Player Matchup

Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DeeezNuuts2025
Poseidon
Level 8
God Stats
0W - 1L
1,291 SR
Queue Stats
3W - 12L
1,248 Elo+
Party 1
King Arthur
King Arthur
UncleCrackerrOC
King Arthur
Level 72
God Stats
14W - 27L
1,343 SR
Queue Stats
310W - 339L
1,319 Elo+
Party 1
Team Averages
Level 48
1,378 SR
1,356 Elo+

VS

Team Averages
Level 64
1,601 SR
1,533 Elo+
Cernunnos
Cernunnos
FromundaDeez
Cernunnos
Level 66
God Stats
3W - 0L
1,802 SR
Queue Stats
10W - 6L
1,435 Elo+
Party 2
Sol
Sol
GoldenDeagle557
Sol
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,648 Elo+
Party 2
Ymir
Ymir
WoolenXpress
Ymir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 3 / 6
8,395
763
4,827
11,968
5,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Poseidon
10
5 / 8 / 2
8,677
789
9,109
10,467
3,896
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
UncleCrackerrOC
King Arthur
10
1 / 6 / 5
7,564
688
9,387
15,933
13,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FromundaDeez
Cernunnos
11
4 / 5 / 8
9,047
822
8,449
10,550
3,825
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
11 / 0 / 6
10,612
965
19,327
7,837
2,830
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 10
8,513
774
4,237
11,407
8,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
8
Kills
17
17
Deaths
8
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
6
1.67
L
Poseidon
5
8
2
0.75
W
Cernunnos
FromundaDeez
Cernunnos
4
5
8
1.6
W
11
0
6
14
L
King Arthur
UncleCrackerrOC
King Arthur
1
6
5
0.58
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,323
Damage
32,013
38,368
Taken
29,794
23,385
Mitigated
15,356
2,809
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,827
3,726
0
2,649
11,968
5,960
0
7,716
4,252
0
26,093
L
Poseidon
9,109
2,281
0
0
10,467
3,896
0
6,489
3,978
26,483
0
W
Cernunnos
FromundaDeez
Cernunnos
8,449
5,021
0
2,342
10,550
3,825
705
4,229
6,321
0
33,185
W
19,327
8,712
0
5,107
7,837
2,830
672
2,259
5,578
53,423
0
L
King Arthur
UncleCrackerrOC
King Arthur
9,387
1,308
0
160
15,933
13,529
0
9,587
6,346
47
30,587
W
4,237
1,340
188
600
11,407
8,701
75
3,097
8,310
11,205
150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,636
Gold Earned
28,172
101
Minions Killed
132
0
Camps Cleared
0
559,695
Distance Traveled
540,130
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,395
763
48
4
0
215,882
2
L
Poseidon
8,677
789
25
2
0
141,336
0
W
Cernunnos
9,047
822
50
5
0
171,061
0
W
Sol
10,612
965
62
6
0
192,354
0
L
King Arthur
7,564
688
28
3
0
202,477
1
W
Ymir
8,513
774
20
2
0
176,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role