
Mitigated
48,450
11,554
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
9,207
7,067
0
1,457
14,903
4,787
0
3,889
10,956
0
31,949
W
Martichoras
GCBaby
Martichoras
16,817
5,239
0
2,932
9,265
5,003
2,113
2,164
7,101
0
74,962
W
King Arthur
HP_shinobi
King Arthur
11,410
1,803
0
1,824
16,877
17,768
88
1,003
15,874
439
70,048
L
Janus
Natrix602
Janus
6,652
418
0
1,211
9,759
3,510
0
3,095
6,472
53,013
0
W
7,548
1,535
0
2,508
15,649
15,718
781
5,447
10,202
23,477
0
L
9,322
5,115
0
6,767
18,877
20,364
0
527
18,350
0
54,751
W
6,672
204
0
1,233
9,552
3,347
0
1,338
8,214
52,464
32
W
Chernobog
Tuvalu_028
Chernobog
6,699
4,434
0
3,057
9,888
3,584
2,550
638
9,250
0
74,186
L
Cabrakan
akssc
Cabrakan
3,938
886
0
2,400
18,248
13,231
0
4,047
14,122
16,833
0
L
Ne Zha
iPvt
Ne Zha
11,435
3,583
0
1,594
12,735
6,558
0
2,502
9,995
0
76,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,588
Gold Earned
36,801
450
Minions Killed
305
0
Camps Cleared
0
1,543,781
Distance Traveled
1,550,913
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,041
355
44
3
0
315,115
0
W
Martichoras
10,210
601
111
7
0
321,530
0
W
King Arthur
8,880
522
99
6
0
315,812
0
L
Janus
7,438
438
86
5
0
312,862
0
W
Ares
9,110
536
21
1
0
304,492
2
L
Osiris
7,884
464
71
4
0
257,413
0
W
Janus
9,550
562
115
7
0
309,088
3
W
Chernobog
8,838
520
104
6
0
292,859
1
L
Cabrakan
6,096
359
21
1
0
296,678
7
L
Ne Zha
9,342
550
83
5
0
368,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role