Player Matchup

Sobek
Sobek
 
Sobek
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ForFrozenFangs
King Arthur
Level 149
God Stats
3W - 2L
1,300 SR
Queue Stats
617W - 638L
1,549 Elo+
Solo
Artio
Artio
Mapogo
Artio
Level 123
God Stats
1W - 1L
1,672 SR
Queue Stats
42W - 30L
1,555 Elo+
Party 1
Hou Yi
Hou Yi
XxVirulaxX
Hou Yi
Level 152
God Stats
1W - 2L
1,482 SR
Queue Stats
168W - 165L
1,514 Elo+
Solo
Thanatos
Thanatos
jonaz26
Thanatos
Level 108
God Stats
0W - 1L
1,741 SR
Queue Stats
96W - 87L
1,517 Elo+
Party 1
Team Averages
Level 136
1,539 SR
1,527 Elo+

VS

Team Averages
Level 148
1,606 SR
1,640 Elo+
Ao Kuang
Ao Kuang
ComBan
Ao Kuang
Level 123
God Stats
2W - 0L
1,750 SR
Queue Stats
117W - 102L
1,637 Elo+
Solo
Fafnir
Fafnir
Edsel888
Fafnir
Level 146
God Stats
5W - 1L
1,613 SR
Queue Stats
195W - 102L
1,680 Elo+
Party 2
Gilgamesh
Gilgamesh
SonVegetto32
Gilgamesh
Level 258
God Stats
1W - 1L
1,565 SR
Queue Stats
70W - 58L
1,622 Elo+
Solo
Rama
Rama
xxet
Rama
Level 92
God Stats
5W - 3L
1,594 SR
Queue Stats
554W - 518L
1,589 Elo+
Solo
Eset
Eset
zeus8583
Eset
Level 122
God Stats
3W - 2L
1,508 SR
Queue Stats
226W - 113L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 5 / 6
9,077
698
9,932
20,656
24,997
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
ForFrozenFangs
King Arthur
16
4 / 5 / 9
9,484
730
14,904
19,983
30,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artio
Mapogo
Artio
16
3 / 3 / 9
9,530
733
11,811
19,244
22,639
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
XxVirulaxX
Hou Yi
17
3 / 2 / 10
9,594
738
11,715
11,150
6,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
jonaz26
Thanatos
14
2 / 7 / 8
8,420
648
8,722
12,755
6,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ComBan
Ao Kuang
14
4 / 4 / 10
9,580
737
11,088
13,575
14,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Edsel888
Fafnir
18
5 / 1 / 12
11,250
865
5,995
15,956
23,077
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
SonVegetto32
Gilgamesh
17
4 / 4 / 11
10,279
791
11,584
18,576
25,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
xxet
Rama
19
3 / 2 / 15
11,058
851
26,950
11,646
7,504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
18
6 / 4 / 11
11,069
851
18,701
12,120
7,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
81
15
Kills
22
22
Deaths
15
42
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
5
6
1.2
W
Ao Kuang
ComBan
Ao Kuang
4
4
10
2.25
W
Fafnir
Edsel888
Fafnir
5
1
12
11
L
King Arthur
ForFrozenFangs
King Arthur
4
5
9
1.7
L
Artio
Mapogo
Artio
3
3
9
2.5
W
Gilgamesh
SonVegetto32
Gilgamesh
4
4
11
2.38
L
Hou Yi
XxVirulaxX
Hou Yi
3
2
10
4
L
Thanatos
jonaz26
Thanatos
2
7
8
0.86
W
Rama
xxet
Rama
3
2
15
5.25
W
Eset
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,084
Damage
74,318
83,788
Taken
71,873
91,656
Mitigated
78,268
32,703
Healing
21,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,932
433
1,308
3,593
20,656
24,997
248
7,014
12,754
16,672
824
W
Ao Kuang
ComBan
Ao Kuang
11,088
3,127
0
1,755
13,575
14,738
1,056
3,579
9,863
12,175
0
W
Fafnir
Edsel888
Fafnir
5,995
1,577
3,241
5,698
15,956
23,077
673
3,733
11,975
16,703
0
L
King Arthur
ForFrozenFangs
King Arthur
14,904
1,059
3,856
2,668
19,983
30,963
58
7,887
11,410
49
28,816
L
Artio
Mapogo
Artio
11,811
579
7,710
7,381
19,244
22,639
0
8,159
9,958
18,690
0
W
Gilgamesh
SonVegetto32
Gilgamesh
11,584
1,817
1,519
1,582
18,576
25,387
581
5,952
12,272
0
20,923
L
Hou Yi
XxVirulaxX
Hou Yi
11,715
5,202
133
2,704
11,150
6,435
1,241
4,311
6,530
0
28,468
L
Thanatos
jonaz26
Thanatos
8,722
1,550
0
3,350
12,755
6,622
0
6,297
5,975
0
12,076
W
Rama
xxet
Rama
26,950
18,716
0
1,630
11,646
7,504
4,522
2,453
8,977
0
59,052
W
Eset
18,701
1,199
2,940
2,695
12,120
7,562
1,204
4,208
7,818
34,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,105
Gold Earned
53,236
117
Minions Killed
154
0
Camps Cleared
0
1,206,158
Distance Traveled
1,178,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,077
698
24
2
0
251,548
0
W
Ao Kuang
9,580
737
4
0
0
238,346
0
W
Fafnir
11,250
865
7
1
0
265,080
0
L
King Arthur
9,484
730
22
2
0
239,117
0
L
Artio
9,530
733
15
1
0
264,582
0
W
Gilgamesh
10,279
791
24
2
0
231,079
0
L
Hou Yi
9,594
738
45
3
0
236,741
0
L
Thanatos
8,420
648
11
1
0
214,170
0
W
Rama
11,058
851
85
7
0
207,912
0
W
Eset
11,069
851
34
3
0
236,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role