Player Matchup

Ares
Ares
BartyJaketus
Ares
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 23L
1,055 Elo+
Party 2
Zeus
Zeus
Heinz3030
Zeus
Level 125
God Stats
7W - 7L
1,689 SR
Queue Stats
421W - 457L
1,327 Elo+
Solo
Anhur
Anhur
Yung VoiD1187
Anhur
Level 61
God Stats
9W - 8L
1,624 SR
Queue Stats
40W - 55L
1,356 Elo+
Party 2
Team Averages
Level 68
1,604 SR
1,246 Elo+

VS

Team Averages
Level 72
1,632 SR
1,621 Elo+
Cthulhu
Cthulhu
SadWerewolfHours
Cthulhu
Level 109
God Stats
2W - 1L
1,700 SR
Queue Stats
22W - 16L
1,595 Elo+
Party 1
Da Ji
Da Ji
TunaSan
Da Ji
Level 82
God Stats
2W - 0L
1,689 SR
Queue Stats
18W - 9L
1,675 Elo+
Party 1
Baron Samedi
Baron Samedi
birdbutbetter
Baron Samedi
Level 24
God Stats
1W - 2L
1,507 SR
Queue Stats
21W - 13L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,618
662
2,488
11,384
9,463
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
10
1 / 6 / 1
7,747
775
6,586
7,668
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 6 / 1
6,771
677
2,628
9,517
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 14
8,383
838
9,817
9,009
7,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
TunaSan
Da Ji
11
11 / 2 / 3
9,616
962
7,737
8,889
4,304
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
birdbutbetter
Baron Samedi
12
3 / 0 / 11
8,593
859
8,099
4,990
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
15
15
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Zeus
1
6
1
0.25
W
1
0
14
8
W
Da Ji
TunaSan
Da Ji
11
2
3
6.25
L
1
6
1
0.25
W
Baron Samedi
birdbutbetter
Baron Samedi
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,702
Damage
25,653
28,569
Taken
22,888
15,022
Mitigated
14,410
751
Healing
4,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,488
606
0
0
11,384
9,463
0
8,294
3,090
10,575
0
L
Zeus
6,586
793
0
624
7,668
2,635
0
5,074
2,594
29,038
0
W
9,817
987
387
1,393
9,009
7,293
320
4,678
4,331
27,790
893
W
Da Ji
TunaSan
Da Ji
7,737
2,252
0
138
8,889
4,304
1,115
2,199
6,690
0
19,364
L
2,628
1,132
0
127
9,517
2,924
0
3,824
5,693
0
13,412
W
Baron Samedi
birdbutbetter
Baron Samedi
8,099
1,150
696
1,556
4,990
2,813
654
2,641
2,349
30,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,136
Gold Earned
26,592
72
Minions Killed
93
0
Camps Cleared
0
371,277
Distance Traveled
532,684
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,618
662
4
0
0
146,769
0
L
Zeus
7,747
775
47
5
0
108,921
0
W
Cthulhu
8,383
838
27
3
0
194,877
0
W
Da Ji
9,616
962
24
2
0
173,669
5
L
Anhur
6,771
677
21
2
0
115,587
0
W
Baron Samedi
8,593
859
42
4
0
164,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role