Player Matchup

Hades
Hades
 
Hades
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Bamfsooner
Ne Zha
Level 67
God Stats
1W - 4L
1,240 SR
Queue Stats
333W - 330L
1,406 Elo+
Solo
Cu Chulainn
Cu Chulainn
BigDrugs
Cu Chulainn
Level 88
God Stats
3W - 2L
1,894 SR
Queue Stats
186W - 192L
1,471 Elo+
Party 1
He Bo
He Bo
CowboyNVE
He Bo
Level 17
God Stats
1W - 1L
1,800 SR
Queue Stats
5W - 15L
1,205 Elo+
Solo
Thanatos
Thanatos
TwerlyLightbulb
Thanatos
Level 69
God Stats
2W - 5L
1,112 SR
Queue Stats
188W - 189L
1,427 Elo+
Party 1
Team Averages
Level 77
1,509 SR
1,402 Elo+

VS

Team Averages
Level 132
1,481 SR
1,423 Elo+
Hades
Hades
MANGAKAIZER
Hades
Level 156
God Stats
7W - 2L
1,876 SR
Queue Stats
441W - 438L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
Rainwatersky
Kuzenbo
Level 121
God Stats
1W - 2L
1,222 SR
Queue Stats
50W - 74L
1,368 Elo+
Party 2
Arachne
Arachne
Rwbylux
Arachne
Level 124
God Stats
1W - 1L
1,306 SR
Queue Stats
55W - 66L
1,420 Elo+
Party 2
Tiamat
Tiamat
Vivixal
Tiamat
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 83L
1,515 Elo+
Solo
King Arthur
King Arthur
antonaryo
King Arthur
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
1
0 / 0 / 0
2,960
247
0
0
0
Ne Zha
Bamfsooner
Ne Zha
18
2 / 4 / 7
8,581
715
8,483
11,661
6,103
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
BigDrugs
Cu Chulainn
15
2 / 5 / 7
8,037
670
9,760
14,747
14,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
CowboyNVE
He Bo
18
4 / 4 / 7
8,674
723
14,128
9,376
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
15
5 / 7 / 3
8,459
705
7,631
12,737
5,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 10
10,559
880
7,964
9,752
11,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Rainwatersky
Kuzenbo
16
1 / 3 / 12
9,252
771
4,878
12,183
16,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Rwbylux
Arachne
17
7 / 3 / 9
10,148
846
11,779
12,008
6,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Vivixal
Tiamat
19
6 / 1 / 9
10,792
899
16,513
9,997
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
antonaryo
King Arthur
15
2 / 5 / 7
9,120
760
3,445
12,723
12,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
13
Kills
20
20
Deaths
14
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
0
0
L
Ne Zha
Bamfsooner
Ne Zha
2
4
7
1.38
L
Cu Chulainn
BigDrugs
Cu Chulainn
2
5
7
1.1
L
He Bo
CowboyNVE
He Bo
4
4
7
1.88
W
4
2
10
4.5
W
Kuzenbo
Rainwatersky
Kuzenbo
1
3
12
2.33
W
Arachne
Rwbylux
Arachne
7
3
9
3.83
L
Thanatos
5
7
3
0.93
W
Tiamat
Vivixal
Tiamat
6
1
9
10.5
W
King Arthur
antonaryo
King Arthur
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,002
Damage
44,579
48,521
Taken
56,663
30,540
Mitigated
53,657
12,903
Healing
21,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
Bamfsooner
Ne Zha
8,483
2,890
969
2,892
11,661
6,103
0
5,835
5,826
0
26,774
L
Cu Chulainn
BigDrugs
Cu Chulainn
9,760
1,481
685
2,000
14,747
14,408
0
10,618
4,129
0
19,905
L
He Bo
CowboyNVE
He Bo
14,128
559
1,337
756
9,376
4,217
0
5,034
4,342
29,460
0
W
7,964
198
876
2,558
9,752
11,661
349
2,478
7,062
20,865
0
W
Kuzenbo
Rainwatersky
Kuzenbo
4,878
1,521
1,642
1,679
12,183
16,285
368
3,720
8,339
14,349
0
W
Arachne
Rwbylux
Arachne
11,779
7,295
2,855
4,558
12,008
6,319
941
3,564
8,256
0
16,231
L
Thanatos
7,631
1,000
673
3,591
12,737
5,812
0
7,868
4,869
0
16,256
W
Tiamat
Vivixal
Tiamat
16,513
2,304
2,741
3,713
9,997
7,195
901
1,769
7,943
34,066
0
W
King Arthur
antonaryo
King Arthur
3,445
654
408
872
12,723
12,197
250
2,597
10,043
0
9,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,711
Gold Earned
49,871
114
Minions Killed
121
0
Camps Cleared
0
777,943
Distance Traveled
1,086,700
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
2,960
247
0
0
0
0
0
L
Ne Zha
8,581
715
34
3
0
190,850
0
L
Cu Chulainn
8,037
670
15
1
0
189,758
0
L
He Bo
8,674
723
42
4
0
211,254
0
W
Hades
10,559
880
31
3
0
200,369
0
W
Kuzenbo
9,252
771
15
1
0
231,510
0
W
Arachne
10,148
846
10
1
0
229,701
0
L
Thanatos
8,459
705
23
2
0
186,081
1
W
Tiamat
10,792
899
51
4
0
244,163
0
W
King Arthur
9,120
760
14
1
0
180,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role