Player Matchup

Sobek
Sobek
Bodharas
Sobek
Level 51
God Stats
4W - 1L
1,854 SR
Queue Stats
84W - 98L
1,489 Elo+
Party 1
Vulcan
Vulcan
TwoPieceTom
Vulcan
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,504 Elo+
Party 1
Sol
Sol
twogoodtyler
Sol
Level 63
God Stats
34W - 21L
1,645 SR
Queue Stats
162W - 151L
1,493 Elo+
Party 1
Team Averages
Level 75
1,666 SR
1,495 Elo+

VS

Team Averages
Level 79
1,543 SR
1,442 Elo+
Janus
Janus
CiroSTiGLiTZ
Janus
Level 70
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 3L
1,374 Elo+
Party 2
Jing Wei
Jing Wei
Shonk14
Jing Wei
Level 43
God Stats
64W - 51L
1,755 SR
Queue Stats
286W - 275L
1,460 Elo+
Solo
Charon
Charon
smokingdevil930
Charon
Level 124
God Stats
1W - 2L
1,570 SR
Queue Stats
34W - 32L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bodharas
Sobek
11
4 / 2 / 5
8,108
811
4,554
11,471
12,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
11
1 / 2 / 7
7,944
794
8,657
8,145
3,353
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 4 / 3
8,570
857
12,102
9,128
3,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
7,921
792
4,285
5,926
4,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Shonk14
Jing Wei
11
6 / 3 / 2
8,575
858
8,428
13,142
5,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 5 / 2
6,967
697
6,023
10,083
6,402
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
10
Kills
8
8
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bodharas
Sobek
4
2
5
3.25
L
2
2
3
1.75
L
Jing Wei
Shonk14
Jing Wei
6
3
2
2.33
W
Vulcan
1
2
7
2.25
L
0
5
2
0.2
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,313
Damage
18,736
28,744
Taken
29,151
18,976
Mitigated
15,790
7,609
Healing
3,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bodharas
Sobek
4,554
357
0
1,460
11,471
12,431
0
3,899
7,517
12,201
0
L
4,285
215
0
500
5,926
4,090
0
5,168
758
38,412
0
L
Jing Wei
Shonk14
Jing Wei
8,428
6,882
0
1,370
13,142
5,298
325
11,422
1,720
0
21,893
W
Vulcan
8,657
3,480
0
2,628
8,145
3,353
224
3,368
4,712
35,091
0
L
6,023
636
0
1,171
10,083
6,402
0
8,978
1,105
22,629
0
W
12,102
5,020
0
3,521
9,128
3,192
0
3,047
5,987
30,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
23,463
96
Minions Killed
113
0
Camps Cleared
0
550,298
Distance Traveled
576,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,108
811
14
1
0
197,312
0
L
Janus
7,921
792
57
6
0
189,965
0
L
Jing Wei
8,575
858
22
2
0
205,179
0
W
Vulcan
7,944
794
53
5
0
190,242
0
L
Charon
6,967
697
34
3
0
181,069
0
W
Sol
8,570
857
29
3
0
162,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role