Player Matchup

Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BeardedMonkeys
Charon
Level 104
God Stats
1W - 1L
1,320 SR
Queue Stats
43W - 35L
1,519 Elo+
Party 2
Raijin
Raijin
Checco Assassin
Raijin
Level 182
God Stats
2W - 4L
1,289 SR
Queue Stats
641W - 611L
1,493 Elo+
Solo
Chiron
Chiron
KalvinSnuggles
Chiron
Level 116
God Stats
6W - 1L
1,790 SR
Queue Stats
38W - 30L
1,532 Elo+
Party 2
Sun Wukong
Sun Wukong
PaulGilsdorf
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,365 Elo+
Party 2
Team Averages
Level 112
1,480 SR
1,482 Elo+

VS

Team Averages
Level 124
1,476 SR
1,495 Elo+
Achilles
Achilles
 
Achilles
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Lt Dan cT
Hachiman
Level 42
God Stats
43W - 31L
1,483 SR
Queue Stats
184W - 189L
1,453 Elo+
Party 1
Merlin
Merlin
Mandowu
Merlin
Level 127
God Stats
42W - 34L
1,563 SR
Queue Stats
246W - 218L
1,504 Elo+
Solo
Yemoja
Yemoja
Speed Weede
Yemoja
Level 126
God Stats
0W - 2L
1,335 SR
Queue Stats
102W - 97L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 1 / 4
4,506
901
3,439
5,235
2,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 4
4,907
981
4,592
4,073
3,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 3
5,425
1,085
3,360
3,902
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 3
5,306
1,061
6,709
5,221
1,909
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PaulGilsdorf
Sun Wukong
10
3 / 1 / 2
5,219
1,044
4,160
4,774
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 4 / 0
4,452
890
3,191
7,417
5,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
 
Heimdallr
5
0 / 0 / 0
2,408
482
0
0
0
Hachiman
Lt Dan cT
Hachiman
10
1 / 2 / 1
4,814
963
5,476
5,767
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Mandowu
Merlin
9
0 / 1 / 0
4,700
940
5,725
5,510
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
9
0 / 3 / 1
4,477
895
2,266
6,739
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
1
4
2
L
Achilles
 
Achilles
1
4
0
0.25
L
Heimdallr
 
Heimdallr
0
0
0
0
W
2
0
4
4
W
1
0
3
2.5
W
4
0
3
5.5
L
Hachiman
Lt Dan cT
Hachiman
1
2
1
0.75
L
Merlin
Mandowu
Merlin
0
1
0
0
W
Sun Wukong
PaulGilsdorf
Sun Wukong
3
1
2
4
L
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,260
Damage
16,658
23,205
Taken
25,433
11,442
Mitigated
13,424
4,303
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,439
1,021
0
1,008
5,235
2,376
0
1,370
3,795
0
10,198
L
Achilles
 
Achilles
3,191
783
0
423
7,417
5,752
0
1,590
5,484
0
7,282
L
Heimdallr
 
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
4,592
491
0
1,037
4,073
3,065
243
1,735
2,338
7,805
0
W
3,360
304
0
0
3,902
1,370
0
1,200
2,663
23,043
0
W
6,709
3,837
236
1,970
5,221
1,909
0
1,661
3,398
0
17,673
L
Hachiman
Lt Dan cT
Hachiman
5,476
1,900
0
1,551
5,767
2,008
93
2,189
3,384
0
19,548
L
Merlin
Mandowu
Merlin
5,725
136
0
1,000
5,510
2,020
0
2,185
3,169
15,829
0
W
Sun Wukong
PaulGilsdorf
Sun Wukong
4,160
1,015
0
52
4,774
2,722
80
2,025
2,671
0
9,139
L
Yemoja
2,266
651
717
1,010
6,739
3,644
0
1,481
4,980
5,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,363
Gold Earned
20,851
109
Minions Killed
78
0
Camps Cleared
0
624,186
Distance Traveled
441,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,506
901
14
3
0
112,870
0
L
Achilles
4,452
890
12
2
0
107,270
0
L
Heimdallr
2,408
482
0
0
0
0
0
W
Charon
4,907
981
4
1
0
138,452
0
W
Raijin
5,425
1,085
52
10
0
117,519
0
W
Chiron
5,306
1,061
25
5
0
125,911
0
L
Hachiman
4,814
963
26
5
0
100,991
0
L
Merlin
4,700
940
27
5
0
128,220
0
W
Sun Wukong
5,219
1,044
14
3
0
129,434
0
L
Yemoja
4,477
895
13
3
0
104,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role