Player Matchup

Zhong Kui
Zhong Kui
FromundaDeez
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,459 Elo+
Party 2
Izanami
Izanami
GoldenDeagle557
Izanami
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,711 Elo+
Party 2
Chaac
Chaac
WoolenXpress
Chaac
Level 83
God Stats
1W - 0L
1,703 SR
Queue Stats
5W - 1L
1,567 Elo+
Party 2
Team Averages
Level 64
1,568 SR
1,579 Elo+

VS

Team Averages
Level 58
1,259 SR
1,423 Elo+
Atlas
Atlas
Serious_Nonsence
Atlas
Level 85
God Stats
0W - 2L
1,189 SR
Queue Stats
35W - 40L
1,365 Elo+
Party 1
Da Ji
Da Ji
Thalonslong8
Da Ji
Level 44
God Stats
5W - 9L
1,384 SR
Queue Stats
170W - 184L
1,449 Elo+
Solo
Hades
Hades
xFallenxSeraphx
Hades
Level 44
God Stats
0W - 2L
1,202 SR
Queue Stats
70W - 77L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FromundaDeez
Zhong Kui
10
1 / 4 / 8
8,282
828
6,174
7,793
4,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 1 / 7
9,912
991
14,832
7,392
2,735
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
5 / 2 / 6
9,218
922
10,818
11,072
9,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 4
7,918
792
4,092
13,578
10,040
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 3 / 4
7,967
797
4,700
11,108
5,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 6 / 4
8,197
820
9,302
13,751
8,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
6
7
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
FromundaDeez
Zhong Kui
1
4
8
1.25
W
7
1
7
10.5
L
2
5
4
0.8
L
2
3
4
1.33
W
5
2
6
4
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,824
Damage
18,094
26,257
Taken
38,437
16,877
Mitigated
24,102
5,390
Healing
3,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
FromundaDeez
Zhong Kui
6,174
355
0
720
7,793
4,575
738
4,124
3,669
21,744
0
W
14,832
10,662
0
1,466
7,392
2,735
2,010
4,673
2,719
0
54,363
L
4,092
1,726
0
89
13,578
10,040
0
1,906
11,672
14,021
0
L
4,700
1,436
0
0
11,108
5,670
0
1,090
10,018
0
13,722
W
10,818
1,189
0
3,204
11,072
9,567
199
5,143
5,929
0
30,456
L
9,302
241
754
2,699
13,751
8,392
0
3,526
10,225
36,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,412
Gold Earned
24,082
118
Minions Killed
87
0
Camps Cleared
0
581,703
Distance Traveled
553,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,282
828
32
3
0
197,238
0
W
Izanami
9,912
991
61
6
0
182,556
0
L
Atlas
7,918
792
20
2
0
158,132
0
L
Da Ji
7,967
797
21
2
0
214,054
0
W
Chaac
9,218
922
25
3
0
201,909
0
L
Hades
8,197
820
46
5
0
181,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role