Player Matchup

Raijin
Raijin
Platinum II
 
Raijin
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
BMMelater
Ao Kuang
Platinum II
Level 158
God Stats
1W - 0L
1,574 SR
Queue Stats
83W - 70L
2,014 MMR
Solo
Ganesha
Ganesha
Platinum II
ItsMeTin
Ganesha
Platinum II
Level 212
God Stats
14W - 14L
1,576 SR
Queue Stats
79W - 54L
1,885 MMR
Solo
Surtr
Surtr
Platinum II
TANATOSMX23
Surtr
Platinum II
Level 89
God Stats
2W - 4L
1,494 SR
Queue Stats
55W - 46L
1,865 MMR
Solo
Chernobog
Chernobog
Platinum I
ΒΘΤΔ
Chernobog
Platinum I
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 77L
1,988 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,529 SR
1,851 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,645 SR
1,793 MMR
Cliodhna
Cliodhna
Diamond IV
 
Cliodhna
Diamond IV
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Diamond V
AwetismPatrol
Eset
Diamond V
Level 121
God Stats
37W - 46L
1,591 SR
Queue Stats
637W - 619L
1,905 MMR
Party 2
Apollo
Apollo
Platinum I
FearDa4Skin
Apollo
Platinum I
Level 88
God Stats
34W - 24L
1,923 SR
Queue Stats
705W - 726L
1,892 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond IV
NotComplex
Kuzenbo
Diamond IV
Level 191
God Stats
0W - 1L
1,543 SR
Queue Stats
142W - 112L
1,796 MMR
Party 1
Arachne
Arachne
Platinum V
Uptopjon
Arachne
Platinum V
Level 121
God Stats
10W - 9L
1,666 SR
Queue Stats
179W - 178L
1,870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
4 / 0 / 7
11,263
663
10,277
8,943
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
BMMelater
Ao Kuang
16
6 / 0 / 3
10,274
604
9,333
14,444
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
ItsMeTin
Ganesha
16
0 / 0 / 13
10,708
630
8,003
15,906
17,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
2 / 0 / 0
11,785
693
11,222
8,501
8,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chernobog
ΒΘΤΔ
Chernobog
18
7 / 1 / 3
11,580
681
14,299
10,637
4,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThorSusanoOsirisFreya

VS

Bans
RavanaKaliThothSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
0 / 3 / 0
7,846
462
4,871
12,472
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 5 / 0
8,180
481
7,293
10,248
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
13
1 / 7 / 0
8,294
488
9,870
19,247
7,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
NotComplex
Kuzenbo
12
0 / 2 / 1
7,673
451
6,987
17,259
18,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Uptopjon
Arachne
13
0 / 2 / 0
7,550
444
2,529
16,146
8,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
19
Kills
1
1
Deaths
19
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
0
7
7.5
L
Cliodhna
 
Cliodhna
0
3
0
0
L
0
5
0
0
W
Ao Kuang
BMMelater
Ao Kuang
6
0
3
7.5
L
Apollo
1
7
0
0.14
W
Ganesha
ItsMeTin
Ganesha
0
0
13
6.5
L
Kuzenbo
NotComplex
Kuzenbo
0
2
1
0.25
W
2
0
0
2
L
Arachne
Uptopjon
Arachne
0
2
0
0
W
Chernobog
ΒΘΤΔ
Chernobog
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,134
Damage
31,550
58,431
Taken
75,372
41,468
Mitigated
44,000
19,830
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,277
999
0
900
8,943
4,107
200
5,156
3,787
111,494
0
L
Cliodhna
 
Cliodhna
4,871
392
0
4,883
12,472
4,871
0
4,441
8,031
0
72,887
L
7,293
600
362
953
10,248
4,767
0
6,277
3,971
84,818
0
W
Ao Kuang
BMMelater
Ao Kuang
9,333
1,578
0
3,819
14,444
6,350
0
3,894
10,550
77,720
0
L
Apollo
9,870
6,599
0
3,576
19,247
7,400
83
8,208
11,039
0
63,790
W
Ganesha
ItsMeTin
Ganesha
8,003
1,249
467
5,914
15,906
17,840
0
4,026
11,880
43,576
0
L
Kuzenbo
NotComplex
Kuzenbo
6,987
2,746
0
2,205
17,259
18,445
0
7,629
9,630
26,923
0
W
11,222
4,993
0
4,275
8,501
8,520
222
0
8,501
4,779
101,812
L
Arachne
Uptopjon
Arachne
2,529
2,340
0
4,932
16,146
8,517
0
1,717
14,429
0
39,177
W
Chernobog
ΒΘΤΔ
Chernobog
14,299
9,171
0
4,455
10,637
4,651
3,639
1,924
8,713
0
116,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,610
Gold Earned
39,543
721
Minions Killed
477
0
Camps Cleared
0
1,767,915
Distance Traveled
1,831,169
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,263
663
191
11
0
336,171
2
L
Cliodhna
7,846
462
111
7
0
428,912
0
L
Eset
8,180
481
150
9
0
340,383
3
W
Ao Kuang
10,274
604
119
7
0
397,998
2
L
Apollo
8,294
488
122
7
0
330,937
1
W
Ganesha
10,708
630
15
1
0
356,278
2
L
Kuzenbo
7,673
451
25
1
0
398,892
4
W
Surtr
11,785
693
185
11
0
335,999
0
L
Arachne
7,550
444
69
4
0
332,045
0
W
Chernobog
11,580
681
211
12
0
341,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role