Player Matchup

Chang'e
Chang'e
Platinum II
 
Chang'e
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Gold I
EL GRAN BIG
Heimdallr
Gold I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 127L
1,594 MMR
Solo
Ares
Ares
Gold III
Loco_-Ghost_
Ares
Gold III
Level 132
God Stats
5W - 5L
1,584 SR
Queue Stats
69W - 71L
1,481 MMR
Party 2
Nu Wa
Nu Wa
Gold II
SonoMakuuu
Nu Wa
Gold II
Level 154
God Stats
283W - 237L
1,627 SR
Queue Stats
584W - 608L
1,595 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
notSkies
Ratatoskr
Platinum II
Level 108
God Stats
5W - 4L
1,659 SR
Queue Stats
187W - 184L
1,630 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,574 SR
1,560 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,576 SR
1,581 MMR
Set
Set
Gold II
 
Set
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum V
LASTI5000
Horus
Platinum V
Level 217
God Stats
0W - 1L
1,672 SR
Queue Stats
267W - 270L
1,589 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
LukeKarlVanDross
Morgan Le Fay
Platinum V
Level 62
God Stats
14W - 12L
1,553 SR
Queue Stats
348W - 342L
1,705 MMR
Party 1
Apollo
Apollo
Gold IV
Syzgzy
Apollo
Gold IV
Level 155
God Stats
0W - 3L
1,653 SR
Queue Stats
73W - 77L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
5 / 3 / 2
6,674
667
7,350
8,407
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
EL GRAN BIG
Heimdallr
10
0 / 1 / 2
5,743
574
3,672
6,256
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 2
5,611
561
1,482
7,038
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
11
1 / 2 / 6
6,241
624
8,755
4,213
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
notSkies
Ratatoskr
12
5 / 0 / 1
6,530
653
5,204
8,412
3,071
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AphroditeOsirisPeleCharon

VS

Bans
ArachneThorBakasuraFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
4 / 2 / 1
6,509
651
5,309
10,116
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
 
Rama
9
1 / 2 / 0
5,085
509
3,475
7,569
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
LASTI5000
Horus
9
1 / 3 / 0
5,833
583
3,175
9,314
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
LukeKarlVanDross
Morgan Le Fay
11
1 / 2 / 2
6,034
603
6,227
6,840
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Syzgzy
Apollo
10
0 / 3 / 0
5,259
526
2,181
6,567
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
7
7
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
3
2
2
L
Set
 
Set
4
2
1
2.25
L
Rama
 
Rama
1
2
0
0.5
W
Heimdallr
EL GRAN BIG
Heimdallr
0
1
2
1
L
Horus
LASTI5000
Horus
1
3
0
0.33
W
1
1
2
2
L
Morgan Le Fay
LukeKarlVanDross
Morgan Le Fay
1
2
2
1
W
Nu Wa
1
2
6
2
L
Apollo
Syzgzy
Apollo
0
3
0
0
W
Ratatoskr
notSkies
Ratatoskr
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,463
Damage
20,367
34,326
Taken
40,406
14,530
Mitigated
16,972
10,609
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,350
629
513
3,335
8,407
3,016
0
4,412
3,667
39,515
0
L
Set
 
Set
5,309
2,079
0
1,720
10,116
4,501
0
3,893
6,087
0
47,005
L
Rama
 
Rama
3,475
2,804
0
1,716
7,569
2,596
0
1,811
5,716
0
29,046
W
Heimdallr
EL GRAN BIG
Heimdallr
3,672
1,818
0
1,914
6,256
2,492
231
0
6,256
0
37,760
L
Horus
LASTI5000
Horus
3,175
1,499
80
3,957
9,314
4,451
0
5,245
4,069
0
49,210
W
1,482
102
0
1,432
7,038
4,983
0
927
5,946
21,192
0
L
Morgan Le Fay
LukeKarlVanDross
Morgan Le Fay
6,227
554
0
1,550
6,840
2,668
0
4,665
1,931
41,547
0
W
Nu Wa
8,755
4,145
0
375
4,213
968
81
0
3,948
43,898
0
L
Apollo
Syzgzy
Apollo
2,181
1,627
0
1,250
6,567
2,756
0
1,509
5,016
0
36,380
W
Ratatoskr
notSkies
Ratatoskr
5,204
1,330
0
3,040
8,412
3,071
0
422
7,866
0
42,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
28,720
325
Minions Killed
330
0
Camps Cleared
0
1,049,668
Distance Traveled
1,064,311
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,674
667
83
8
0
208,240
0
L
Set
6,509
651
69
7
0
232,447
1
L
Rama
5,085
509
44
4
0
223,525
0
W
Heimdallr
5,743
574
76
8
0
193,927
0
L
Horus
5,833
583
78
8
0
190,499
0
W
Ares
5,611
561
30
3
0
221,495
5
L
Morgan Le Fay
6,034
603
71
7
0
210,021
0
W
Nu Wa
6,241
624
65
7
0
179,231
1
L
Apollo
5,259
526
68
7
0
207,819
3
W
Ratatoskr
6,530
653
71
7
0
246,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role