Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
B2Gam3r9495
Yu Huang
Level 124
God Stats
2W - 9L
1,564 SR
Queue Stats
110W - 216L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
TTV StkJJ
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,716 Elo+
Party 1
Rama
Rama
xMPx Infamous
Rama
Level 202
God Stats
28W - 27L
1,594 SR
Queue Stats
355W - 544L
1,418 Elo+
Party 1
Team Averages
Level 127
1,531 SR
1,513 Elo+

VS

Team Averages
Level 138
1,537 SR
1,556 Elo+
Terra
Terra
Hail_Abaddon_
Terra
Level 168
God Stats
1W - 3L
1,366 SR
Queue Stats
304W - 296L
1,496 Elo+
Solo
Skadi
Skadi
King Kako1060
Skadi
Level 128
God Stats
202W - 108L
1,649 SR
Queue Stats
406W - 354L
1,560 Elo+
Solo
Thoth
Thoth
Wap4m
Thoth
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 47L
1,544 Elo+
Solo
Osiris
Osiris
iRichPX
Osiris
Level 165
God Stats
12W - 9L
1,671 SR
Queue Stats
402W - 317L
1,590 Elo+
Solo
Mercury
Mercury
sebas3940
Mercury
Level 116
God Stats
0W - 4L
1,500 SR
Queue Stats
146W - 130L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 0 / 0
6,324
575
3,863
10,131
8,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
 
Cliodhna
10
2 / 0 / 1
5,885
535
2,833
5,836
1,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
B2Gam3r9495
Yu Huang
12
0 / 1 / 0
6,238
567
2,251
5,564
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
TTV StkJJ
Danzaburou
11
0 / 4 / 0
6,063
551
3,293
9,704
4,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 0 / 1
6,797
618
4,280
5,571
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,836
531
3,023
10,408
5,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 0 / 0
3,929
357
2,076
2,086
571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
Wap4m
Thoth
11
1 / 1 / 0
6,427
584
4,006
5,069
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Osiris
iRichPX
Osiris
12
3 / 0 / 1
6,911
628
7,532
7,271
5,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
sebas3940
Mercury
11
1 / 1 / 1
6,290
572
4,146
7,642
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
5
5
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
0
1
W
Cliodhna
 
Cliodhna
2
0
1
2.5
W
Yu Huang
B2Gam3r9495
Yu Huang
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
Danzaburou
TTV StkJJ
Danzaburou
0
4
0
0
L
Thoth
Wap4m
Thoth
1
1
0
1
L
Osiris
iRichPX
Osiris
3
0
1
3.5
L
Mercury
sebas3940
Mercury
1
1
1
1.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,520
Damage
20,783
36,806
Taken
32,476
18,524
Mitigated
16,664
10,716
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,863
547
0
3,812
10,131
8,115
0
2,974
7,145
13,321
0
W
Cliodhna
 
Cliodhna
2,833
118
0
496
5,836
1,979
0
499
5,337
0
36,320
W
Yu Huang
B2Gam3r9495
Yu Huang
2,251
228
0
875
5,564
1,960
0
1,533
4,031
58,114
0
L
3,023
303
93
2,421
10,408
5,792
0
1,279
9,129
36,031
0
L
2,076
800
0
1,163
2,086
571
0
692
1,394
0
10,838
W
Danzaburou
TTV StkJJ
Danzaburou
3,293
862
0
2,555
9,704
4,554
90
0
9,704
0
43,188
L
Thoth
Wap4m
Thoth
4,006
42
0
488
5,069
1,627
0
1,446
3,581
53,519
0
L
Osiris
iRichPX
Osiris
7,532
1,492
0
1,789
7,271
5,772
0
443
6,424
0
49,255
L
Mercury
sebas3940
Mercury
4,146
1,734
0
674
7,642
2,902
0
2,254
5,347
0
50,436
W
4,280
3,718
0
2,978
5,571
1,916
830
2,163
3,408
0
64,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,307
Gold Earned
29,393
385
Minions Killed
321
0
Camps Cleared
0
1,124,428
Distance Traveled
999,660
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,324
575
13
1
0
246,540
2
W
Cliodhna
5,885
535
59
5
0
241,905
0
W
Yu Huang
6,238
567
125
11
0
226,345
0
L
Terra
5,836
531
57
5
0
218,147
3
L
Skadi
3,929
357
15
1
0
50,160
0
W
Danzaburou
6,063
551
71
6
0
218,446
0
L
Thoth
6,427
584
98
9
0
218,307
1
L
Osiris
6,911
628
69
6
0
225,364
2
L
Mercury
6,290
572
82
7
0
287,682
0
W
Rama
6,797
618
117
11
0
191,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role