Player Matchup

Artemis
Artemis
Silver I
BigWhiffy
Artemis
Silver I
Level 129
God Stats
56W - 53L
1,491 SR
Queue Stats
232W - 241L
1,359 MMR
Party 1
Anubis
Anubis
Silver I
Driftyeti
Anubis
Silver I
Level 98
God Stats
11W - 7L
1,667 SR
Queue Stats
22W - 30L
1,255 MMR
Party 1
Cthulhu
Cthulhu
Silver I
Mortivore
Cthulhu
Silver I
Level 172
God Stats
19W - 15L
1,956 SR
Queue Stats
156W - 174L
1,288 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,705 SR
1,301 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,399 SR
1,084 MMR
Janus
Janus
Bronze V
Bluejay133
Janus
Bronze V
Level 76
God Stats
4W - 11L
1,259 SR
Queue Stats
45W - 42L
1,336 MMR
Solo
Chiron
Chiron
Silver V
Gwick3d
Chiron
Silver V
Level 108
God Stats
3W - 8L
1,392 SR
Queue Stats
27W - 48L
882 MMR
Solo
Ymir
Ymir
Silver III
TheWizardOfGore_
Ymir
Silver III
Level 155
God Stats
51W - 43L
1,548 SR
Queue Stats
504W - 544L
1,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigWhiffy
Artemis
13
6 / 1 / 6
9,816
892
10,247
7,051
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Driftyeti
Anubis
12
4 / 0 / 8
9,224
839
8,166
7,271
3,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Mortivore
Cthulhu
13
6 / 0 / 8
9,520
865
8,739
8,480
7,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
MulanMartichorasAchillesAtlasBacchus

VS

Bans
KuzenboGilgameshThothCharonDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 5 / 0
8,102
737
5,078
7,582
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Gwick3d
Chiron
8
0 / 7 / 0
7,027
639
4,529
10,227
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
7,105
646
5,274
11,451
8,058
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
16
Kills
1
1
Deaths
16
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
BigWhiffy
Artemis
6
1
6
9
L
Janus
1
5
0
0.2
W
Anubis
Driftyeti
Anubis
4
0
8
8
L
Chiron
Gwick3d
Chiron
0
7
0
0
W
Cthulhu
Mortivore
Cthulhu
6
0
8
10
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,152
Damage
14,881
22,802
Taken
29,260
13,518
Mitigated
13,242
7,434
Healing
2,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BigWhiffy
Artemis
10,247
1,683
0
1,153
7,051
2,763
1,756
3,448
3,603
0
40,763
L
Janus
5,078
114
0
750
7,582
2,333
0
5,519
2,063
35,967
0
W
Anubis
Driftyeti
Anubis
8,166
418
0
4,086
7,271
3,488
789
4,478
2,793
36,959
0
L
Chiron
Gwick3d
Chiron
4,529
640
335
668
10,227
2,851
0
5,514
4,676
0
13,671
W
Cthulhu
Mortivore
Cthulhu
8,739
173
482
1,713
8,480
7,267
300
2,985
5,495
27,740
0
L
5,274
176
0
250
11,451
8,058
0
6,011
5,440
16,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,560
Gold Earned
22,234
128
Minions Killed
78
0
Camps Cleared
0
634,939
Distance Traveled
539,769
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,816
892
50
5
0
194,625
0
L
Janus
8,102
737
44
4
0
193,363
0
W
Anubis
9,224
839
45
4
0
197,791
0
L
Chiron
7,027
639
19
2
0
143,302
0
W
Cthulhu
9,520
865
33
3
0
242,523
3
L
Ymir
7,105
646
15
1
0
203,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role