Player Matchup

Loki
Loki
AjnusTransformed
Loki
Level 45
God Stats
1W - 0L
1,477 SR
Queue Stats
6W - 3L
1,553 Elo+
Party 2
Anubis
Anubis
AstolfoBussyFan
Anubis
Level 149
God Stats
1W - 0L
1,760 SR
Queue Stats
24W - 16L
1,650 Elo+
Party 2
Chiron
Chiron
Senpapii
Chiron
Level 157
God Stats
1W - 2L
1,772 SR
Queue Stats
17W - 11L
1,658 Elo+
Party 2
Kuzenbo
Kuzenbo
SloobSoob
Kuzenbo
Level 83
God Stats
1W - 1L
1,398 SR
Queue Stats
17W - 13L
1,624 Elo+
Party 2
Discordia
Discordia
hallowseve99
Discordia
Level 61
God Stats
1W - 1L
1,821 SR
Queue Stats
3W - 4L
1,418 Elo+
Party 2
Team Averages
Level 99
1,645 SR
1,580 Elo+

VS

Team Averages
Level 123
1,518 SR
1,550 Elo+
Maui
Maui
GodisBilly
Maui
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 102L
1,592 Elo+
Solo
Cthulhu
Cthulhu
JxGHIDORAHxJ
Cthulhu
Level 109
God Stats
8W - 4L
1,767 SR
Queue Stats
647W - 581L
1,525 Elo+
Party 1
Ix Chel
Ix Chel
Toxic1262
Ix Chel
Level 108
God Stats
1W - 4L
1,337 SR
Queue Stats
239W - 205L
1,545 Elo+
Party 1
Artemis
Artemis
iAngxl01
Artemis
Level 110
God Stats
8W - 9L
1,553 SR
Queue Stats
515W - 504L
1,531 Elo+
Solo
Thor
Thor
javisantrax
Thor
Level 129
God Stats
6W - 7L
1,431 SR
Queue Stats
69W - 70L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
9,554
597
4,963
7,389
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
7 / 2 / 6
9,342
584
13,939
12,233
8,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Senpapii
Chiron
16
4 / 1 / 2
9,673
605
9,275
10,228
4,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
SloobSoob
Kuzenbo
14
2 / 1 / 7
8,701
544
5,859
12,585
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
hallowseve99
Discordia
14
3 / 2 / 2
8,236
515
5,238
6,775
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
6,510
407
2,373
6,680
4,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
JxGHIDORAHxJ
Cthulhu
15
0 / 2 / 0
9,095
568
3,959
9,220
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Toxic1262
Ix Chel
14
2 / 5 / 1
8,399
525
9,218
11,482
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
iAngxl01
Artemis
12
0 / 6 / 1
7,244
453
6,358
12,912
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 3 / 1
8,185
512
6,541
15,188
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
5
6
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
7
2
6
5
L
0
1
2
1
L
Cthulhu
JxGHIDORAHxJ
Cthulhu
0
2
0
0
W
Chiron
Senpapii
Chiron
4
1
2
5
W
Kuzenbo
SloobSoob
Kuzenbo
2
1
7
5.5
L
Ix Chel
Toxic1262
Ix Chel
2
5
1
0.5
W
Discordia
hallowseve99
Discordia
3
2
2
2
L
Artemis
iAngxl01
Artemis
0
6
1
0.08
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,274
Damage
28,449
49,210
Taken
55,482
29,994
Mitigated
22,140
11,584
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,963
555
0
1,000
7,389
3,001
0
3,381
3,558
0
74,491
W
13,939
690
0
3,386
12,233
8,170
0
3,157
9,073
83,837
1,402
L
2,373
384
0
1,592
6,680
4,770
0
4,476
2,204
17,590
0
L
Cthulhu
JxGHIDORAHxJ
Cthulhu
3,959
327
0
2,207
9,220
5,175
0
883
8,337
74,562
92
W
Chiron
Senpapii
Chiron
9,275
4,839
717
2,990
10,228
4,273
788
669
9,559
0
92,541
W
Kuzenbo
SloobSoob
Kuzenbo
5,859
2,192
0
2,991
12,585
12,331
0
5,159
7,426
24,009
0
L
Ix Chel
Toxic1262
Ix Chel
9,218
597
185
1,763
11,482
3,720
323
9,257
2,225
74,674
0
W
Discordia
hallowseve99
Discordia
5,238
392
0
500
6,775
2,219
0
3,729
3,046
51,616
0
L
Artemis
iAngxl01
Artemis
6,358
1,671
0
2,563
12,912
4,206
598
2,549
10,363
0
53,960
L
6,541
915
0
5,514
15,188
4,269
0
7,511
7,677
0
64,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,506
Gold Earned
39,433
472
Minions Killed
468
0
Camps Cleared
0
1,656,553
Distance Traveled
1,495,165
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,554
597
120
8
0
338,874
0
W
Anubis
9,342
584
111
7
0
323,959
0
L
Maui
6,510
407
22
1
0
250,640
0
L
Cthulhu
9,095
568
150
9
0
322,491
3
W
Chiron
9,673
605
136
9
0
313,884
4
W
Kuzenbo
8,701
544
29
2
0
339,685
6
L
Ix Chel
8,399
525
122
8
0
305,031
0
W
Discordia
8,236
515
76
5
0
340,151
1
L
Artemis
7,244
453
86
5
0
273,386
0
L
Thor
8,185
512
88
6
0
343,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role