Player Matchup

Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
DAC169
Odin
Level 159
God Stats
5W - 4L
1,679 SR
Queue Stats
156W - 147L
1,515 Elo+
Party 2
Cliodhna
Cliodhna
PyroGundam
Cliodhna
Level 267
God Stats
7W - 5L
1,571 SR
Queue Stats
566W - 589L
1,433 Elo+
Party 2
Eset
Eset
SgtLonDicc
Eset
Level 23
God Stats
0W - 1L
1,582 SR
Queue Stats
6W - 14L
1,248 Elo+
Party 3
Hun Batz
Hun Batz
loohan
Hun Batz
Level 229
God Stats
7W - 6L
1,577 SR
Queue Stats
335W - 340L
1,552 Elo+
Solo
Team Averages
Level 167
1,582 SR
1,450 Elo+

VS

Team Averages
Level 81
1,638 SR
1,593 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AvocadoManShem
Ullr
Level 28
God Stats
2W - 1L
1,520 SR
Queue Stats
39W - 14L
1,695 Elo+
Party 1
Cupid
Cupid
EvinCor
Cupid
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,508 Elo+
Solo
Athena
Athena
Rangerbigguy
Athena
Level 142
God Stats
5W - 3L
1,831 SR
Queue Stats
257W - 97L
1,635 Elo+
Party 1
Merlin
Merlin
SUGONDEEZENUTS
Merlin
Level 76
God Stats
5W - 0L
1,840 SR
Queue Stats
208W - 69L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 5 / 5
8,308
692
9,816
10,853
4,866
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
DAC169
Odin
15
1 / 5 / 7
8,147
679
5,419
17,555
21,421
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
PyroGundam
Cliodhna
14
1 / 4 / 8
8,320
693
12,425
16,927
17,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

16
3 / 3 / 3
9,076
756
6,780
7,080
3,165
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
loohan
Hun Batz
15
4 / 5 / 3
8,658
722
14,505
13,053
8,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 4 / 10
8,990
749
10,306
11,810
5,360
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 12
9,331
778
8,404
12,667
6,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
EvinCor
Cupid
17
5 / 2 / 8
9,642
804
7,308
8,449
3,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
18
5 / 1 / 13
10,830
903
8,946
13,589
15,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 1 / 12
10,553
879
19,841
8,593
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
10
Kills
22
22
Deaths
10
26
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
5
5
0.7
W
Heimdallr
 
Heimdallr
3
4
10
2
W
2
2
12
4
L
Odin
DAC169
Odin
1
5
7
0.9
W
Cupid
EvinCor
Cupid
5
2
8
4.5
L
Cliodhna
PyroGundam
Cliodhna
1
4
8
1.25
W
Athena
5
1
13
11.5
W
7
1
12
13
L
3
3
3
1.5
L
Hun Batz
loohan
Hun Batz
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,945
Damage
54,805
65,468
Taken
55,108
54,864
Mitigated
34,620
12,620
Healing
23,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,816
359
1,805
969
10,853
4,866
281
4,975
5,878
25,193
0
W
Heimdallr
 
Heimdallr
10,306
2,863
183
450
11,810
5,360
232
5,172
6,638
0
19,854
W
8,404
4,270
499
3,301
12,667
6,921
728
2,830
9,837
0
20,148
L
Odin
DAC169
Odin
5,419
634
501
4,089
17,555
21,421
0
7,106
10,449
0
9,276
W
Cupid
EvinCor
Cupid
7,308
3,657
2,133
1,386
8,449
3,124
588
1,904
6,545
0
11,252
L
Cliodhna
PyroGundam
Cliodhna
12,425
563
550
1,431
16,927
17,041
40
6,520
10,407
0
20,661
W
Athena
8,946
1,680
3,503
4,533
13,589
15,005
0
4,556
9,033
10,782
0
W
19,841
1,562
4,808
2,702
8,593
4,210
356
2,134
6,459
53,280
0
L
6,780
815
1,260
502
7,080
3,165
166
4,059
3,021
17,306
0
L
Hun Batz
loohan
Hun Batz
14,505
1,954
616
897
13,053
8,371
0
6,127
6,926
0
28,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,509
Gold Earned
49,346
122
Minions Killed
150
0
Camps Cleared
0
1,095,685
Distance Traveled
1,151,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,308
692
41
3
0
185,114
0
W
Heimdallr
8,990
749
20
2
0
189,726
0
W
Ullr
9,331
778
38
3
0
229,834
0
L
Odin
8,147
679
12
1
0
225,236
0
W
Cupid
9,642
804
12
1
0
234,418
0
L
Cliodhna
8,320
693
18
2
0
257,104
0
W
Athena
10,830
903
5
0
0
262,316
0
W
Merlin
10,553
879
75
6
0
235,625
0
L
Eset
9,076
756
26
2
0
216,325
0
L
Hun Batz
8,658
722
25
2
0
211,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role