Player Matchup

Tiamat
Tiamat
Danielson559
Tiamat
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,400 Elo+
Party 2
Discordia
Discordia
LucidityKevinn
Discordia
Level 27
God Stats
0W - 1L
1,904 SR
Queue Stats
4W - 6L
1,422 Elo+
Party 2
Fenrir
Fenrir
ShamanVice
Fenrir
Level 120
God Stats
0W - 1L
1,257 SR
Queue Stats
9W - 7L
1,668 Elo+
Party 2
Team Averages
Level 97
1,554 SR
1,497 Elo+

VS

Team Averages
Level 119
1,653 SR
1,453 Elo+
Charybdis
Charybdis
GueroKid
Charybdis
Level 88
God Stats
47W - 43L
1,406 SR
Queue Stats
151W - 175L
1,299 Elo+
Solo
Agni
Agni
Madman85447
Agni
Level 141
God Stats
17W - 5L
1,840 SR
Queue Stats
702W - 597L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
greendragon0218
Sun Wukong
Level 128
God Stats
3W - 1L
1,714 SR
Queue Stats
181W - 146L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 2 / 4
6,952
695
4,951
9,041
7,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
LucidityKevinn
Discordia
9
3 / 4 / 2
7,450
745
9,103
6,128
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ShamanVice
Fenrir
9
2 / 6 / 1
7,197
720
3,202
11,281
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GueroKid
Charybdis
10
1 / 0 / 4
7,241
724
2,946
4,444
1,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 2 / 3
9,147
915
7,415
7,814
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
greendragon0218
Sun Wukong
11
4 / 3 / 6
8,384
838
10,229
10,736
6,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
12
12
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
4
1
W
Charybdis
GueroKid
Charybdis
1
0
4
3
L
Discordia
LucidityKevinn
Discordia
3
4
2
1
W
7
2
3
4.25
L
Fenrir
ShamanVice
Fenrir
2
6
1
0.42
W
Sun Wukong
greendragon0218
Sun Wukong
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,256
Damage
20,590
26,450
Taken
22,994
13,943
Mitigated
10,604
2,199
Healing
1,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,951
903
0
848
9,041
7,394
0
2,804
5,927
16,947
150
W
Charybdis
GueroKid
Charybdis
2,946
896
229
250
4,444
1,488
142
2,281
1,995
0
19,892
L
Discordia
LucidityKevinn
Discordia
9,103
842
0
0
6,128
2,252
46
1,972
4,004
20,642
0
W
7,415
782
0
870
7,814
2,780
28
5,615
1,935
28,831
0
L
Fenrir
ShamanVice
Fenrir
3,202
645
0
1,351
11,281
4,297
18
2,049
9,104
0
14,899
W
Sun Wukong
greendragon0218
Sun Wukong
10,229
2,603
0
0
10,736
6,336
0
5,786
4,682
0
25,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,599
Gold Earned
24,772
62
Minions Killed
98
0
Camps Cleared
0
512,187
Distance Traveled
559,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,952
695
17
2
0
186,056
0
W
Charybdis
7,241
724
27
3
0
176,423
0
L
Discordia
7,450
745
18
2
0
160,071
0
W
Agni
9,147
915
46
5
0
189,333
0
L
Fenrir
7,197
720
27
3
0
166,060
0
W
Sun Wukong
8,384
838
25
3
0
193,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role